6927 Commits (a4ac41cecef3df2d09db4d3958d5ff93bb920e48)

Author SHA1 Message Date
Gleb Mazovetskiy a4ac41cece Replace `DVL_VK` virtual key codes with `SDLK` 4 years ago
Anders Jenbo 74eacc1794
Clean up color cycling (#4966) 4 years ago
ephphatha e7708f44d9 Ensures that tests pass 4 years ago
Anders Jenbo bd175f1c53 Reduce double scans in GetSizeForThemeRoom 4 years ago
Vladimir Olteanu 78f2fa6221 drlg_l2: refactor ROOMNODE and HALLNODE 4 years ago
Anders Jenbo f6f05da485 Clean up game name and password variables 4 years ago
Anders Jenbo dd2644373d Use a single main loop in GetSizeForThemeRoom 4 years ago
Anders Jenbo 3f6e6b19db Restore optional optimization of GetSizeForThemeRoom 4 years ago
Anders Jenbo 8d32782b12 Cleanup GetSizeForThemeRoom 4 years ago
Gleb Mazovetskiy 70364013b0 Fix fmt v9 deprecation warnings 4 years ago
Gleb Mazovetskiy 04c3d85179 Remove `MAX_PATH` 4 years ago
Gleb Mazovetskiy f9f6949af2 Clean up `effects_play_sound`, `gfnSoundFunction` 4 years ago
Gleb Mazovetskiy 643c707c55 Remove strncmp 4 years ago
ephphatha e8a50f104e Restore legacy behaviour 4 years ago
Anders Jenbo acc4f27f63 Remove last usage of DWORD 4 years ago
Vladimir Olteanu 75ea31e89c Remove unused misc items 4 years ago
Anders Jenbo 16b65120ea Clean up LevelMonsterTypes related code 4 years ago
Gleb Mazovetskiy 7ad0ec925f Reduce sizes of Monster (goal)Vars 4 years ago
Mikołaj Piróg 262fa9ac2d
Rename MonsterData members (#5000) 4 years ago
Anders Jenbo 9cae6dad7d Clean up most usages of DWORD 4 years ago
Mikołaj Piróg c38db60d0b
Remove monster name member from monster struct (#4986) 4 years ago
Gleb Mazovetskiy f460405818 Fix warnings 4 years ago
Gleb Mazovetskiy 304c62d943 Fix a HeadlessMode typo in monster.cpp 4 years ago
Anders Jenbo ac2bf9aaac Limit what gets called in headless mode 4 years ago
obligaron ebfb519ee0 Rename gbQuietMode to HeadlessMode 4 years ago
obligaron 40283ca69e Introduce timedemo based tests 4 years ago
obligaron bab9baa42a Handle gbQuietMode for paths in StartGame 4 years ago
obligaron 0d00d75cd3 Items: Handle if CelSprite is not present 4 years ago
Cesar Canassa ce349789cf
♻️ Refactor M_StartKill to receive a Monster reference (#4943) 4 years ago
Cesar Canassa f0d1d58499 ♻️ Remove monsterId from delta_kill_monster 4 years ago
Cesar Canassa 2c558a7aa0 ♻️ Adds distanceToEnemy method 4 years ago
Cesar Canassa fcd5928846
♻️ Refactor RandomWalk to receive a Monster reference (#4905) 4 years ago
Andrew James d9d1385f6c
Take const reference in DirOK (#4985) 4 years ago
ephphatha 073b62549c Cleanup AddTrap 4 years ago
ephphatha 16b8530375 Object reference in AddObjectLight 4 years ago
ephphatha 90c8f41e52 Object reference in AddChest 4 years ago
ephphatha 019b52c247 Remove temporary variables in SpawnRock 4 years ago
ephphatha c2ccaf2080 Use ObjectAtPosition helpers for dun export 4 years ago
ephphatha fe62359dbd Add helper to map unique types to monster types 4 years ago
ephphatha 1337ff6ea2 Add check if a monster potentially has leashed minions 4 years ago
ephphatha ff1e67ae73 Rework PlaceGroup to not use UniqueMonsterPack enum 4 years ago
ephphatha b60bdf8b9b Unset leader of minions when the leader dies 4 years ago
ephphatha 4fef842b0b Remove use of ID/index from PlaceGroup 4 years ago
ephphatha 1e0f2c149c Add getLeader helper for monsters in a pack 4 years ago
Gleb Mazovetskiy 33ac2cca8e ♻️ Make Monster counters `size_t` 4 years ago
Gleb Mazovetskiy ae6a3dbe5e Add missing <ctime> includes for `std::tm` 4 years ago
Gleb Mazovetskiy 2be823a468 Fix progress bar on already-visited levels 4 years ago
Nicholas Calaway 67aaced610
Fix bad interaction between hold to attack and quick cast (#4965) 4 years ago
Anders Jenbo 74d985de58
Fix spelling of Pepin (#4967) 4 years ago
Andrew James 629fe1647a
Fix incorrect size determination in GetSizeForThemeRoom (#4959) 4 years ago