45 Commits (ccf87f3bf36352e2b625ba2dc37ea99bc175df37)

Author SHA1 Message Date
Anders Jenbo 47004ddd35 Add widescreen menus 5 years ago
Anders Jenbo 1b69f1f5eb Implement Hellfire credit screen 6 years ago
Tyler ecde1f647e Adjust UI to any resoution 6 years ago
Anders Jenbo 86cd54a7ca Fix compiler warning 6 years ago
Anders Jenbo fa473e9e48 Fix memory leak in credits.cpp 6 years ago
BDC 62de5f1600 Refactor DiabloUI to dynamic C++03 compatible code 6 years ago
Anders Jenbo c32f33f19f Use safe ranges instead of decltype() for C++03 compatability 6 years ago
Anders Jenbo 8726e80199 Make controller enums C++03 compatible 6 years ago
Anders Jenbo dc8be6c0ab
C++03 compatibility (#736) 6 years ago
Anders Jenbo 7a90b9102a When needed, clear buffer before rendering menu 6 years ago
Anders Jenbo ca82f81582 Move menu elements to the center of the screen 6 years ago
Anders Jenbo 69ad34f58f Consistently use NULL instead of nullptr 6 years ago
Gleb Mazovetskiy 1f129de0c3 DiabloUI: Scale surfaces at load/creation time 6 years ago
Gleb Mazovetskiy bbe22b3be7 Fix credits when using software scaling 6 years ago
Anders Jenbo 3ad7e21e71 Fix flashing menu transitions 6 years ago
Gleb Mazovetskiy 041d540c6f Fix credit lines pop-in 6 years ago
Anders Jenbo 32d91cb446 Render menu directly to the output surface 6 years ago
Anders Jenbo 08aa6a860a Move generic helpers out of miniwin 6 years ago
Anders Jenbo f9d4073620 Detect when gamepads are added or removed 6 years ago
Gleb Mazovetskiy a2e821d241 Game controller support 6 years ago
Anders Jenbo a8e4db538f Display SDL error messages in UI dialog 7 years ago
Gleb Mazovetskiy 426c246535 Simplify SDL1/2 palette handling 7 years ago
Gleb Mazovetskiy 356e276b0a credits.cpp: Hard-code a safe mask color 7 years ago
Gleb Mazovetskiy e7d7cbe098 DiabloUI/credits: Use SDL_SetPaletteColors in SDL2 7 years ago
Gleb Mazovetskiy b80963f057 DiabloUI/credits: Remove BlitToViewport helper 7 years ago
Gleb Mazovetskiy d76e577ee4 DiabloUI/credits: Render TTF only once 7 years ago
Gleb Mazovetskiy 89ff46a371 Remove SDL_Delay(1) 7 years ago
Gleb Mazovetskiy f0a90f4717 DiabloUI: Credits improvements 7 years ago
Gleb Mazovetskiy 17b5011916 DiabloUI: Move art and text code out of diablo.cpp 7 years ago
Gleb Mazovetskiy 7f61128d32 Fix more compilation warnings 7 years ago
Anders Jenbo 18532e7c9b Format SourceX and SourceS 7 years ago
Gleb Mazovetskiy cf0f867ca0 DrawArt via SDL 7 years ago
Anders Jenbo 5cadee74c2 Fix a few compiler warnings 7 years ago
Bao Chi Tran Nguyen c6d5dc48ff Implemented text shadow at the credits. 7 years ago
Manuel K 32b0e99e90 Use SCREEN_Y (dX part) 7 years ago
Anders Jenbo 0f8545d3c4 Clean up SDL error logging 7 years ago
Anders Jenbo b791b1093c Clean up DDraw implementation 7 years ago
Anders Jenbo aa017838e0 Fix some warning in the UI 7 years ago
Xadhoom f00e427ed2 Remove pch.h 7 years ago
Xadhoom c1ba436e69 miniwin_misc.h macro-clean 7 years ago
Xadhoom 30fbfa36a1 Progress with miniwin macros 7 years ago
Xadhoom 5283a9ffd1 Put everything into namespace dvl 7 years ago
Xadhoom 4d557709e0 Clean headers for network code 7 years ago
Xadhoom af47577446 Begin restructuring headers 7 years ago
Anders Jenbo 89c2b533cb Implement ui layout framework 7 years ago
Anders Jenbo a58e3af89a Refactor menu navigation 7 years ago
Anders Jenbo d86ceb14cb Refactor ui code 7 years ago
Anders Jenbo dd023c1072 Implement progressbar 7 years ago
Anders Jenbo 199fd17e2e Remove mouse from credit page 7 years ago
Anders Jenbo 755612fc13 Fix unresponsive menu and match transitions to the original 7 years ago