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@ -707,7 +707,7 @@ void PlaceQuestMonsters()
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} |
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if (Quests[Q_ANVIL].IsAvailable()) { |
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auto dunData = LoadFileInMem<uint16_t>("Levels\\L3Data\\Anvil.DUN"); |
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SetMapMonsters(dunData.get(), Point { setpc_x + 2, setpc_y + 2 } * 2); |
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SetMapMonsters(dunData.get(), Point { setpc_x + 1, setpc_y + 1 } * 2); |
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} |
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if (Quests[Q_WARLORD].IsAvailable()) { |
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auto dunData = LoadFileInMem<uint16_t>("Levels\\L4Data\\Warlord.DUN"); |
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