119 Commits (8960450560c5be44f6bdb3dde0bb34abbafaebff)

Author SHA1 Message Date
Anders Jenbo 8c2fb7605e
Use defines for tile and screen related magic numbers 6 years ago
Anders Jenbo 3b8bcf98bf Enable assertions 6 years ago
galaxyhaxz c632e2d1d0
Names and bug fixes (#1974) 6 years ago
galaxyhaxz 71565b9c02
Several updates [enums+names] (#2002) 6 years ago
Anders Jenbo e7e51abd13 Document remaning functions in render related files 6 years ago
Anders Jenbo dd64f18a49 Merge SetDungeonMicros and SetTownMicros 6 years ago
Anders Jenbo 20621a0642
add all.h and use in place of diablo.h (#2005) 6 years ago
Anders Jenbo 0c90ad0527 Set bool values TRUE/FALSE 6 years ago
galaxyhaxz 94a2f1e181 Nice huge commit 6 years ago
Anders Jenbo 92ab05ea13 Decompose more magic numbers 6 years ago
Anders Jenbo 86bf1fe0d5 Correct spelling 6 years ago
Anders Jenbo 2348c3a8fd Documentations, enums and clean ups 6 years ago
Robin Eklind e155a9423e rename random to random_ to avoid collision with random in stdlib.h 6 years ago
Anders Jenbo 8f916e4d1f Merge town_draw_town_all() with scrollrt_draw_dungeon() 7 years ago
Anders Jenbo 40fa2f6596 Merge east-flag functions 7 years ago
Anders Jenbo 16820106bc Merge town_draw() with scrollrt_draw() 7 years ago
Anders Jenbo c44b2ee09f Merge town_clear_buf with world_draw_black_tile 7 years ago
Anders Jenbo 2079b67475 Drop dpiece_defs_map_1 memory access optimization 7 years ago
Anders Jenbo bfe0a54f4a Merge T_DrawView and T_DrawGame with there scrollrt variants 7 years ago
Anders Jenbo 7ab68036f2 Remove extra flag and double call to draw function 7 years ago
Anders Jenbo 337bc9b125 Render text in screen cordinates instead of buffer offsets 7 years ago
Anders Jenbo ad7a621e5f Drop PitchTbl to avoid resolution restriction 7 years ago
Anders Jenbo e695c0d9ea Combine zoomed and standard view 7 years ago
Anders Jenbo d4e3b573d0 Allow for adjustable resolutions 7 years ago
Anders Jenbo 9e1b161bc0 Unify upper and lower screen rendering 7 years ago
Anders Jenbo 8ed4515727 Strip clipping from town and scroll 7 years ago
Anders Jenbo 11e8df8f6c Deduplicate missile rendering code 7 years ago
Anders Jenbo 141bffe1dd
Update town.cpp 7 years ago
Anders Jenbo 6597688eac Rename cell functions 7 years ago
Anders Jenbo bf040777cb Make more use of cell helpers 7 years ago
Marlon Beijer d641c65562 Some fixes for Big Endian systems 7 years ago
qndel 5fb15255a8 Apply enums to quests 7 years ago
Anders Jenbo 37785ed0fe Remove more redundant render code 7 years ago
Anders Jenbo f605138c79 Strip ASM code 7 years ago
Anders Jenbo 68d51e7d27 Implementing Spawned Shareware version 7 years ago
Anders Jenbo 3bc8ba66b0 Use defines for more screen geometry values 7 years ago
Anders Jenbo 55b5ce883d Clean up unformatted files 7 years ago
Anders Jenbo 32a51d17ca Align function signatures with PSX symbols 7 years ago
Anders Jenbo d2cb6a59e7 Apply scrollrt naming to town.cpp 7 years ago
Anders Jenbo a7788ccddf Format bin exact code 7 years ago
Manuel K 97c1edd3a0 Use BUFFER_WIDTH 7 years ago
Manuel K df1d049ae3 Use SCREEN_Y 7 years ago
Manuel K 896933f55e Replace magic number 352 with VIEWPORT_HEIGHT (#1232) 7 years ago
Anders Jenbo 565bb5aa7d Adust dFlag enums 7 years ago
galaxyhaxz 31cbaed01e fix name type 7 years ago
galaxyhaxz a058790a41 Add unused special CEL for town 7 years ago
Anders Jenbo 6570a02386 Clean up town.cpp 7 years ago
galaxyhaxz 029b15f298 Fix type for Dungeon Micros 7 years ago
galaxyhaxz 777c517b8e Change ASM macro 7 years ago
galaxyhaxz 540892ff9d Preliminary support for fixed header files 7 years ago