305 Commits (e1f97603ae1fa3b5d537d70057787de88ae37288)

Author SHA1 Message Date
Andrew James 796e2813cf
Use scoped enums for DungeonFlags/BFLAG (#3135) 4 years ago
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq 4 years ago
staphen ffbbcc6d62 Support unencrypted multiplayer games with no password 4 years ago
qndel 2ae06f1cf5
use SNPLAYER_OTHERS (#3117) 4 years ago
Anders Jenbo b4f699f0a3 Validate item network messages 4 years ago
Anders Jenbo a56452eec3 Validate player sync 4 years ago
Anders Jenbo 614fba6af6 Cleanup package slicing 5 years ago
Anders Jenbo 58257c7cdc Remove unessesery null checks in multi_msg_add 5 years ago
Anders Jenbo 7001ead263 Mark network pointers as const 5 years ago
obligaron 3bd6091297 Rename debug_mode_key_i to DebugDisableNetworkTimeout 5 years ago
Siddharth singh chouhan ba161f623e
Move documentation from implementations to declarations. (#2858) 5 years ago
ephphatha b12de6fe12 Use scoped enum for Direction 5 years ago
Anders Jenbo 2d47c12515 Fix charpanel always showing player 0 stats 5 years ago
Juliano Leal Goncalves 28134d099c 🚚 Rename 'PkPlayerStruct' to 'PlayerPack' 5 years ago
Anders Jenbo 4044fadeb5 Clean up some players references 5 years ago
Anders Jenbo d07b2204d3 Remove -j argument 5 years ago
Anders Jenbo 6bc8475e8c Clean up debug commands for loading levels 5 years ago
Anders Jenbo 9c4e34f988 Player by reference 5 years ago
Anders Jenbo 8ba3bbb6a4
Have PosOkPlayer take PlayerStruct as input (#2430) 5 years ago
Vladimir Olteanu f8d98560ae Refactor timed message handling 5 years ago
Anders Jenbo 0889780923 Remove more usage of miniwin types 5 years ago
Jonathan Bergeron 33ad9fa187 renamed Source/mainmenu.cpp and .h to menu.cpp/.h 5 years ago
Vladimir Olteanu dd4b70a24b
* dthread.cpp: replace TMegaPkt with DThreadStruct 5 years ago
obligaron f5b437dd9c Use save number to load/save games (instead of hero name) 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo 07ad083fda Rename monster globals 5 years ago
Anders Jenbo bc0d1f7ac0 clang-tidy/Android Stuidio cleanups 3 5 years ago
Anders Jenbo 4eabc6024b Apply various cleanups via Android Studio 5 years ago
Anders Jenbo a7c7fa0030 Fully apply clang-tidy/format to all files 5 years ago
Anders Jenbo fc353fc799 Clang-tidy: FunctionCase 5 years ago
Anders Jenbo 129342d07a Clang-tidy: GlobalConstantCase 5 years ago
Anders Jenbo 0f2ad469ea ♻️Clean up variable initialization 5 years ago
Anders Jenbo 8e07ef8fe5 Clang-tidy: misc-unused-parameters 5 years ago
ephphatha 357f6f1dc3 Move RNG functions to their own header/source files 5 years ago
Anders Jenbo bf780be1ed ♻️Cleanup all implicit bool conversions 5 years ago
Anders Jenbo 35b2aa4947 ♻️Unfold a few functions 5 years ago
Anders Jenbo ee7b32d8f6 Player by reference part 3 5 years ago
Gleb Mazovetskiy 4ea7ba0f5f 🚚 engine.h: Extract `LoadLE32` and `LoadBE32` 5 years ago
Gleb Mazovetskiy f9f301b054 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
Anders Jenbo cd1d1242b6 Reset all players on game start 5 years ago
Anders Jenbo c6f6c99add Fix GCC warning 5 years ago
qndel 8ba4afe313 fix wrong sound/message 5 years ago
obligaron d97131349e Unify player_graphic memory handling 5 years ago
obligaron d11ed50585 NewPlrAnim now also loads the graphics if needed 5 years ago
obligaron c424f601ec Change LoadPlrGFX from pnum to PlayerStruct 5 years ago
Juliano Leal Goncalves b3ec79af4f
Leverage 'Point' in Lighting and Player functions (#2048) 5 years ago
Jmgr 6e85cde978 Update format strings 5 years ago
Jmgr 0c27e756f7 Add fmt::format 5 years ago
Anders Jenbo 34744c068f ♻️Consitantly use %i and not %d 5 years ago
Anders Jenbo a095bc0bf7 ♻️Migrate more code away from miniwin 5 years ago