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@ -440,7 +440,7 @@ void TalkToWitch(Player &player, Towner & /*witch*/)
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InitQTextMsg(TEXT_MUSH11); |
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return; |
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} |
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if (HasInventoryItemWithId(player, IDI_SPECELIX)) { |
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if (HasInventoryOrBeltItemWithId(player, IDI_SPECELIX)) { |
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InitQTextMsg(TEXT_MUSH12); |
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Quests[Q_MUSHROOM]._qactive = QUEST_DONE; |
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AllItemsList[IDI_SPECELIX].iUsable = true; /// BUGFIX: This will cause the elixir to be usable in the next game
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