staphen
ffbbcc6d62
Support unencrypted multiplayer games with no password
4 years ago
Anders Jenbo
16ef261270
[touch] Do not require double clicks when using touch
4 years ago
obligaron
49c351d3e9
Allow playing intro in spawn if diabdat_mpq is present
4 years ago
obligaron
5a9b4ba743
Extras menu: fix ESC doesn't return to main menu
4 years ago
obligaron
f51768a567
Add the possibility to switch to shareware
4 years ago
obligaron
1d0f4cb13d
Add new Extras menu with the possibility to switch game
4 years ago
obligaron
95b7380ae9
Startup game (diablo or hellfire) can be selected.
4 years ago
Anders Jenbo
11e37e972a
Port essential parts to use SDL abstraction for file access
4 years ago
Anders Jenbo
62aa9c1c02
Remove unused variables
4 years ago
ephphatha
a13cb6ec7e
Providing a basic template specialisation approach to using enums as flags only for certain types.
...
Now hopefully works with GCC 6?
4 years ago
Anders Jenbo
50c65abec0
Word wrap text in main menu dialogs
5 years ago
Anders Jenbo
f291235dcd
Fix error message font color
5 years ago
Anders Jenbo
ae90193136
Game discovery over ZeroTier
5 years ago
ephphatha
67d85dea42
Display hosts version when failed to join game due to mismatch
5 years ago
obligaron
8dc1829ac0
Remember last selected hero
5 years ago
Gleb Mazovetskiy
ff9affa513
Fix a couple of noisy MSVC warnings
5 years ago
Gleb Mazovetskiy
0c694edaba
WordWrapString: Wrap on punctuation
...
Useful for Chinese and Japanese, which do not have spaces between words,
nor whitespace after punctuation.
5 years ago
qndel
b5f5a28b4a
grammar fix
5 years ago
Anders Jenbo
4dd8b121ec
Replace TTF with PCX font
5 years ago
Anders Jenbo
70cff81547
Implement backspace for UTF-8 strings
5 years ago
Anders Jenbo
7959b04573
SDL1 Unicode input support
5 years ago
Anders Jenbo
958087ab86
Switch TTF render to UTF-8
5 years ago
Anders Jenbo
704a04ae4d
Add support for Unicode fonts
5 years ago
staphen
1142d2ee7b
Hardware rendering for the virtual gamepad
5 years ago
Anders Jenbo
f13e66ad04
Mark all names as translatable
5 years ago
Anders Jenbo
7771a08d03
Translatable mainpanel
5 years ago
Anders Jenbo
fa3499432f
Update game font
5 years ago
Anders Jenbo
1bf4cdb9b9
Remove unessesery code from Art
5 years ago
Vladimir Olteanu
d4d89077cd
Don't free PalSurface when it was obtained from SDL_GetVideoSurface
5 years ago
Vladimir Olteanu
aab7bf6e91
Make Palette a unique ptr
5 years ago
Vladimir Olteanu
79d24fa840
Use SDLWrap::CreateRGBSurfaceWithFormat in LoadArt
5 years ago
Vladimir Olteanu
e952137ac9
credits.cpp: get Rid of RenderText
5 years ago
Anders Jenbo
7169882b1f
✨ Implement new font rendering
5 years ago
Anders Jenbo
3c246a5930
✨ Add TRN support to PCX loader
5 years ago
Anders Jenbo
7cb73a6717
Minimize impact of NOSOUND
5 years ago
Juliano Leal Goncalves
20d356a6eb
♻️ Leverage 'Point' in art_draw functions
5 years ago
Anders Jenbo
21963add95
Clean up hellfire differences
5 years ago
Vladimir Olteanu
56946fc5d7
progress.cpp: use TTFWrap::RenderText_Solid
5 years ago
Vladimir Olteanu
bfcc57783c
Remove Surface::{Alloc,Free}, introduce OwnedSurface
5 years ago
Vladimir Olteanu
01b55c7bf3
Introduce TTFWrap::RenderText_Solid
5 years ago
Vladimir Olteanu
2d4a205fef
Introduce SDL::CreateRGBSurfaceWithFormat
5 years ago
Vladimir Olteanu
5d54f8d322
Introduce SDLWrap::CreateRGBSurface
5 years ago
Vladimir Olteanu
7f766f0a67
Simplify CharacterIsDelimiter
5 years ago
Vladimir Olteanu
ebee3a23c5
RenderUTF8_Solid_Wrapped: remove manual memory management
5 years ago
Vladimir Olteanu
252c5316d8
Have RenderUTF8_Solid_Wrapped return SDLSurfaceUniquePtr
5 years ago
qndel
ad6f9cb8e5
fix menu click offset
5 years ago
qndel
30de22f026
fix displayed save number
5 years ago
Thomas Christlieb
d06a36ea3c
make menus wrap around. fixes #2605 ( #2607 )
...
In this commit:
- Select Connection Menu
- Create or Join Game Menu
- Choose Class for new hero menu
-> Did not change Select Hero Menu, seems to be deliberately not wrapping around
5 years ago
obligaron
82cea78def
Apply clang-format
5 years ago
Aaron Sun
3ee90ca629
Add options for sub-panel alignment
5 years ago