qndel
5193abebcb
add objectindex to tiledata
4 years ago
obligaron
a99a824647
Introduce playerinfo debug command and remove d hotkey
5 years ago
obligaron
ccbdf3bf55
Introduce questinfo debug command and remove PrintDebugQuest Keybinding
5 years ago
obligaron
f9192d2312
Remove debug command line argument -^ (Enable debug tools) and added
...
scrollview debug command
5 years ago
obligaron
9678d002d3
Reduce exported functions in debug.h
5 years ago
qndel
a0461bd1c0
stop displaying 0's in tiledata debug command
5 years ago
qndel
d05316c67d
tiledata debug command
5 years ago
qndel
a3603d824e
debug X toggle
5 years ago
Anders Jenbo
de01f15398
Make debug compatible with GCC 6.2
5 years ago
obligaron
cc881a1c85
Add "seedinfo" debug command
5 years ago
qndel
8436e1f641
Merge pull request #2711 from qndel/show_coords
5 years ago
Anders Jenbo
7ed3db5f68
Add command for revealing the map
5 years ago
Anders Jenbo
4a1e4c599b
Port debug vision to a command
5 years ago
Anders Jenbo
f931778b90
Remove debug_mode_key_w
...
Replaced by debug commands
5 years ago
Anders Jenbo
4c6a5bab56
Clean up god mode
5 years ago
obligaron
36f13b34dc
Add debug text commands
5 years ago
Anders Jenbo
90960f0c14
Remove dead code
5 years ago
Gleb Mazovetskiy
1b8b62a8c2
♻️ Store CEL width with the sprite itself
...
Instead of passing the CEL sprite width when drawing, store the CEL
width at load time in the new `CelSprite` struct.
Implemented for most sprites except towners, missiles, or monsters.
5 years ago
Anders Jenbo
5fdb9ce459
🎨 Format code
5 years ago
Anders Jenbo
8c821e98d3
🚚 Restructure files
5 years ago
Anders Jenbo
997c1dba55
🚚 Split up all.h in to proper header relations
5 years ago
Anders Jenbo
e7ae8ddd04
🚚 Move all enums to there respective headers
5 years ago
Anders Jenbo
93d42b62b8
♻️ Change BOOL to bool
5 years ago
Anders Jenbo
433edc63ea
♻️ Consistently use pragma once to guard the headers
5 years ago
Anders Jenbo
bfb3c11c2b
🎨 Change namespace to devilution
5 years ago
Anders Jenbo
630e507f63
🚚 Apply namespace
5 years ago
Anders Jenbo
327042c2e5
Strip out debug features from the release builds
...
leveldebug and lightmax still remains
5 years ago
Anders Jenbo
0c96e32f19
Unify all defines, enums and structs
5 years ago
Anders Jenbo
926b2ee2ae
Cleanup debug.h
5 years ago
Joel Falcou
c4223d4c29
Per file basis use of extern C
6 years ago
Joel Falcou
64d26a7934
Sanitize use of namespace
...
Wrap individual headers in dvl namespace to prevent
including standard header in another namespace.
6 years ago
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
6 years ago
Anders Jenbo
263ab2bb48
Remove unused debug functions
7 years ago
Anders Jenbo
810b12a37d
Drop unused code
7 years ago
Anders Jenbo
6fba17eec5
Correct GLOBAL types based on PSX SYM 3
7 years ago
galaxyhaxz
c3630c6a55
Implement debug seed sync
7 years ago
Anders Jenbo
a5c4efa8c3
Remove alignment hack
7 years ago
Anders Jenbo
47fa5d46d9
Clean up debug.cpp
7 years ago
Anders Jenbo
7ea77e8d56
Clean up SpawnHealer
7 years ago
galaxyhaxz
4e01e03711
Cleanup default calling conventions
7 years ago
Anders Jenbo
ab3a6208d2
Use "BOOLEAN" instead of "bool"
...
bool is not defined in C
7 years ago
aperturesecurity
42ce77ce05
Rebirth and Nuke
8 years ago
galaxyhaxz
fa64b2148d
Add defines [W.I.P] ( #160 )
8 years ago
galaxyhaxz
0c233e45da
Implement debug stuff from 1.00 ( #148 )
8 years ago
galaxyhaxz
49a6f4f9fc
Add include guards, prepare for XRef ( #28 )
...
Add definitions, other junk.
8 years ago
galaxyhaxz
bb01c6f084
Remove the "fear factor" ( #21 )
...
Snakes, spiders, Demons, what scares you?
8 years ago
galaxyhaxz
dde68ff89e
Add files via upload
8 years ago