25 Commits (b433b7e045c82703b83be4bb7f96961f993a2dfd)

Author SHA1 Message Date
obligaron 51ab0106ab Sync monster spawn in multiplayer 2 years ago
obligaron 19b6e2bcc4 Fix debug spawning monsters 2 years ago
qndel 16c814badf fix trn path in debug cmd 2 years ago
obligaron f445bb4ef8 Change CastSpell to Player reference 2 years ago
Gleb Mazovetskiy be34dd0cb7 Add `dev.level.seed()` debug command 2 years ago
Gleb Mazovetskiy 99fea0d1c5 Migrate unique monsters to data files 2 years ago
Gleb Mazovetskiy 2eae121931 Migrate monstdat to a data file 2 years ago
Gleb Mazovetskiy a2b94cc03c Lua: Migrate and organize the rest of debug cmds 2 years ago
Gleb Mazovetskiy 5fc6ce608f Lua: Overhaul events 2 years ago
Gleb Mazovetskiy c4d819a54f Lua: Show signatures of native (non-C) functions 2 years ago
staphen 7df7b35123 Clean up warnings and debugger errors related to the Lua console 2 years ago
Gleb Mazovetskiy cec1f1f37c Lua: Implement sandbox 2 years ago
Gleb Mazovetskiy 8bffbedcb4 Migrate some debug.cpp commands to Lua 2 years ago
Gleb Mazovetskiy b30b712cbb Lua: Add basic autocomplete in the console 2 years ago
Gleb Mazovetskiy 03893ea27a Lua: Add `inspect` package 2 years ago
Gleb Mazovetskiy 3812d63178 Lua: Fix audio module registration 2 years ago
Gleb Mazovetskiy dbfa204944 Lua: Set `warn` function 2 years ago
Anders Jenbo 4fe90f7b74 Add audio functionality to Lua 2 years ago
Anders Jenbo 8f2990d1e7 Expose engine version to Lua 2 years ago
Gleb Mazovetskiy 5d9d5c6872 Lua: `require` supports loads from assets 2 years ago
Gleb Mazovetskiy cc0d2e2caf lua.cpp: Use backslash directory separator 2 years ago
Gleb Mazovetskiy 165f95e38f Require lua/init.lua to succeed 2 years ago
Gleb Mazovetskiy a9c0f5764c Console: Use a REPL environment to run code 2 years ago
Gleb Mazovetskiy 3ea4996367 Add a basic Quake-style console 2 years ago
Gleb Mazovetskiy de6eac137b Split up lua bindings a bit 2 years ago