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Dennis Duda 2f2d519ec7 Added missing enum values, removed codegen TODOs (fixed with new compiler) - now binary exact! 8 years ago
..
appfat.cpp Fix function signatures and others (#158) 8 years ago
appfat.h Fix function signatures and others (#158) 8 years ago
automap.cpp Fix type of screen_buf_end (#184) 8 years ago
automap.h Fix function signatures and others (#158) 8 years ago
capture.cpp Fix junk (#174) 8 years ago
capture.h Refactored capture.cpp. (#104) 8 years ago
codec.cpp Add include guards, prepare for XRef (#28) 8 years ago
codec.h Add include guards, prepare for XRef (#28) 8 years ago
control.cpp refactor leveltype to use macros (#103) 8 years ago
control.h Fix function signatures and others (#158) 8 years ago
cursor.cpp Revert "Switched back `NewCursor` to the original name `j_SetCursor`" 8 years ago
cursor.h Revert "Switched back `NewCursor` to the original name `j_SetCursor`" 8 years ago
dead.cpp Fix types of animation data (#176) 8 years ago
dead.h Add defines [W.I.P] (#160) 8 years ago
debug.cpp Add defines [W.I.P] (#160) 8 years ago
debug.h Add defines [W.I.P] (#160) 8 years ago
diablo.cpp Use WNDPROC type for window procedures (#162) 8 years ago
diablo.h Use WNDPROC type for window procedures (#162) 8 years ago
doom.cpp Add include guards, prepare for XRef (#28) 8 years ago
doom.h Add include guards, prepare for XRef (#28) 8 years ago
drlg_l1.cpp Fix dungeon generation of the Cathedral (#165) 8 years ago
drlg_l1.h Add include guards, prepare for XRef (#28) 8 years ago
drlg_l2.cpp Fix catacombs generation (#167) 8 years ago
drlg_l2.h Update drlg_l2.h 8 years ago
drlg_l3.cpp Fixed stuff after rebase 8 years ago
drlg_l3.h Add include guards, prepare for XRef (#28) 8 years ago
drlg_l4.cpp Fix tile transparency in "Hell" (#172) 8 years ago
drlg_l4.h Add include guards, prepare for XRef (#28) 8 years ago
dthread.cpp Fix signature of multi_send_pinfo(...) (#164) 8 years ago
dthread.h Fix signature of multi_send_pinfo(...) (#164) 8 years ago
dx.cpp Fix type of screen_buf_end (#184) 8 years ago
dx.h Fix junk (#174) 8 years ago
effects.cpp Add defines [W.I.P] (#160) 8 years ago
effects.h Add defines [W.I.P] (#160) 8 years ago
encrypt.cpp Add include guards, prepare for XRef (#28) 8 years ago
encrypt.h Add include guards, prepare for XRef (#28) 8 years ago
engine.cpp Merge remote-tracking branch 'devilution/master' 8 years ago
engine.h Merge remote-tracking branch 'devilution/master' 8 years ago
error.cpp Add include guards, prepare for XRef (#28) 8 years ago
error.h Add include guards, prepare for XRef (#28) 8 years ago
fault.cpp Refactored fault.cpp (#101) 8 years ago
fault.h Refactored fault.cpp (#101) 8 years ago
gamemenu.cpp Fix junk (#174) 8 years ago
gamemenu.h Fix junk (#174) 8 years ago
gendung.cpp Merge remote-tracking branch 'devilution/master' 8 years ago
gendung.h Fix data type in gendung (#183) 8 years ago
gmenu.cpp Add include guards, prepare for XRef (#28) 8 years ago
gmenu.h Add include guards, prepare for XRef (#28) 8 years ago
help.cpp Add include guards, prepare for XRef (#28) 8 years ago
help.h Add include guards, prepare for XRef (#28) 8 years ago
init.cpp Use WNDPROC type for window procedures (#162) 8 years ago
init.h Use WNDPROC type for window procedures (#162) 8 years ago
interfac.cpp Fix junk (#174) 8 years ago
interfac.h Fix function signatures and others (#158) 8 years ago
inv.cpp Fixed missing cast for literal `1` to UINT64 8 years ago
inv.h Cleaned up `inv_update_rem_item`, `RemoveInvItem`, `RemoveSpdBarItem`, `CheckInvItem`, `CheckInvScrn`, `CheckItemStats` 8 years ago
items.cpp Added missing enum values, removed codegen TODOs (fixed with new compiler) - now binary exact! 8 years ago
items.h Cleaned up `CheckInvSwap` 8 years ago
lighting.cpp Add defines [W.I.P] (#160) 8 years ago
lighting.h Add debug lighting, add cmd line note (#61) 8 years ago
loadsave.cpp Add defines [W.I.P] (#160) 8 years ago
loadsave.h Add include guards, prepare for XRef (#28) 8 years ago
logging.cpp Refactored fault.cpp (#101) 8 years ago
logging.h Refactored fault.cpp (#101) 8 years ago
mainmenu.cpp Add include guards, prepare for XRef (#28) 8 years ago
mainmenu.h Add include guards, prepare for XRef (#28) 8 years ago
minitext.cpp Add include guards, prepare for XRef (#28) 8 years ago
minitext.h Add include guards, prepare for XRef (#28) 8 years ago
missiles.cpp Merge remote-tracking branch 'devilution/master' 8 years ago
missiles.h Add defines [W.I.P] (#160) 8 years ago
monster.cpp Merge remote-tracking branch 'devilution/master' 8 years ago
monster.h Cleaned up `PlaceGroup` 8 years ago
movie.cpp Fix junk (#174) 8 years ago
movie.h Add include guards, prepare for XRef (#28) 8 years ago
mpqapi.cpp Fix junk (#174) 8 years ago
mpqapi.h Fix function signatures and others (#158) 8 years ago
msg.cpp Cleaned up `CheckInvSwap` (0x3B6 → 0x390, orig: 0x373) 8 years ago
msg.h Cleaned up `CheckInvSwap` (0x3B6 → 0x390, orig: 0x373) 8 years ago
msgcmd.cpp Fix junk (#174) 8 years ago
msgcmd.h Add include guards, prepare for XRef (#28) 8 years ago
multi.cpp Fix types of animation data (#176) 8 years ago
multi.h Update multi.h 8 years ago
nthread.cpp Add include guards, prepare for XRef (#28) 8 years ago
nthread.h Add include guards, prepare for XRef (#28) 8 years ago
objects.cpp Fix types of animation data (#176) 8 years ago
objects.h Fix types of animation data (#176) 8 years ago
pack.cpp Add defines [W.I.P] (#160) 8 years ago
pack.h Add include guards, prepare for XRef (#28) 8 years ago
palette.cpp Fix function signatures and others (#158) 8 years ago
palette.h Fix function signatures and others (#158) 8 years ago
path.cpp Refactored spells.cpp (#147) 8 years ago
path.h Refactored spells.cpp (#147) 8 years ago
pfile.cpp Add include guards, prepare for XRef (#28) 8 years ago
pfile.h Add include guards, prepare for XRef (#28) 8 years ago
player.cpp Fixed `CreatePlayer` to now be binary exact! 8 years ago
player.h Cleaned up `CreatePlayer` to be only one instruction off! 8 years ago
plrmsg.cpp Add include guards, prepare for XRef (#28) 8 years ago
plrmsg.h Add include guards, prepare for XRef (#28) 8 years ago
portal.cpp Add defines [W.I.P] (#160) 8 years ago
portal.h Add defines [W.I.P] (#160) 8 years ago
quests.cpp Cleaned up `GetLevelMTypes`. 8 years ago
quests.h Cleaned up `GetLevelMTypes`. 8 years ago
render.cpp Fix type of screen_buf_end (#184) 8 years ago
render.h Fix junk (#174) 8 years ago
restrict.cpp Add include guards, prepare for XRef (#28) 8 years ago
restrict.h Add include guards, prepare for XRef (#28) 8 years ago
scrollrt.cpp Fix type of screen_buf_end (#184) 8 years ago
scrollrt.h Fix type of screen_buf_end (#184) 8 years ago
setmaps.cpp Add include guards, prepare for XRef (#28) 8 years ago
setmaps.h Add include guards, prepare for XRef (#28) 8 years ago
sha.cpp Add include guards, prepare for XRef (#28) 8 years ago
sha.h Add include guards, prepare for XRef (#28) 8 years ago
sound.cpp Fix function signatures and others (#158) 8 years ago
sound.h Add include guards, prepare for XRef (#28) 8 years ago
spells.cpp Revert "Switched back `NewCursor` to the original name `j_SetCursor`" 8 years ago
spells.h Refactored spells.cpp (#147) 8 years ago
stores.cpp Fix function signatures and others (#158) 8 years ago
stores.h Fix function signatures and others (#158) 8 years ago
sync.cpp Add defines [W.I.P] (#160) 8 years ago
sync.h Add defines [W.I.P] (#160) 8 years ago
textdat.cpp Add include guards, prepare for XRef (#28) 8 years ago
textdat.h Add include guards, prepare for XRef (#28) 8 years ago
themes.cpp Add defines [W.I.P] (#160) 8 years ago
themes.h Add defines [W.I.P] (#160) 8 years ago
tmsg.cpp Add include guards, prepare for XRef (#28) 8 years ago
tmsg.h Add include guards, prepare for XRef (#28) 8 years ago
town.cpp Fix type of screen_buf_end (#184) 8 years ago
town.h Fix type of screen_buf_end (#184) 8 years ago
towners.cpp Fix types of animation data (#176) 8 years ago
towners.h Fix types of animation data (#176) 8 years ago
track.cpp Add include guards, prepare for XRef (#28) 8 years ago
track.h Add include guards, prepare for XRef (#28) 8 years ago
trigs.cpp Add defines [W.I.P] (#160) 8 years ago
trigs.h Add defines [W.I.P] (#160) 8 years ago
wave.cpp Add include guards, prepare for XRef (#28) 8 years ago
wave.h Add include guards, prepare for XRef (#28) 8 years ago