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Check for the mushroom quest elixir in the belt

Fixes #4583
pull/4663/head
Gleb Mazovetskiy 4 years ago committed by Anders Jenbo
parent
commit
129e6fae14
  1. 2
      Source/towners.cpp

2
Source/towners.cpp

@ -440,7 +440,7 @@ void TalkToWitch(Player &player, Towner & /*witch*/)
InitQTextMsg(TEXT_MUSH11);
return;
}
if (HasInventoryItemWithId(player, IDI_SPECELIX)) {
if (HasInventoryOrBeltItemWithId(player, IDI_SPECELIX)) {
InitQTextMsg(TEXT_MUSH12);
Quests[Q_MUSHROOM]._qactive = QUEST_DONE;
AllItemsList[IDI_SPECELIX].iUsable = true; /// BUGFIX: This will cause the elixir to be usable in the next game

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