Anders Jenbo
b69d18f12d
🌐 Enable translation of all remaning strings
5 years ago
Anders Jenbo
dbfa9c27a5
✨ Enable translation for all menus
5 years ago
Anders Jenbo
f8e3672469
♻️ Fully apply clang-tidy rules to a few files
5 years ago
Anders Jenbo
660eeb19d2
🎨 Apply agreeable part of clang-tidy to appfat and automap
5 years ago
Anders Jenbo
8c821e98d3
🚚 Restructure files
5 years ago
Anders Jenbo
997c1dba55
🚚 Split up all.h in to proper header relations
5 years ago
Anders Jenbo
6e1a106a38
🚚 Move header we implement into the project
5 years ago
Anders Jenbo
bfb3c11c2b
🎨 Change namespace to devilution
5 years ago
Anders Jenbo
501c536017
🎨 Clean up appfat
5 years ago
Anders Jenbo
3593266ef7
Converte all Levels when cross loading saves
5 years ago
pionere
f5c1079d6f
eliminate unused code
5 years ago
qndel
ab9911064f
unify checks for single and multiplayer
5 years ago
Anders Jenbo
38dbcf7641
Format source
5 years ago
Anders Jenbo
5a8f8eadb1
Clean up appfat.cpp
5 years ago
Gleb Mazovetskiy
ec329e645c
Fix all "no-write-strings" warnings
5 years ago
Anders Jenbo
e073422ce7
Unify executable for Spawn and Retail
...
The game will now autodetect if it should run in shareware mode or full
retail based on the found mpq file. Additionally it can beforced in the
shareware mode with --spawn even if the retail data is found.
This simplifies a lot of the spagetty code and lets us better refactor,
also worth noteing is that we won't have to setup a secound set of build
tests.
5 years ago
qndel
41fc140628
GetErrorStr cleanup
6 years ago
Anders Jenbo
5f8b9e45c0
Fix slow shutdowns on error
...
SDL_threadID was being compared to int and woudl thus always fail,
resulting in the application thinking that another thread was trying to
shutdown.
6 years ago
Anders Jenbo
47bc118bdc
Fix slow shutdowns on error
...
SDL_threadID was being compared to int and woudl thus always fail,
resulting in the application thinking that another thread was trying to
shutdown.
6 years ago
Colin Pitrat
0ea1b81772
Fix typos
6 years ago
Anders Jenbo
31ac716c3d
99 lines of documentation ( #2058 )
6 years ago
Robin Eklind
23dca91a95
docs: add function documentation to appfat.cpp
6 years ago
Anders Jenbo
af7db10bac
Correct switch order for TraceErrorDD
...
This fixes the jump table at the end of the function
https://github.com/galaxyhaxz/devastation/blob/master/FIXES/appfat.cpp
6 years ago
Anders Jenbo
f4c181dd70
Correct size of app_fatal
...
The call to ExitProcess(1) can be seen in the original ASM, but still
isen't emitted by the compiler for our code :/
6 years ago
Anders Jenbo
295dc35429
Renable delete operator
...
This aligns the first instructions, now that we only target C++ it's we
can safly enable it. Should be moved to storm.h.
6 years ago
Anders Jenbo
2ec7c78eae
Format source
6 years ago
Anders Jenbo
c384711a5f
Backport cleanups from hellfire branch
6 years ago
Manuel Alfayate Corchete
03662be548
Remove atexit() calls and implement a diablo_deinit() function instea… ( #694 )
...
* Remove atexit() calls and implement a diablo_deinit() function instead that cleans up every subsystem if it has been init before.
6 years ago
Anders Jenbo
2cdb83c8ff
Fix signature of FuncDlg properly
...
Previous fix caused a small diff, see:
https://docs.microsoft.com/en-us/previous-versions/ms960202%28v%3dmsdn.10%29
6 years ago
Anders Jenbo
0f514f25de
Apply WinAPI enums and macros
6 years ago
Anders Jenbo
c39f668deb
Enable some asserts that are helpful for testing
6 years ago
Anders Jenbo
c677e783c5
Correct typo in error message
6 years ago
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
6 years ago
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
6 years ago
Anders Jenbo
c26fa8fa3f
Remove threading from miniwin
6 years ago
Anders Jenbo
08aa6a860a
Move generic helpers out of miniwin
6 years ago
Anders Jenbo
3777219600
[hellfire] jogging menu options
6 years ago
Anders Jenbo
d4ff81ce90
Correct typo
6 years ago
Anders Jenbo
40cea40aa4
Remove windows call types collisions
6 years ago
Anders Jenbo
9def907915
Revert correct appfat.cpp for VC5
...
Borken in c62a9086b7 .
6 years ago
Anders Jenbo
c62a9086b7
[hellfire] Fix broken data
6 years ago
Anders Jenbo
3d5d28d4ec
Fix calling init_cleanup on shutdown
...
- Fixes saving audio volume
- Fix memeory leak warnings
Thanks to @de4me for pointing this out
6 years ago
Anders Jenbo
a8e4db538f
Display SDL error messages in UI dialog
...
This will also end the application in most cases
7 years ago
Anders Jenbo
adbd08137f
Work around VC5 DialogBoxParam definition
7 years ago
Anders Jenbo
ba9288c6cf
Unify error dialogs, for looks and portability
...
- Use UiOkDialog() to display all error messages
- Add SDL simple message, and console fallbacks to UiOkDialog()
- Boot graphics early on to facilitate most error messages with build in
gui
- Some more miniwin clean ups
7 years ago
Anders Jenbo
a8dd5dcd4a
Correct signature of FuncDlg
...
This reduces a lot of the casting in appfat.cpp
7 years ago
Gleb Mazovetskiy
4ea3a4e941
Make Source/ dialogs call DiabloUI/dialogs.cpp
...
The diabdat.mpq absence error is handled by stubbing the art with solid
colors.
7 years ago
Anders Jenbo
e88e574c5f
Drop unimplemented code
7 years ago
Anders Jenbo
1d03064fee
Clean up sound code
7 years ago
Anders Jenbo
88813c4042
Strip some now unused parts of miniwin and windows api
7 years ago