9729 Commits (af32a42e53b822091eb9380cb8b21f1c2ff2a4a8)
 

Author SHA1 Message Date
zaid-ismail031 af32a42e53 Added clang formatting to missiles.cpp. 4 years ago
zaid-ismail031 b0c9a8024e Refactor missiles.cpp to use Direction enum instead of magic Point/Displacement constants. 4 years ago
Anders Jenbo e71d52d44e Use latest vitasdk image 4 years ago
Gleb Mazovetskiy f6249dab19 CMake: Set CMP0135 to NEW 4 years ago
Gleb Mazovetskiy a430d99f24 Fix Discord SDK build on newer gcc 4 years ago
Gleb Mazovetskiy 6c5b5612c2 CMake: Fix MinGW pkgconfig 4 years ago
Gleb Mazovetskiy 1334ee8b96 CMake: Always strip the Release binary 4 years ago
Stephen C. Wills 15d7345b28 3rdParty/SDL2: Use SDL_TEST_ENABLED_BY_DEFAULT 4 years ago
Gleb Mazovetskiy 9feb3139e2 Add `XDG_DATA_DIRS` to MPQ search paths 4 years ago
Gleb Mazovetskiy df492f34b3 3rdParty/SDL2: Disable SDL_TEST 4 years ago
Anders Jenbo b1853991ec
Update README.md 4 years ago
Oleksandr Kalko 1d57a5e6e9 Add new license to metainfo 4 years ago
Gleb Mazovetskiy c1204d0bc8 iOS workflow: Fix upload-release-action 4 years ago
Anders Jenbo 42a41f8853
Update xbox-one.md (#5301) 4 years ago
Oleksandr Kalko 563512e385
Ukrainian translation updates (#5295) 4 years ago
Mikołaj Piróg 32b3333bfb
Exp overflow fix (#5070) 4 years ago
egonzalez 3abdce7ddf Correct Spanish translation 4 years ago
Anders Jenbo f8dca40427 Merge branch 'master' of https://github.com/diasurgical/devilution 4 years ago
Stephen C. Wills c91702ffbc
Don't use MyPlayer in SaveHotkeys() (#5292) 4 years ago
obligaron deb0d6d9e1
Use missile helpers in MoveMissile/UpdateMissileRendererData (#5291) 4 years ago
Reed dbe7cc4cee Update the 64-Bit Haiku Build Dependencies 4 years ago
Anders Jenbo 126f674388
Update README.md 4 years ago
obligaron b3aa08589b Don't use MyPlayer in UnPackItem and dependend methods 4 years ago
Anders Jenbo fdaabc40c2
Update LICENSE (#2279) 4 years ago
Anders Jenbo 872456ae5d Use size_t for a select few pnum variables 4 years ago
Gleb Mazovetskiy 188dc79f6e Make `Players` a vector 4 years ago
staphen 75a32d3937 Update libzt 4 years ago
Gleb Mazovetskiy e53a3edc61 CMake SDL1: Set minimum version to 1.2.10 4 years ago
Oleksandr Kalko a740ba9400 Flatpak fixes 4 years ago
Gleb Mazovetskiy ac88a38377 Fix macOS build with the SDL2 2.24.0 4 years ago
M0Rf30 84e6a87b6d Update Italian localization 4 years ago
Gleb Mazovetskiy f4827a0cb6 Replace default palette PCX files with PAL files 4 years ago
obligaron 034eacda98 PrintItemMisc: Fix staffs and flash scrolls 4 years ago
obligaron 3f3b3d74eb Ensure AddPanelString doesn't get out of bounds 4 years ago
staphen b12bf10c77 Fix template data type when loading class TRN 4 years ago
staphen 8292256e4d Only load Hellfire music when Hellfire is active 4 years ago
Cyril SIX 17bf252608 Turn off monster highlighting with Heal Other and Resurrect cursors 4 years ago
obligaron f8a3212fba Fix incorrect SOLData for L1 Piece 27 (BlockMissile is missing) 4 years ago
staphen a3e94d6b55 [Switch] Bundle assets directly in romfs 4 years ago
Anders Jenbo df45bd28d7 Do not try to load devilutionx.mpq on 3DS 4 years ago
staphen 8503efc1db Remove pragma pack from DLevel struct 4 years ago
staphen 5a2b167728 [3DS] Bundle assets directly in romfs 4 years ago
staphen 40546c9f9d Avoid DLevel copy constructor in GetDeltaLevel() 4 years ago
Gleb Mazovetskiy 6327e713e0 Lowercase all file paths 4 years ago
obligaron 68891a8df1 Rename MissileMovementDistrubution => MissileMovementDistribution 4 years ago
obligaron 4b93249eee Use MoveMissile in SpawnLightning to correctly check walls 4 years ago
obligaron 9d68478cb4 Split MoveMissile out of MoveMissileAndCheckMissileCol 4 years ago
Stephen C. Wills a06dd25d17
Synchronize player inventories (#5217) 4 years ago
qndel aa65d27e5c break hidden invis on death 4 years ago
Nicholas Calaway cf33230293
#3380 Use appropriate terms for mouse/gamepad/touch #5234 (#5235) 4 years ago