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12 lines
347 B
12 lines
347 B
#pragma once |
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#include <cstdint> |
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#include "engine/cel_sprite.hpp" |
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#include "utils/stdcompat/optional.hpp" |
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namespace devilution { |
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std::optional<OwnedCelSpriteWithFrameHeight> LoadPcxAssetAsCel(const char *filename, unsigned numFrames, bool generateFrameHeaders = false, uint8_t transparentColorIndex = 1); |
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} // namespace devilution
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