614 Commits (bea626730fcbe735a65eb0be789871ffb8a209c8)

Author SHA1 Message Date
staphen bea626730f Redraw everything when floating numbers is enabled 10 months ago
staphen f1c1e530f5 Draw the filled part of the lower flask 10 months ago
staphen d024381e52 Use paths::GetBasePath() so it can be freed 10 months ago
Anders Jenbo 3b18dd35d9
Move some Hellfire differences to data files (#7943) 11 months ago
Anders Jenbo 3fb8be385b Add support for MPQ packed mods and turn Hellfire into one 11 months ago
Anders Jenbo 96112e675b
Handle loaded MPQ files in a map instead of bespoke globals (#7887) 12 months ago
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
staphen f68a00d347 Extend edge lights to infinity when rendering per-pixel light buffer 1 year ago
staphen e602321d5f Don't assume output surface pitch is the same as width 1 year ago
staphen 7a9c822326 Fix light rendering issue in case 13 of marching squares 1 year ago
staphen b83f006671 Bleed per-pixel light up when rendering walls 1 year ago
staphen e06d88aaca Use signed integers for interpolation in marching squares algorithm 1 year ago
Stephen C. Wills 0b4f3b4732
Introduce subtile lighting into the software renderer (#7807) 1 year ago
Gleb Mazovetskiy b4fbaf1419 text_renderer: Simplify GetLineHeight 1 year ago
Gleb Mazovetskiy 5a14cc57f3 text renderer: colors layout fix + improved tests 1 year ago
Eric Robinson 76407ff41f Adjust x-start with UiFlags::KerningFitSpacing 1 year ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
obligaron 4f9e063197 Change GetDebugGridText text from char to string 1 year ago
staphen ba773259cd Fix gcc/MSVC compiler warnings 1 year ago
Gleb Mazovetskiy 04896c1687 text_render: Readjust kerning on each new line 1 year ago
Gleb Mazovetskiy aa47c40553 text_render: Fix `GetLineStartX` for `AlignCenter` 1 year ago
staphen a21a04d451 Fix off-by-one in path finding logic 1 year ago
Gleb Mazovetskiy 3e6b501d82 Fix pathfinding and increase player path limit 1 year ago
Gleb Mazovetskiy ee16071761 Untangle pathfinding dependencies 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy 7afdbe8fdc Options: Extract padmapper handling from options 1 year ago
Gleb Mazovetskiy 88a9a0656d Move option change handlers out of `options.cpp` 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
Anders Jenbo 908fb47073 Merge limitFPS and vSync options (#7646) 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy b76feb2be3 Extract game mode out of init.cpp 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy dd76f17e4b Rename endian.hpp to endian_read.hpp 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Gleb Mazovetskiy 19ccf7ce88 Split endian_write from endian 1 year ago
Gleb Mazovetskiy affd7e86e6 Move MPQs from init to engine/assets 1 year ago
Eric Robinson 1b522fe260
Fix divide-by-zero crash in `getAnimationProgress()` (#7532) 1 year ago
staphen 09ba7532ea At shutdown, free surfaces and textures allocated for virtual gamepad graphics 1 year ago
Gleb Mazovetskiy 66b0f43731 Add a threshold for skipping the loading screen 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
Gleb Mazovetskiy f7a93f4cd3 Improve `dev.display.path()` 1 year ago
Gleb Mazovetskiy e692acb049 Pathfinding: Rename functions 1 year ago
Andrew James c7abf2f778
Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
Gleb Mazovetskiy aa751ff538 Reduce CLX header size from 10 to 6 1 year ago
Eric Robinson 0fd4a7b348
Fix Life/Mana bugs (#5777) 1 year ago
Gleb Mazovetskiy 1a32a705fe Replaces uses of doubles with floats 1 year ago
Gleb Mazovetskiy 92aeb01ebb Fix stairs rendering in Caves and Hell 1 year ago
Gleb Mazovetskiy 67f822f659 Speed-up debug grid 1 year ago