obligaron
|
98eb863ea1
|
Use SDL Textinput for ingame chat
|
5 years ago |
Gleb Mazovetskiy
|
258fd6440f
|
libsmacker: Fix palette issues
21332e23e4
Refs #476
Fixes #2908
|
5 years ago |
staphen
|
471a435209
|
Organize virtual gamepad button graphics into frames
|
5 years ago |
NikoVP
|
8a71f58c4e
|
Update bg.po
|
5 years ago |
M0Rf30
|
b61dbc398c
|
🌐 Update Italian localization
|
5 years ago |
Anders Jenbo
|
f13e66ad04
|
Mark all names as translatable
|
5 years ago |
Poedit
|
01a48cbe5c
|
Update translation files
|
5 years ago |
Anders Jenbo
|
671fdbd125
|
Implement contextural translation (pgettext)
Fixes #2369
Fixes #2790
|
5 years ago |
wiafilms
|
4b7b760f32
|
Add Polish translation
|
5 years ago |
obligaron
|
c6b214ecd3
|
Fix opening Diablos chamber with only one lever
|
5 years ago |
obligaron
|
9e788d8134
|
Introduce AreAllLeversActivated
|
5 years ago |
staphen
|
7d75ac0290
|
Update SDL_audiolib
|
5 years ago |
Gleb Mazovetskiy
|
55b49bfea4
|
Simplify unique info window drawing
1. Use `BlitFrom` instead of a custom loop for drawing the divider line.
2. De-duplicate position calculation.
|
5 years ago |
obligaron
|
2123edbca7
|
Fix compiling wiht NOSOUND definied
|
5 years ago |
qndel
|
6d35fee7f9
|
fix quest panel
|
5 years ago |
qndel
|
0569dba547
|
fix typos
|
5 years ago |
Anders Jenbo
|
7771a08d03
|
Translatable mainpanel
|
5 years ago |
Anders Jenbo
|
4bf58b3795
|
Leave default spacing default
|
5 years ago |
Anders Jenbo
|
3b0858cdac
|
Don't show xp bar when chat is open
|
5 years ago |
Anders Jenbo
|
ef649374d0
|
Apply german app translation from Tito
|
5 years ago |
obligaron
|
261403558b
|
Fix SetPlayerGPtrs with RUN_TESTS definied
|
5 years ago |
Gleb Mazovetskiy
|
c23c69d131
|
Fix OOB in TEST(PathTest, Solid)
|
5 years ago |
Gleb Mazovetskiy
|
4e1ad7ab65
|
LoadFile: Avoid opening the file twice
Previously we were passing the path to `GetFileSize`, which resulted in
opening and closing the file twice.
|
5 years ago |
obligaron
|
d0a67f382c
|
Rework debug.md and mention new debug commands
|
5 years ago |
obligaron
|
a99a824647
|
Introduce playerinfo debug command and remove d hotkey
|
5 years ago |
obligaron
|
5b4808323e
|
Remove 't' hotkey cause tiledata debug command is a alternative
|
5 years ago |
obligaron
|
ccbdf3bf55
|
Introduce questinfo debug command and remove PrintDebugQuest Keybinding
|
5 years ago |
obligaron
|
3368ff5a3b
|
Introduce iteminfo debug command and remove ItemInfo Keybinding
|
5 years ago |
obligaron
|
3bd6091297
|
Rename debug_mode_key_i to DebugDisableNetworkTimeout
|
5 years ago |
obligaron
|
f9192d2312
|
Remove debug command line argument -^ (Enable debug tools) and added
scrollview debug command
|
5 years ago |
obligaron
|
0acaec710c
|
Remove -m debug command line
|
5 years ago |
obligaron
|
74a1810576
|
Remove most uses of BFLAG_MONSTLR
|
5 years ago |
obligaron
|
c7dec38b96
|
Player: rename _pVar4 to spellLevel
|
5 years ago |
obligaron
|
c3c91f6e28
|
Remove _pVar5 and most uses of BFLAG_PLAYERLR
|
5 years ago |
obligaron
|
e62aaa562f
|
Fix missiles don't hit horizontal walking players/monsters
|
5 years ago |
qndel
|
0ffef697b0
|
fix destroying renderer
|
5 years ago |
qndel
|
a5ea763567
|
fix saves bricked by spawn command
|
5 years ago |
qndel
|
b9faf7f60b
|
fix stuck chargers (#2879)
|
5 years ago |
staphen
|
e44448f3b7
|
Remove unused function declaration from VirtualGamepad
|
5 years ago |
staphen
|
fe3d50f7f2
|
Merge logic from InitControlPan() and ClearPanBtn()
|
5 years ago |
Anders Jenbo
|
fa3499432f
|
Update game font
|
5 years ago |
staphen
|
4e93de5ee1
|
Remove unnecessary precompiler check in virtual gamepad initialization
|
5 years ago |
staphen
|
1b2d4d9478
|
Add comment to logic that skips handling touch-generated mouse events
|
5 years ago |
Stephen C. Wills
|
7042bb991c
|
Remove unnecessary member initializers from virtual gamepad renderers
|
5 years ago |
staphen
|
ea9816ce41
|
Enable virtual gamepad for Android
|
5 years ago |
staphen
|
60492ef954
|
Add proper graphics for gamepad
|
5 years ago |
staphen
|
3df85b70ce
|
Add virtual gamepad event handlers and implement touch controls
|
5 years ago |
staphen
|
599b29d825
|
Add renderer for displaying virtual gamepad on screen
|
5 years ago |
staphen
|
fb4f1ed8fd
|
Add structs for virtual gamepad
|
5 years ago |
staphen
|
b29141048a
|
Move existing touch control logic to Vita platform
|
5 years ago |