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Cyril SIX 5fd8af76ee log.hpp: fix lack of return when FMT_EXCEPTIONS is disabled 7 months ago
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DiabloUI clang-tidy: auto fix headers for DiabloUI 7 months ago
controls Apply simple const rules using clang-tidy 7 months ago
data Apply simple const rules using clang-tidy 7 months ago
discord Update sol2 and lua 8 months ago
dvlnet Add `AsHexPad2` to `utils/str_cat` 7 months ago
engine Add `AsHexPad2` to `utils/str_cat` 7 months ago
items Apply simple const rules using clang-tidy 7 months ago
levels Parse Quest Data from TSV 7 months ago
lua Parse Text/Speech Data from TSV (#8138) 7 months ago
monsters Added Lua Bindings for Adding New Monster Types 7 months ago
mpq Apply simple const rules using clang-tidy 7 months ago
panels Apply simple const rules using clang-tidy 7 months ago
platform Apply simple const rules using clang-tidy 7 months ago
portals Apply simple const rules using clang-tidy 7 months ago
qol Apply simple const rules using clang-tidy 7 months ago
quests Parse Text/Speech Data from TSV (#8138) 7 months ago
storm Apply simple const rules using clang-tidy 7 months ago
utils log.hpp: fix lack of return when FMT_EXCEPTIONS is disabled 7 months ago
.clang-format Apply simple const rules using clang-tidy 7 months ago
.clang-tidy clang-tidy: auto fix headers for DiabloUI 7 months ago
CMakeLists.txt Parse Text/Speech Data from TSV (#8138) 7 months ago
appfat.cpp More dependency untangling 1 year ago
appfat.h More dependency untangling 1 year ago
automap.cpp Apply simple const rules using clang-tidy 7 months ago
automap.h Extract Is{Any,None}Of out of engine.hpp 1 year ago
capture.cpp Apply simple const rules using clang-tidy 7 months ago
capture.h Lowercase all file paths 4 years ago
codec.cpp Rename endian.hpp to endian_read.hpp 1 year ago
codec.h Remove utils/stdcompat/cstddef.hpp 3 years ago
control.cpp Apply simple const rules using clang-tidy 7 months ago
control.h Floating Item Info Box (#8000) 7 months ago
cpp.hint
crawl.cpp Optimize `DoCrawl` 2 years ago
crawl.hpp Extract Crawl to a library 2 years ago
cursor.cpp Apply simple const rules using clang-tidy 7 months ago
cursor.h Split up `engine.{h,cpp}` 1 year ago
dead.cpp Extract `HeadlessMode` from `diablo.h` 1 year ago
dead.h Split up `engine.{h,cpp}` 1 year ago
debug.cpp Add missiles to tile data debug command 1 year ago
debug.h Add missiles to tile data debug command 1 year ago
diablo.cpp Parse Text/Speech Data from TSV (#8138) 7 months ago
diablo.h Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
diablo_msg.cpp Split up `engine.{h,cpp}` 1 year ago
diablo_msg.hpp Split up `engine.{h,cpp}` 1 year ago
doom.cpp Split up `engine.{h,cpp}` 1 year ago
doom.h Split up `engine.{h,cpp}` 1 year ago
effects.cpp Parse Text/Speech Data from TSV (#8138) 7 months ago
effects.h Parse Text/Speech Data from TSV (#8138) 7 months ago
effects_stubs.cpp Remove missing SfxID 2 years ago
encrypt.cpp Apply simple const rules using clang-tidy 7 months ago
encrypt.h Validate length of incoming deltas 10 months ago
game_mode.cpp Untangle more dependencies 8 months ago
game_mode.hpp Untangle more dependencies 8 months ago
gamemenu.cpp Apply simple const rules using clang-tidy 7 months ago
gamemenu.h Menu text revision (#3902) 1 year ago
gmenu.cpp Apply simple const rules using clang-tidy 7 months ago
gmenu.h Split up `engine.{h,cpp}` 1 year ago
headless_mode.cpp Extract `HeadlessMode` from `diablo.h` 1 year ago
headless_mode.hpp Extract `HeadlessMode` from `diablo.h` 1 year ago
help.cpp Apply simple const rules using clang-tidy 7 months ago
help.h Split up `engine.{h,cpp}` 1 year ago
hwcursor.cpp Apply simple const rules using clang-tidy 7 months ago
hwcursor.hpp Clean up const and shadow variables 7 months ago
init.cpp Apply simple const rules using clang-tidy 7 months ago
init.hpp Fix build on Amiga 10 months ago
interfac.cpp Apply simple const rules using clang-tidy 7 months ago
interfac.h Make use of SDL_UserEvent::code instead of SDL_Event::type 10 months ago
inv.cpp Apply simple const rules using clang-tidy 7 months ago
inv.h Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
inv_iterators.hpp Support `const` inventory iterators 3 years ago
itemdat.cpp Added support for mapping IDs for item types 7 months ago
itemdat.h Added support for mapping IDs for item types 7 months ago
items.cpp Use the size of the AllItemsList vector instead of IDI_LAST for getting how many items are there 7 months ago
items.h Added Lua Bindings for Adding Unique Items 7 months ago
lighting.cpp Apply simple const rules using clang-tidy 7 months ago
lighting.h light_render: Use an std::span for light tables 8 months ago
loadsave.cpp Added support for mapping IDs for item types 7 months ago
loadsave.h Async load: Handle errors 1 year ago
main.cpp Fix SDL MinGW build 4 years ago
menu.cpp init.h -> init.hpp 10 months ago
menu.h Add missing <cstdint> includes 3 years ago
minitext.cpp Apply simple const rules using clang-tidy 7 months ago
minitext.h Split up `engine.{h,cpp}` 1 year ago
misdat.cpp clang-tidy: simple clean up of missiles 7 months ago
misdat.h Load spell icon based on data (#8072) 8 months ago
missiles.cpp clang-tidy: simple clean up of missiles 7 months ago
missiles.h clang-tidy: simple clean up of missiles 7 months ago
monstdat.cpp Parse Quest Data from TSV 7 months ago
monstdat.h Only resize monster data vectors when needed 7 months ago
monster.cpp clang-tidy: simple cleanup of monsters 7 months ago
monster.h clang-tidy: simple cleanup of monsters 7 months ago
movie.cpp Apply simple const rules using clang-tidy 7 months ago
movie.h
msg.cpp Apply simple const rules using clang-tidy 7 months ago
msg.h Adjust NetSendCmdChBeltItem declaration to match definition 10 months ago
multi.cpp Apply simple const rules using clang-tidy 7 months ago
multi.h Big-endian networking fixes 1 year ago
nthread.cpp Apply simple const rules using clang-tidy 7 months ago
nthread.h Add missing <cstdint> includes 3 years ago
objdat.cpp Clean up const and shadow variables 7 months ago
objdat.h Clean up selection type 2 years ago
objects.cpp Apply simple const rules using clang-tidy 7 months ago
objects.h Split up `engine.{h,cpp}` 1 year ago
options.cpp Apply simple const rules using clang-tidy 7 months ago
options.h Clean up const and shadow variables 7 months ago
pack.cpp Use the size of the AllItemsList vector instead of IDI_LAST for getting how many items are there 7 months ago
pack.h Extract more Hellfire into data 8 months ago
pfile.cpp Apply simple const rules using clang-tidy 7 months ago
pfile.h Async load: Handle errors 1 year ago
player.cpp Apply simple const rules using clang-tidy 7 months ago
player.h Party Information Panel (#7877) 7 months ago
playerdat.cpp Apply simple const rules using clang-tidy 7 months ago
playerdat.hpp Split up `engine.{h,cpp}` 1 year ago
plrmsg.cpp Apply simple const rules using clang-tidy 7 months ago
plrmsg.h Split up `engine.{h,cpp}` 1 year ago
portal.cpp Apply simple const rules using clang-tidy 7 months ago
portal.h Msg: Change OnXYZ to get a Player reference instead of a player index 2 years ago
quests.cpp Parse Quest Data from TSV 7 months ago
quests.h Parse Quest Data from TSV 7 months ago
quick_messages.cpp Move QuickMessages to its own library 1 year ago
quick_messages.hpp Move QuickMessages to its own library 1 year ago
restrict.cpp Use SDL for creating file during RW test 4 years ago
restrict.h
sha.cpp Apply simple const rules using clang-tidy 7 months ago
sha.h Remove utils/stdcompat/cstddef.hpp 3 years ago
sound_effect_enums.h Make Hellifre sounds data driven 8 months ago
spelldat.cpp Fix a few more warnings 2 years ago
spelldat.h Extract more Hellfire into data 8 months ago
spells.cpp Apply simple const rules using clang-tidy 7 months ago
spells.h Change CastSpell to Player reference 2 years ago
stores.cpp Apply simple const rules using clang-tidy 7 months ago
stores.h Stores - Unhardcode shop values 1 year ago
sync.cpp Apply simple const rules using clang-tidy 7 months ago
sync.h Fix includes in sync.h 10 months ago
textdat.cpp Parse Text/Speech Data from TSV (#8138) 7 months ago
textdat.h Parse Text/Speech Data from TSV (#8138) 7 months ago
tmsg.cpp Apply simple const rules using clang-tidy 7 months ago
tmsg.h Remove utils/stdcompat/cstddef.hpp 3 years ago
towners.cpp Apply simple const rules using clang-tidy 7 months ago
towners.h Fix debug command for talking to towners 1 year ago
track.cpp Apply simple const rules using clang-tidy 7 months ago
track.h Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
translation_dummy.cpp Extract Hellfire table text for translation 7 months ago
vision.cpp Extract the vision algorithm to a separate library 11 months ago
vision.hpp Extract the vision algorithm to a separate library 11 months ago