obligaron
|
51ab0106ab
|
Sync monster spawn in multiplayer
|
2 years ago |
obligaron
|
423150b457
|
Introduce SpawnMonster
|
2 years ago |
obligaron
|
cd840513b9
|
Introduce Player::isLevelOwnedByLocalClient
|
2 years ago |
Gleb Mazovetskiy
|
647f8c38e4
|
Slightly improve CJK infobox rendering
It still isn't perfect (there just isn't enough space) but we now
cut off fewer pixels at the bottom.
|
2 years ago |
Gleb Mazovetskiy
|
dbf14dd6d4
|
Fix item label height for CJK
|
2 years ago |
obligaron
|
b32cc11ad9
|
Disable chat in singleplayer also for debug builds
|
2 years ago |
obligaron
|
bd3d17975c
|
Fix MSVC SDL1 warnings
|
2 years ago |
obligaron
|
95205294e8
|
Fix MSVC x86 warnings
|
2 years ago |
obligaron
|
780015bfd4
|
Fix warnings in MpqWriter
|
2 years ago |
obligaron
|
63f4f3896e
|
Fix warnings in SDL_RWops_FromMpqFile
|
2 years ago |
staphen
|
4f8dc6c4d0
|
Remove byte order logic from half-transparency lookups
|
2 years ago |
obligaron
|
ecb781db03
|
Fix MSVC warnings in stores.cpp
|
2 years ago |
obligaron
|
c8b8996cdd
|
Fix MSVC warnings in controls\*
|
2 years ago |
obligaron
|
b0f0da5537
|
Fix remaining MSVC warnings in network code
|
2 years ago |
obligaron
|
ccaf8d1dac
|
Use uint8_t in msg/multi/sync and fix MSVC warnings (#6856)
* Fix MSVC warnings in msg.cpp
* Move TBuffer to multi.cpp
* Fix MSVC warnings in multi.cpp
* SNet* change databytes to size_t
* msg/muli/sync: Change playerId to uint8_t
|
2 years ago |
obligaron
|
8cb167ac98
|
Implement quick spell cycling
|
2 years ago |
obligaron
|
dc4cd43e8f
|
Remove duplicate function definitions from control.h
|
2 years ago |
obligaron
|
8bda637a08
|
Introduce IsValidSpeedSpell
|
2 years ago |
obligaron
|
658918e5e6
|
Support unsetting spell hotkey
|
2 years ago |
obligaron
|
426dd4c4af
|
Add scroll wheel support to keymapper
|
2 years ago |
obligaron
|
244d3d2f3a
|
Remove scroll wheel hack
|
2 years ago |
obligaron
|
7c1688ba5b
|
Fix MSVC warnings in objects.cpp
|
2 years ago |
Gleb Mazovetskiy
|
124d113b57
|
Extract spell data to a TSV
|
2 years ago |
obligaron
|
2da492d203
|
Change some functions to Player reference
|
2 years ago |
obligaron
|
b42b72221f
|
Use PlayerAtPosition at more places
|
2 years ago |
obligaron
|
fae6b3d817
|
Change Player::getId() and MyPlayerId to uint8_t
|
2 years ago |
obligaron
|
19b6e2bcc4
|
Fix debug spawning monsters
|
2 years ago |
qndel
|
16c814badf
|
fix trn path in debug cmd
|
2 years ago |
Anders Jenbo
|
34adaa66e7
|
Fix object layer height when loading in set levels
|
2 years ago |
obligaron
|
22ec684671
|
Fix some MSVC warnings
|
2 years ago |
obligaron
|
f445bb4ef8
|
Change CastSpell to Player reference
|
2 years ago |
obligaron
|
82aa0635c1
|
Simplify delay player messages
|
2 years ago |
obligaron
|
e7ba810af7
|
Update existing monsters after loading monster gfx
|
2 years ago |
obligaron
|
d4a70a2bc5
|
Fix MSVC warnings in monster.cpp/monsterdat.cpp
|
2 years ago |
obligaron
|
7cd7a3445f
|
Remove global SetPiece Handling
|
2 years ago |
obligaron
|
42e1b82a91
|
Use GetDunSize in loops
|
2 years ago |
obligaron
|
dc85e7db43
|
Introduce GetDunSize
|
2 years ago |
obligaron
|
75f68e1b8f
|
Introduce Player::occupyTile
|
2 years ago |
obligaron
|
f3831deeb1
|
Fix a MSVC warning in towners.cpp
|
2 years ago |
obligaron
|
81d738e303
|
Introduce Monster::occupyTile
|
2 years ago |
obligaron
|
79a43dc1de
|
Introduce AddMissile overloads specific for player and monster
|
2 years ago |
Gleb Mazovetskiy
|
e5c7f0f174
|
Only enable exceptions for builds with ZeroTier (#6824)
Co-authored-by: staphen <staphen@gmail.com>
|
2 years ago |
obligaron
|
b2acfbc95d
|
Fix remaining warnings in DiabloUI
|
2 years ago |
obligaron
|
d3bdd4b8cc
|
Change DiabloUI list callbacks indexes from int to size_t
|
2 years ago |
staphen
|
ef30ea1b5d
|
Don't access sgSFX if sound is not initialized
|
2 years ago |
staphen
|
73777b276a
|
Ignore invalid PT_DISCONNECT packets instead of crashing
|
2 years ago |
staphen
|
2e958ee546
|
Avoid sending PT_DISCONNECT packet to dropped player
|
2 years ago |
KPhoenix
|
b8738ab4cf
|
Validation: Validate Item Drop Packets
|
2 years ago |
staphen
|
c4792be763
|
Remove invalid items after loading heroitem data
|
2 years ago |
staphen
|
293ad814e6
|
Restore packed item state when regenerating an item using heroitem data
|
2 years ago |