Anders Jenbo
b4f699f0a3
Validate item network messages
5 years ago
Anders Jenbo
31ba8e2bc6
Validate additional network messages
5 years ago
Anders Jenbo
5b3ac35fad
Validate 2 more network messages
5 years ago
Anders Jenbo
2708b16c05
Validate CMD_SYNCDATA ( #2968 )
5 years ago
ephphatha
87a33097a0
Rename ScrollDirection enum to follow convention
...
Pretty sure the backing type can be left to the default as well but I haven't had the time to investigate where it's used fully.
5 years ago
Juliano Leal Goncalves
0d3d4c14f6
🚚 Rename 'Dead' concept to 'Corpse' everywhere ( #2808 )
5 years ago
Juliano Leal Goncalves
ba66a9dc87
♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition'
5 years ago
Juliano Leal Goncalves
6583410152
♻️ Replace 'dminx' and 'dminy' globals with single 'dminPosition'
5 years ago
Juliano Leal Goncalves
940a120bf9
♻️ Replace 'ViewX' and 'ViewY' globals with single 'ViewPosition'
5 years ago
Anders Jenbo
7f6e171b4b
Use BFLAG_MISSILE instead of dMissile
5 years ago
BC Ko
c85d3f4b21
Merge pull request #2555 from bcko/2348_bcko_refactor_FindTransparencyValues_2
5 years ago
BC Ko
bcd60ea0b4
refactor 3 versions of FindTransparencyValues in: drlg_l1.cpp, drlg_l2.cpp, drlg_l4.cpp ( #2554 )
5 years ago
Anders Jenbo
8df8b940c4
Handle some clang-tidy issues
5 years ago
Anders Jenbo
74b57558c9
🚚 Move local code to anonymous namespace
5 years ago
Anders Jenbo
bc59218d0d
More clang-tidy/Android Studio cleanups
5 years ago
Anders Jenbo
4eabc6024b
Apply various cleanups via Android Studio
5 years ago
Juliano Leal Goncalves
cbb84199c2
♻️ Replace Point addition with 'Point + Displacement'
5 years ago
Gleb Mazovetskiy
e40b1963f9
🚚 engine.h: Extract `CelSprite` and file loading
5 years ago
Gleb Mazovetskiy
f9f301b054
🚚 engine.h: Extract `Point`, `Direction`, `clamp`
...
`engine.h` is getting quite bloated. Moves this code to their own files.
5 years ago
Anders Jenbo
f579b2f287
Handle cel/cl2 files as byte arrays
5 years ago
Anders Jenbo
3746723f52
♻️ Add type to MIN-files and TRN-files
5 years ago
Anders Jenbo
fa0b286693
♻️ Typed file loading
...
Tthis gives us the option to specify what type a file should be loaded
as, avoidng the need to case it and does some automatic checks on the
fitness of the data, while making the process simpler.
If no type is given then the type will be set to std::byte which limit
what operations can be performed on the data.
5 years ago
Gleb Mazovetskiy
1b8b62a8c2
♻️ Store CEL width with the sprite itself
...
Instead of passing the CEL sprite width when drawing, store the CEL
width at load time in the new `CelSprite` struct.
Implemented for most sprites except towners, missiles, or monsters.
5 years ago
Jmgr
c33182d6de
Modernize deprecated headers
5 years ago
Anders Jenbo
7912e510f0
🎨 Clean up overuse of SDL types
5 years ago
Anders Jenbo
275404029e
♻️ Cleanup player temp variables
5 years ago
Anders Jenbo
e4cfad3196
♻️ Use points instead of individual fileds for player structure
5 years ago
Anders Jenbo
a32ac83090
🎨 cleanup trivial trype comparisons
5 years ago
Anders Jenbo
c89bd9c001
🚨 Fix remaning warnings for clang and gcc
5 years ago
Anders Jenbo
5fdb9ce459
🎨 Format code
5 years ago
Anders Jenbo
f450d6a125
🚚 Move defines to there proper files
5 years ago
qndel
b94ef06791
fix enums
5 years ago
Anders Jenbo
819fd40376
🎨 Consistent enum value style ( #1458 )
5 years ago
Anders Jenbo
e7ae8ddd04
🚚 Move all enums to there respective headers
5 years ago
Anders Jenbo
2732aea1b2
♻️ Use GameInfo instead of individual globals
5 years ago
Anders Jenbo
61244c4d93
♻️ Rearange and apply more enums
5 years ago
Anders Jenbo
93d42b62b8
♻️ Change BOOL to bool
5 years ago
Anders Jenbo
4ee84aea1a
♻️ Change BOOLEAN to bool
...
fixup BOOLEAN
5 years ago
Gleb Mazovetskiy
cafa956bf3
Reduce sizes of THEME_LOC (20->10) and ThemeStruct
5 years ago
Gleb Mazovetskiy
29b5526064
dMonster array: int -> int16_t
5 years ago
Anders Jenbo
b1ffdca0a3
♻️ make better use of enums
5 years ago
Anders Jenbo
433edc63ea
♻️ Consistently use pragma once to guard the headers
5 years ago
Anders Jenbo
bfb3c11c2b
🎨 Change namespace to devilution
5 years ago
Anders Jenbo
630e507f63
🚚 Apply namespace
5 years ago
Anders Jenbo
6f1498d315
🚚 Move structures to there respective headers
5 years ago
Anders Jenbo
a69a76941e
♻️ Clean up InitCutscene
5 years ago
pionere
f5c1079d6f
eliminate unused code
5 years ago
Anders Jenbo
06b7c78406
Notes of untimly header cleanups
5 years ago
Anders Jenbo
d959d617db
Clean up gendung.h
5 years ago
Joel Falcou
c4223d4c29
Per file basis use of extern C
6 years ago