608 Commits (f5d430fbf188c24cbeec2ad15cbacf45ee350ecf)

Author SHA1 Message Date
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
staphen f68a00d347 Extend edge lights to infinity when rendering per-pixel light buffer 1 year ago
staphen e602321d5f Don't assume output surface pitch is the same as width 1 year ago
staphen 7a9c822326 Fix light rendering issue in case 13 of marching squares 1 year ago
staphen b83f006671 Bleed per-pixel light up when rendering walls 1 year ago
staphen e06d88aaca Use signed integers for interpolation in marching squares algorithm 1 year ago
Stephen C. Wills 0b4f3b4732
Introduce subtile lighting into the software renderer (#7807) 1 year ago
Gleb Mazovetskiy b4fbaf1419 text_renderer: Simplify GetLineHeight 1 year ago
Gleb Mazovetskiy 5a14cc57f3 text renderer: colors layout fix + improved tests 1 year ago
Eric Robinson 76407ff41f Adjust x-start with UiFlags::KerningFitSpacing 1 year ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
obligaron 4f9e063197 Change GetDebugGridText text from char to string 1 year ago
staphen ba773259cd Fix gcc/MSVC compiler warnings 1 year ago
Gleb Mazovetskiy 04896c1687 text_render: Readjust kerning on each new line 1 year ago
Gleb Mazovetskiy aa47c40553 text_render: Fix `GetLineStartX` for `AlignCenter` 1 year ago
staphen a21a04d451 Fix off-by-one in path finding logic 1 year ago
Gleb Mazovetskiy 3e6b501d82 Fix pathfinding and increase player path limit 1 year ago
Gleb Mazovetskiy ee16071761 Untangle pathfinding dependencies 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy 7afdbe8fdc Options: Extract padmapper handling from options 1 year ago
Gleb Mazovetskiy 88a9a0656d Move option change handlers out of `options.cpp` 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
Anders Jenbo 908fb47073 Merge limitFPS and vSync options (#7646) 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy b76feb2be3 Extract game mode out of init.cpp 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy dd76f17e4b Rename endian.hpp to endian_read.hpp 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Gleb Mazovetskiy 19ccf7ce88 Split endian_write from endian 1 year ago
Gleb Mazovetskiy affd7e86e6 Move MPQs from init to engine/assets 1 year ago
Eric Robinson 1b522fe260
Fix divide-by-zero crash in `getAnimationProgress()` (#7532) 1 year ago
staphen 09ba7532ea At shutdown, free surfaces and textures allocated for virtual gamepad graphics 1 year ago
Gleb Mazovetskiy 66b0f43731 Add a threshold for skipping the loading screen 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
Gleb Mazovetskiy f7a93f4cd3 Improve `dev.display.path()` 1 year ago
Gleb Mazovetskiy e692acb049 Pathfinding: Rename functions 1 year ago
Andrew James c7abf2f778
Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
Gleb Mazovetskiy aa751ff538 Reduce CLX header size from 10 to 6 1 year ago
Eric Robinson 0fd4a7b348
Fix Life/Mana bugs (#5777) 1 year ago
Gleb Mazovetskiy 1a32a705fe Replaces uses of doubles with floats 1 year ago
Gleb Mazovetskiy 92aeb01ebb Fix stairs rendering in Caves and Hell 1 year ago
Gleb Mazovetskiy 67f822f659 Speed-up debug grid 1 year ago
staphen b78ec23362 Fix bounds check in RenderClxOutline() 2 years ago
Anders Jenbo ee8907eb96 Use Point in cursor.cpp 2 years ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
KPhoenix b0cb1b92ed Bugfix: Corruption item power 2 years ago
Eric Robinson 0e1e87389a
Revise FailedToOpenFileError (#7305) 2 years ago