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@ -3612,7 +3612,7 @@ void InitMonsterGFX(size_t monsterTypeIndex)
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}; |
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std::array<uint32_t, MaxAnims> animOffsets; |
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if (HeadlessMode) { |
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if (!HeadlessMode) { |
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monster.animData = MultiFileLoader<MaxAnims> {}( |
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numAnims, |
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FileNameWithCharAffixGenerator({ "Monsters\\", monsterData.GraphicType }, ".CL2", Animletter), |
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