696 Commits (f450d6a125966ef12ecc0aa8bcb23627768a74ba)

Author SHA1 Message Date
Anders Jenbo f450d6a125 🚚 Move defines to there proper files 5 years ago
Yuri Pourre ed1ddfdece Exposes player id from multi_send_packet 5 years ago
Gleb Mazovetskiy acc1578cdd false_avail: Remove `__vita__` workaround 5 years ago
Juliano Leal Goncalves cc5f2a8f49 🎨 Rename 'attribute_id' enum to 'CharacterAttribute' 5 years ago
Juliano Leal Goncalves f54cc5aa95 ♻️ Convert 'attribute_id' to a scoped enumeration 5 years ago
Juliano Leal Goncalves 8cf972e843 ♻️ Move 'HeroClass::ClassCount' to external tracking template 5 years ago
Juliano Leal Goncalves 28ad9d43c5 🎨 Rename 'plr_class' enum to 'HeroClass' 5 years ago
Juliano Leal Goncalves 7d95bfed39 ♻️ Convert 'plr_class' to a scoped enumeration 5 years ago
Juliano Leal Goncalves 660fbfd4c1 ♻️ Use 'plr_class' enum as argument on 'selhero_GenerateName' 5 years ago
Gleb Mazovetskiy 2f3e0cb18e SDL1: Backport SDL2 logging 5 years ago
Epifanov Ivan e108e30338 Use custom IME handler on Vita (#1442) 5 years ago
Gleb Mazovetskiy e7a32d0abf Fix audio distortion on Windows (default to winmm) 5 years ago
Anders Jenbo 0cc788b33d 🐛 Only initialize the subsystems that we use 5 years ago
Anders Jenbo 819fd40376
🎨 Consistent enum value style (#1458) 5 years ago
Anders Jenbo e7ae8ddd04 🚚 Move all enums to there respective headers 5 years ago
Anders Jenbo dc84643fe6 🚚 Move dx.cpp and sound.cpp back in to Source now that the name space is clean 5 years ago
Anders Jenbo 9d037bafff 🚨 Fix remaning clang warnings 5 years ago
Anders Jenbo 61244c4d93 ♻️ Rearange and apply more enums 5 years ago
Gleb Mazovetskiy 7ce1deb514 Migrate game_controller.cpp to SDLUniquePtr 5 years ago
Gleb Mazovetskiy 218aab57f1 Remove the raw pointer ScaleSurfaceToOutput 5 years ago
Gleb Mazovetskiy d966a1380e Migrate DiabloUI/art to SDLSurfaceUniquePtr 5 years ago
Gleb Mazovetskiy bb5cadf19d Migrate text_draw to SDLSurfaceUniquePtr 5 years ago
Gleb Mazovetskiy 8b7a183f39 Migrate credits.cpp to SDLSurfaceUniquePtr 5 years ago
Gleb Mazovetskiy b89d200ef9 Add std::unique_ptr specializations for SDL types 5 years ago
Epifanov Ivan fde936195c
Use custom IME handler on Vita (#1442) 5 years ago
Gleb Mazovetskiy eeccf6b5d6 Fix MSVC build with -DNONET=1 5 years ago
Anders Jenbo 20186e0370 🎨 Replace TRUE/FALSE with true/false 5 years ago
Anders Jenbo 93d42b62b8 ♻️ Change BOOL to bool 5 years ago
Anders Jenbo 4ee84aea1a ♻️ Change BOOLEAN to bool 5 years ago
Gleb Mazovetskiy 4e92c86682 Fix audio distortion on Windows (default to winmm) 5 years ago
Geoffroy Warin b54df1af38 add an ini option to configure gamepad deadzone 5 years ago
Gleb Mazovetskiy 5059ce4085 Fix narrowing conversion warnings on SDL1 5 years ago
Xadhoom 867dd96a73 Add ZeroTier support 5 years ago
Juliano Leal Goncalves 25db7743dd ♻️ Reuse 'player.GetMaximumAttributeValue' for max stats 5 years ago
Anders Jenbo 47feeda0ce 🐛 Only initialize the subsystems that we use 5 years ago
Anders Jenbo 433edc63ea ♻️ Consistently use pragma once to guard the headers 5 years ago
Anders Jenbo bfb3c11c2b 🎨 Change namespace to devilution 5 years ago
Anders Jenbo 630e507f63 🚚 Apply namespace 5 years ago
Gleb Mazovetskiy 87dcbcb6d7 Save 1.5 MiB RAM in-game by freeing more DiabloUI art 5 years ago
Anders Jenbo 6f1498d315 🚚 Move structures to there respective headers 5 years ago
Anders Jenbo bc3dc545da 🔥 Remove unused parts of game creation logic 5 years ago
Juliano Leal Goncalves 9021f8daa5 ♻️ Pluralize global 'item' array variable 5 years ago
Gleb Mazovetskiy 33b4c9581d ttf_render_wrapped: std functions instead of SDL 5 years ago
Gleb Mazovetskiy 21a4a671e4 Cleanup DiabloAllocPtr 5 years ago
Gleb Mazovetskiy a6019f4e55 DiabloUI: Render to DiabloUiSurface() 5 years ago
staphen 77767eab37 Fixed order of evaluation in SBmpLoadImage size allocation. 5 years ago
Anders Jenbo b53c624f59 💄 Change animal type color to yellow 5 years ago
Anders Jenbo c8f2f09e03 ♻️ Improve HP guard 5 years ago
Anders Jenbo ccad226092 🐛 Fix health bar poping when mosnter healt is 0 5 years ago
Anders Jenbo ae82fb0b23 🐛 Make health bar take panels in to consideration 5 years ago