520 Commits (fcbf2802cbb088079c72826460fcdbe58b8a7f8c)

Author SHA1 Message Date
obligaron 82cea78def Apply clang-format 5 years ago
obligaron 6f6412fced diablo_quit also frees game state (and with this sound objects) 5 years ago
Anders Jenbo 8df8b940c4
Handle some clang-tidy issues 5 years ago
Aaron Sun 3ee90ca629 Add options for sub-panel alignment 5 years ago
obligaron 8baa375c1c Fix walking command gets ignored 5 years ago
4aron5un 4c8210df21
Center the sub-panels (Quest, Character, Spell and Inventory) (#2498) 5 years ago
obligaron fb562b29e9 Timedemo: Regard ProcessInput and gfProgressToNextGameTick 5 years ago
Anders Jenbo eda4a5061e Implement demo recording and playback 5 years ago
obligaron fba534de0a Remove unused LastMouseButtonTime 5 years ago
Jmgr 84b8b5828d Keymapper: remove now useless INI access functions 5 years ago
Anders Jenbo ab8afa7cd7
Fix edge cases in mouse action tracking code (#2452) 5 years ago
Anders Jenbo e5fc7fd17c Move remaning symbols in to anonymous namespaces 5 years ago
Anders Jenbo 4260d4cfcc Add OperateObject to MouseAction 5 years ago
Anders Jenbo f4897c3139 Clean up MouseAction code 5 years ago
Jonathan Bergeron 33ad9fa187 renamed Source/mainmenu.cpp and .h to menu.cpp/.h 5 years ago
Anders Jenbo a19e7b2a3b Remove some more use of miniwin 5 years ago
obligaron 70db8456ba Remove _pwtype and replace it with UsesRangedWeapon 5 years ago
Anders Jenbo 3ffedb7a69 💄 Apply code style to src 5 years ago
Anders Jenbo b591824182 💚 Fix NOSOUND build 5 years ago
FluffyQuack ba60907853
Hold mouse button to keep attacking (Diablo 2-style) (#2349) 5 years ago
Jonathan Bergeron 57d445d32f made pause / unpause safer and fixed issue with autopause when losing focus during the loading screen 5 years ago
Anders Jenbo 77b72da276 ♻️Use monster by reference when possible 5 years ago
JoBergeron be3f1ba928
Pause game and mute music when game window loses focus (#2337) 5 years ago
Anders Jenbo 352a0ca510 Place local symbols in an anonymous namespace 5 years ago
Anders Jenbo bc51e1616d 🎨 Apply clang-tidy 5 years ago
Anders Jenbo 20262e4569 🚚 Move local symbols in to anon namespace 5 years ago
Anders Jenbo 9ebdb6db69 General clean up 5 years ago
Anders Jenbo 467b74dc06 Rename object globals 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo dce78dde62 Rename lighting globals 5 years ago
Anders Jenbo c8870dbd1f Rename item globals 5 years ago
Anders Jenbo 07ad083fda Rename monster globals 5 years ago
Anders Jenbo 4eabc6024b Apply various cleanups via Android Studio 5 years ago
Anders Jenbo a7c7fa0030 Fully apply clang-tidy/format to all files 5 years ago
Anders Jenbo fc353fc799 Clang-tidy: FunctionCase 5 years ago
Anders Jenbo ee2e7518c4 Clang-tidy: FunctionCase part 2 5 years ago
Andrew James 3508aa6d3d
Align Life/Mana flask drawing routines (#2291) 5 years ago
Anders Jenbo d9e0658643 Clang-tidy: basic naming 5 years ago
obligaron 0905b8c064 Introduce GameLogicStep 5 years ago
Anders Jenbo 5537fe748e Clean up debug code 5 years ago
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 5 years ago
Juliano Leal Goncalves fd9f2099d0 ♻️ Leverage 'Point' to represent mouse position 5 years ago
ephphatha 357f6f1dc3 Move RNG functions to their own header/source files 5 years ago
Andrew James 20190ee687
Update random number functions to avoid IB (#2226) 5 years ago
Anders Jenbo 8a4d38dd74 Stabalize clang-tidy runs 5 years ago
Anders Jenbo f167bd4dfb Clang-tidy: llvm-include-order 5 years ago
Anders Jenbo 2bdb6caa07
Cleanup majority of remaning implicit bool conversions (#2234) 5 years ago
Anders Jenbo eb2cd5f654 ♻️Create QuickMessage struct 5 years ago
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 5 years ago