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Andrettin 7d1aebd91b Added support for mapping IDs for item types 7 months ago
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DiabloUI clang-tidy: auto fix headers for DiabloUI 7 months ago
controls Apply simple const rules using clang-tidy 7 months ago
data Apply simple const rules using clang-tidy 7 months ago
discord Update sol2 and lua 8 months ago
dvlnet Apply simple const rules using clang-tidy 7 months ago
engine Apply simple const rules using clang-tidy 7 months ago
items Apply simple const rules using clang-tidy 7 months ago
levels Apply simple const rules using clang-tidy 7 months ago
lua Added support for mapping IDs for item types 7 months ago
monsters Added Lua Bindings for Adding New Monster Types 7 months ago
mpq Apply simple const rules using clang-tidy 7 months ago
panels Apply simple const rules using clang-tidy 7 months ago
platform Apply simple const rules using clang-tidy 7 months ago
portals Apply simple const rules using clang-tidy 7 months ago
qol Apply simple const rules using clang-tidy 7 months ago
quests Validate network data when importing quest deltas 10 months ago
storm Apply simple const rules using clang-tidy 7 months ago
utils Apply simple const rules using clang-tidy 7 months ago
.clang-format Apply simple const rules using clang-tidy 7 months ago
.clang-tidy clang-tidy: auto fix headers for DiabloUI 7 months ago
CMakeLists.txt Added Lua Bindings for Adding Unique Items 7 months ago
appfat.cpp More dependency untangling 1 year ago
appfat.h More dependency untangling 1 year ago
automap.cpp Apply simple const rules using clang-tidy 7 months ago
automap.h Extract Is{Any,None}Of out of engine.hpp 1 year ago
capture.cpp Apply simple const rules using clang-tidy 7 months ago
capture.h Lowercase all file paths 4 years ago
codec.cpp Rename endian.hpp to endian_read.hpp 1 year ago
codec.h Remove utils/stdcompat/cstddef.hpp 3 years ago
control.cpp Apply simple const rules using clang-tidy 7 months ago
control.h Floating Item Info Box (#8000) 7 months ago
cpp.hint Add hint to avoid bugprone-use-after-move warnings 4 years ago
crawl.cpp Optimize `DoCrawl` 2 years ago
crawl.hpp Extract Crawl to a library 2 years ago
cursor.cpp Apply simple const rules using clang-tidy 7 months ago
cursor.h Split up `engine.{h,cpp}` 1 year ago
dead.cpp Extract `HeadlessMode` from `diablo.h` 1 year ago
dead.h Split up `engine.{h,cpp}` 1 year ago
debug.cpp Add missiles to tile data debug command 1 year ago
debug.h Add missiles to tile data debug command 1 year ago
diablo.cpp Apply simple const rules using clang-tidy 7 months ago
diablo.h Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
diablo_msg.cpp Split up `engine.{h,cpp}` 1 year ago
diablo_msg.hpp Split up `engine.{h,cpp}` 1 year ago
doom.cpp Split up `engine.{h,cpp}` 1 year ago
doom.h Split up `engine.{h,cpp}` 1 year ago
effects.cpp Do not assert SFX count as it's not fixed size 7 months ago
effects.h Extract sound effects enum into its own file 1 year ago
effects_stubs.cpp Remove missing SfxID 2 years ago
encrypt.cpp Apply simple const rules using clang-tidy 7 months ago
encrypt.h Validate length of incoming deltas 10 months ago
game_mode.cpp Untangle more dependencies 8 months ago
game_mode.hpp Untangle more dependencies 8 months ago
gamemenu.cpp Apply simple const rules using clang-tidy 7 months ago
gamemenu.h Menu text revision (#3902) 1 year ago
gmenu.cpp Apply simple const rules using clang-tidy 7 months ago
gmenu.h Split up `engine.{h,cpp}` 1 year ago
headless_mode.cpp Extract `HeadlessMode` from `diablo.h` 1 year ago
headless_mode.hpp Extract `HeadlessMode` from `diablo.h` 1 year ago
help.cpp Apply simple const rules using clang-tidy 7 months ago
help.h Split up `engine.{h,cpp}` 1 year ago
hwcursor.cpp Apply simple const rules using clang-tidy 7 months ago
hwcursor.hpp Clean up const and shadow variables 7 months ago
init.cpp Apply simple const rules using clang-tidy 7 months ago
init.hpp Fix build on Amiga 10 months ago
interfac.cpp Apply simple const rules using clang-tidy 7 months ago
interfac.h Make use of SDL_UserEvent::code instead of SDL_Event::type 10 months ago
inv.cpp Apply simple const rules using clang-tidy 7 months ago
inv.h Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
inv_iterators.hpp Support `const` inventory iterators 3 years ago
itemdat.cpp Added support for mapping IDs for item types 7 months ago
itemdat.h Added support for mapping IDs for item types 7 months ago
items.cpp Use the size of the AllItemsList vector instead of IDI_LAST for getting how many items are there 7 months ago
items.h Added Lua Bindings for Adding Unique Items 7 months ago
lighting.cpp Apply simple const rules using clang-tidy 7 months ago
lighting.h light_render: Use an std::span for light tables 8 months ago
loadsave.cpp Added support for mapping IDs for item types 7 months ago
loadsave.h Async load: Handle errors 1 year ago
main.cpp Fix SDL MinGW build 4 years ago
menu.cpp init.h -> init.hpp 10 months ago
menu.h Add missing <cstdint> includes 3 years ago
minitext.cpp Apply simple const rules using clang-tidy 7 months ago
minitext.h Split up `engine.{h,cpp}` 1 year ago
misdat.cpp clang-tidy: simple clean up of missiles 7 months ago
misdat.h Load spell icon based on data (#8072) 8 months ago
missiles.cpp clang-tidy: simple clean up of missiles 7 months ago
missiles.h clang-tidy: simple clean up of missiles 7 months ago
monstdat.cpp clang-tidy: simple cleanup of monsters 7 months ago
monstdat.h Only resize monster data vectors when needed 7 months ago
monster.cpp clang-tidy: simple cleanup of monsters 7 months ago
monster.h clang-tidy: simple cleanup of monsters 7 months ago
movie.cpp Apply simple const rules using clang-tidy 7 months ago
movie.h
msg.cpp Apply simple const rules using clang-tidy 7 months ago
msg.h Adjust NetSendCmdChBeltItem declaration to match definition 10 months ago
multi.cpp Apply simple const rules using clang-tidy 7 months ago
multi.h Big-endian networking fixes 1 year ago
nthread.cpp Apply simple const rules using clang-tidy 7 months ago
nthread.h Add missing <cstdint> includes 3 years ago
objdat.cpp Clean up const and shadow variables 7 months ago
objdat.h Clean up selection type 2 years ago
objects.cpp Apply simple const rules using clang-tidy 7 months ago
objects.h Split up `engine.{h,cpp}` 1 year ago
options.cpp Apply simple const rules using clang-tidy 7 months ago
options.h Clean up const and shadow variables 7 months ago
pack.cpp Use the size of the AllItemsList vector instead of IDI_LAST for getting how many items are there 7 months ago
pack.h Extract more Hellfire into data 8 months ago
pfile.cpp Apply simple const rules using clang-tidy 7 months ago
pfile.h Async load: Handle errors 1 year ago
player.cpp Apply simple const rules using clang-tidy 7 months ago
player.h Party Information Panel (#7877) 7 months ago
playerdat.cpp Apply simple const rules using clang-tidy 7 months ago
playerdat.hpp Split up `engine.{h,cpp}` 1 year ago
plrmsg.cpp Apply simple const rules using clang-tidy 7 months ago
plrmsg.h Split up `engine.{h,cpp}` 1 year ago
portal.cpp Apply simple const rules using clang-tidy 7 months ago
portal.h Msg: Change OnXYZ to get a Player reference instead of a player index 2 years ago
quests.cpp Apply simple const rules using clang-tidy 7 months ago
quests.h Clean up const and shadow variables 7 months ago
quick_messages.cpp Move QuickMessages to its own library 1 year ago
quick_messages.hpp Move QuickMessages to its own library 1 year ago
restrict.cpp Use SDL for creating file during RW test 4 years ago
restrict.h
sha.cpp Apply simple const rules using clang-tidy 7 months ago
sha.h Remove utils/stdcompat/cstddef.hpp 3 years ago
sound_effect_enums.h Make Hellifre sounds data driven 8 months ago
spelldat.cpp Fix a few more warnings 2 years ago
spelldat.h Extract more Hellfire into data 8 months ago
spells.cpp Apply simple const rules using clang-tidy 7 months ago
spells.h Change CastSpell to Player reference 2 years ago
stores.cpp Apply simple const rules using clang-tidy 7 months ago
stores.h Stores - Unhardcode shop values 1 year ago
sync.cpp Apply simple const rules using clang-tidy 7 months ago
sync.h Fix includes in sync.h 10 months ago
textdat.cpp Validate network data when importing quest deltas 10 months ago
textdat.h Validate network data when importing quest deltas 10 months ago
tmsg.cpp Apply simple const rules using clang-tidy 7 months ago
tmsg.h Remove utils/stdcompat/cstddef.hpp 3 years ago
towners.cpp Apply simple const rules using clang-tidy 7 months ago
towners.h Fix debug command for talking to towners 1 year ago
track.cpp Apply simple const rules using clang-tidy 7 months ago
track.h Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
translation_dummy.cpp Extract Hellfire table text for translation 7 months ago
vision.cpp Extract the vision algorithm to a separate library 11 months ago
vision.hpp Extract the vision algorithm to a separate library 11 months ago