obligaron
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b94e599f5e
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ADL: Advance skipped Frames in SetNewAnimation and remove logic from PM_XYZ
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5 years ago |
Anders Jenbo
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c11945e62b
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🎨 Fix line endings
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5 years ago |
obligaron
|
1de46a8495
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Rename member variables
|
5 years ago |
obligaron
|
0b5183f63e
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Introduce AnimationInfo
Update AnimationInfo.DelayLen comment
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5 years ago |
obligaron
|
08233cc31b
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player_test - Fix wrong extern definition for PM_DoGotHit
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5 years ago |
Anders Jenbo
|
275404029e
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♻️Cleanup player temp variables
|
5 years ago |
Anders Jenbo
|
997c1dba55
|
🚚 Split up all.h in to proper header relations
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5 years ago |
Anders Jenbo
|
53a3657b29
|
🚚 Move tests to a standard folder
|
5 years ago |
Anders Jenbo
|
bfb3c11c2b
|
🎨 Change namespace to devilution
|
5 years ago |
Anders Jenbo
|
aba0a8fc44
|
✅ Clean up name spacesage in tests
|
5 years ago |
Anders Jenbo
|
69b11edace
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[hellfire] 🐛 Apply the zen fix
Going over the change history of Hellfire and Diablo appears that the
difference was an early version of the fix from patch 1.07
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5 years ago |
Anders Jenbo
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a2656637e4
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🎨 Format source
|
5 years ago |
Anders Jenbo
|
17803d5923
|
♻️ Apply proper types to PlayerStruct
|
5 years ago |
Anders Jenbo
|
c71efb5960
|
✅ Better assertions on item generation tests
[Diablo/Hellfire] Also clear PkItemStruct when calling PackItem() to
avoid garbage data ending up in the saves.
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5 years ago |
Anders Jenbo
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94e7ee9496
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Add test for PM_DoGotHit
This maintains the lack of zen combination in Hellfire but uses the
frame spacing from Diablo for both.
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5 years ago |