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Anders Jenbo 31ba8e2bc6 Validate additional network messages 5 years ago
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DiabloUI Fix a couple of noisy MSVC warnings 5 years ago
controls Assign ctrl to drop items 5 years ago
dvlnet Remove call to zts_stop() to prevent race condition during application shutdown 5 years ago
engine WordWrapString: Also break on `,` U+FF0C (FULLWIDTH COMMA) 5 years ago
miniwin Assign ctrl to drop items 5 years ago
panels WordWrapString: Wrap on punctuation 5 years ago
platform Move existing touch control logic to Vita platform 5 years ago
qol Fix compiler warnings 5 years ago
storm Free dvlnet resources when game is shutting down 5 years ago
utils WordWrapString: Wrap on punctuation 5 years ago
.clang-format
.clang-tidy Adjust clang-tidy to where Android Studio reads it correctly 5 years ago
appfat.cpp documenation cleanup: appfat 5 years ago
appfat.h Replace TTF with PCX font 5 years ago
automap.cpp improve southeast arrow 5 years ago
automap.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
capture.cpp Implement new font rendering 5 years ago
capture.h format fix : capture.h 5 years ago
codec.cpp 🚨 Fix compiler warning 5 years ago
codec.h Move byte from engine.h 5 years ago
control.cpp WordWrapString: Wrap on punctuation 5 years ago
control.h SDL1 Unicode input support 5 years ago
cursor.cpp Tracking: Use BFLAG_LIT instead of BFLAG_VISIBLE (like cursor and drawing logic) 5 years ago
cursor.h ♻️ Replace 'cursmx' and 'cursmy' globals with single 'cursPosition' 5 years ago
dead.cpp Use scoped enum for Direction 5 years ago
dead.h 🚚 Rename 'Dead' concept to 'Corpse' everywhere (#2808) 5 years ago
debug.cpp Fix buffer overflow when sending game messages as chat 5 years ago
debug.h Introduce playerinfo debug command and remove d hotkey 5 years ago
devilutionx.exe.manifest
diablo.cpp Unassign left ctrl to toggle item highlight 5 years ago
diablo.h Replace TTF with PCX font 5 years ago
doom.cpp Clean up A-D 5 years ago
doom.h Clean up A-D 5 years ago
drlg_l1.cpp ♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition' 5 years ago
drlg_l1.h 🚚 Move local code to anonymous namespace 5 years ago
drlg_l2.cpp Simplify PlaceMiniSetRandom 5 years ago
drlg_l2.h Place local symbols in an anonymous namespace 5 years ago
drlg_l3.cpp ♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition' 5 years ago
drlg_l3.h Place local symbols in an anonymous namespace 5 years ago
drlg_l4.cpp ♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition' 5 years ago
drlg_l4.h Place local symbols in an anonymous namespace 5 years ago
dthread.cpp Make SdlThread constructor explicit 5 years ago
dthread.h * dthread.cpp: replace TMegaPkt with DThreadStruct 5 years ago
dx.cpp Hardware rendering for the virtual gamepad 5 years ago
dx.h Don't free PalSurface when it was obtained from SDL_GetVideoSurface 5 years ago
effects.cpp 🚚 Rename 'MonsterData' global to 'MonstersData' 5 years ago
effects.h Restore original Warrior death sound 5 years ago
effects_stubs.cpp Minimize impact of NOSOUND 5 years ago
encrypt.cpp Get rid of InitHash 5 years ago
encrypt.h Get rid of InitHash 5 years ago
engine.cpp Use scoped enum for Direction 5 years ago
engine.h 🚚 Move local code to anonymous namespace 5 years ago
error.cpp WordWrapString: Wrap on punctuation 5 years ago
error.h Enable multiline DiabloMsg and use it in debug.cpp 5 years ago
gamemenu.cpp Minimize impact of NOSOUND 5 years ago
gamemenu.h Add a keymapper 5 years ago
gendung.cpp Validate CMD_SYNCDATA (#2968) 5 years ago
gendung.h Validate additional network messages 5 years ago
gmenu.cpp Translatable mainpanel 5 years ago
gmenu.h documentation cleanup: gmenu 5 years ago
help.cpp WordWrapString: Wrap on punctuation 5 years ago
help.h Apply various cleanups via Android Studio 5 years ago
hwcursor.cpp Make Palette a unique ptr 5 years ago
hwcursor.hpp Hardware Cursor: Fall back to software on failure 5 years ago
init.cpp Load font file from devilutionx.mpq 5 years ago
init.h 🐛 Do not utilize translations till after it has been initialize 5 years ago
interfac.cpp Add widscreen cutstart 5 years ago
interfac.h Validate 2 more network messages 5 years ago
inv.cpp Validate additional network messages 5 years ago
inv.h Validate additional network messages 5 years ago
inv_iterators.hpp Refactor: Use item iterators for scroll checks 5 years ago
itemdat.cpp fix helm of sprits name 5 years ago
itemdat.h Correct name of IPL_LASTDIABLO 5 years ago
items.cpp Correct name generation of staffs 5 years ago
items.h Faster and better debug unique drop 5 years ago
lighting.cpp Move CrawlNum to CrawlTable and make it extern visible 5 years ago
lighting.h Move CrawlNum to CrawlTable and make it extern visible 5 years ago
loadsave.cpp Correct name of IPL_LASTDIABLO 5 years ago
loadsave.h Move documentation from implementations to declarations 5 years ago
main.cpp Clang-tidy: basic naming 5 years ago
menu.cpp Clean up some players references 5 years ago
menu.h renamed Source/mainmenu.cpp and .h to menu.cpp/.h 5 years ago
minitext.cpp WordWrapString: Wrap on punctuation 5 years ago
minitext.h Move documentation from implementations to declarations 5 years ago
misdat.cpp Move Init/FreeMissileGFX functions alongside MissileSpriteData array definition 5 years ago
misdat.h Move Init/FreeMissileGFX functions alongside MissileSpriteData array definition 5 years ago
missiles.cpp make lightning trap hit multiple times again 5 years ago
missiles.h Move documentation from implementations to declarations 5 years ago
monstdat.cpp Mark all names as translatable 5 years ago
monstdat.h Define type for MonsterClass 5 years ago
monster.cpp fix anvil monsters placement (#3035) 5 years ago
monster.h Validate CMD_SYNCDATA (#2968) 5 years ago
movie.cpp Move documentation from implementations to declarations. (#2858) 5 years ago
movie.h Move documentation from implementations to declarations. (#2858) 5 years ago
mpqapi.cpp Make CreateFileStream return optional, rather than unique_ptr 5 years ago
mpqapi.h Fix build warning 5 years ago
msg.cpp Validate additional network messages 5 years ago
msg.h Mark network pointers as const 5 years ago
multi.cpp Cleanup package slicing 5 years ago
multi.h Remove unessesery null checks in multi_msg_add 5 years ago
nthread.cpp Move documentation from implementations to declarations. (#2858) 5 years ago
nthread.h Move documentation from implementations to declarations. (#2858) 5 years ago
objdat.cpp 🚚 Rename 'ObjDataStruct' struct to 'ObjectData' 5 years ago
objdat.h 🚚 Rename 'ObjDataStruct' struct to 'ObjectData' 5 years ago
objects.cpp Fix opening Diablos chamber with only one lever 5 years ago
objects.h 🚚 Rename 'ObjectStruct' to 'Object' 5 years ago
options.cpp Move documentation from implementations to declarations. (#2858) 5 years ago
options.h Move documentation from implementations to declarations. (#2858) 5 years ago
pack.cpp 🐛 Reject items that would cause an OOB to 5 years ago
pack.h fix typos 5 years ago
palette.cpp Don't free PalSurface when it was obtained from SDL_GetVideoSurface 5 years ago
palette.h Implement new font rendering 5 years ago
path.cpp Fix OOB in TEST(PathTest, Solid) 5 years ago
path.h Use scoped enum for Direction 5 years ago
pfile.cpp 🚚 Rename 'PkPlayerStruct' to 'PlayerPack' 5 years ago
pfile.h 🚚 Rename 'PlayerStruct' to 'Player' 5 years ago
player.cpp Fix OnSpellTile check (#3021) 5 years ago
player.h Holding mouse when shift is held shouldn't lock to a target (Spells) 5 years ago
plrmsg.cpp WordWrapString: Wrap on punctuation 5 years ago
plrmsg.h 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
portal.cpp Validate additional network messages 5 years ago
portal.h Validate additional network messages 5 years ago
quests.cpp Expose all quest titles for translation 5 years ago
quests.h Reuse EntranceBoundaryContains in portal logic 5 years ago
restrict.cpp Move doc from restrict.cpp to header 5 years ago
restrict.h Move doc from restrict.cpp to header 5 years ago
scrollrt.cpp Hardware rendering for the virtual gamepad 5 years ago
scrollrt.h Rename ScrollDirection enum to follow convention 5 years ago
setmaps.cpp Move docs to header 5 years ago
setmaps.h Move docs to header 5 years ago
sha.cpp Refactor Diablo-SHA to attempt to document behaviour through code (#2524) 5 years ago
sha.h Refactor Diablo-SHA to attempt to document behaviour through code (#2524) 5 years ago
sound.cpp Minimize impact of NOSOUND 5 years ago
sound.h Minimize impact of NOSOUND 5 years ago
sound_stubs.cpp Minimize impact of NOSOUND 5 years ago
spelldat.cpp Implement contextural translation (pgettext) 5 years ago
spelldat.h Validate spell network messages 5 years ago
spells.cpp Use scoped enum for Direction 5 years ago
spells.h Move documentation from implementations to declarations #2735 (#2782) 5 years ago
stores.cpp Translatable mainpanel 5 years ago
stores.h 🚚 Rename 'ItemStruct' to 'Item' 5 years ago
sync.cpp Validate 2 more network messages 5 years ago
sync.h Validate CMD_SYNCDATA (#2968) 5 years ago
textdat.cpp 🚚 Rename 'TextDataStruct' struct to 'Speech' (#2805) 5 years ago
textdat.h 🚚 Rename 'TextDataStruct' struct to 'Speech' (#2805) 5 years ago
themes.cpp ♻️ Convert 'ItemType' enum to enum class 5 years ago
themes.h Move documentation from themes.cpp to themes.h 5 years ago
tmsg.cpp Mark network pointers as const 5 years ago
tmsg.h Mark network pointers as const 5 years ago
town.cpp ♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition' 5 years ago
town.h Move documentation from implementations to declarations #2735 5 years ago
towners.cpp Mark all names as translatable 5 years ago
towners.h Remove use of direction for towners with a single facing 5 years ago
track.cpp Holding mouse when shift is held shouldn't lock to a target (Spells) 5 years ago
track.h Fix edge cases in mouse action tracking code (#2452) 5 years ago
trigs.cpp Reuse EntranceBoundaryContains in portal logic 5 years ago
trigs.h Reuse EntranceBoundaryContains in portal logic 5 years ago