198 Commits (e9e67b3971fbd2bf243e5232203c5dcd37001642)

Author SHA1 Message Date
Eric Robinson f75f66d54b
Add `playerdat` (#5763) 3 years ago
Gleb Mazovetskiy 6d274c9547 `UNPACKED_SAVES`: Saves without MPQs 3 years ago
Stephen C. Wills c91702ffbc
Don't use MyPlayer in SaveHotkeys() (#5292) 4 years ago
Gleb Mazovetskiy 3b357f3936 CMake: An option to disable demomode support 4 years ago
obligaron 385627e95b Copy save file when creating reference or comparison save game 4 years ago
obligaron 2c7e886c85 Add detail log info to CompareSaves 4 years ago
Gleb Mazovetskiy 7c0b72abc0 Improve demo test error message 4 years ago
Gleb Mazovetskiy 04c3d85179 Remove `MAX_PATH` 4 years ago
Anders Jenbo 2d21fc372e Remove more miniwin code 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
Gleb Mazovetskiy 4063afb792 Xbox NXDK platform 4 years ago
Mikołaj Piróg dda0b96ea5
Remove #defines in player.h and add constexpr where applicable (#4896) 4 years ago
Gleb Mazovetskiy 3178dd5158
Replace most uses of `sprintf` with `fmt` (#4837) 4 years ago
Anders Jenbo 54598e2a8f CreatePlayer by reference 4 years ago
obligaron 7a27fcd249 Fix pfile_compare_hero_demo: Close MpqWriter before reading (for comparsion) 4 years ago
obligaron f0b3d9cb5b pfile: remove savePrefix global 4 years ago
obligaron 7afe7d2a70 Save Methods in loadsave gets MpqWriter passed 4 years ago
Gleb Mazovetskiy 779ccaca17 Overhaul translation fetching 4 years ago
obligaron 1608219b39 Timedemo: Create reference save game and allow comparing of reference save game with actual timedemo save game 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
obligaron 9c0960589e clearTables when closing stash mpq 4 years ago
Anders Jenbo 1409e604f5 Reduce string conversions 4 years ago
Anders Jenbo a48f89007d Implement stash 4 years ago
staphen b85485b8f3 Resolve game crash when syncing Diablo items in Hellfire games 4 years ago
Anders Jenbo 799f1763af Performce UTF8 aware limited string copies 4 years ago
Gleb Mazovetskiy 720d210d95 utils/mpq* -> mpq/* 4 years ago
Gleb Mazovetskiy 23406b6fc5 Replace mpqapi.h with the MpqWriter class 4 years ago
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq 4 years ago
Anders Jenbo b77686213a 🐛 Correctly wipe temp data from saves 4 years ago
Anders Jenbo eb3012cc0d Reset player object before unpacking hero data 4 years ago
Anders Jenbo a56452eec3 Validate player sync 4 years ago
Juliano Leal Goncalves 28134d099c 🚚 Rename 'PkPlayerStruct' to 'PlayerPack' 5 years ago
Juliano Leal Goncalves bbf529c65a 🚚 Rename 'PlayerStruct' to 'Player' 5 years ago
Anders Jenbo 4044fadeb5 Clean up some players references 5 years ago
qndel 30de22f026 fix displayed save number 5 years ago
Anders Jenbo 9c4e34f988 Player by reference 5 years ago
Jonathan Bergeron 33ad9fa187 renamed Source/mainmenu.cpp and .h to menu.cpp/.h 5 years ago
obligaron f5b437dd9c Use save number to load/save games (instead of hero name) 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo a7c7fa0030 Fully apply clang-tidy/format to all files 5 years ago
Anders Jenbo ecea12fc15 Clang-tidy: ParameterCase 5 years ago
Anders Jenbo fc353fc799 Clang-tidy: FunctionCase 5 years ago
Anders Jenbo bf221f4322 Clang-tidy: readability-simplify-boolean-expr 5 years ago
Anders Jenbo d8fa29c972 Clean up more implicit bool conversion 5 years ago
Anders Jenbo 22b632f04a ♻️Clean up implicit bool conversions 5 years ago
Anders Jenbo ee7b32d8f6 Player by reference part 3 5 years ago
Gleb Mazovetskiy 4ea7ba0f5f 🚚 engine.h: Extract `LoadLE32` and `LoadBE32` 5 years ago
Anders Jenbo 27591cc29f Fix spawn save game compatability 5 years ago
Anders Jenbo 8a7ec56d3a Player by reference part 2 5 years ago
Anders Jenbo 34744c068f ♻️Consitantly use %i and not %d 5 years ago