7331 Commits (7a5ad4792aa85bd6e39dd2a5ee11fbb993ddb3a3)

Author SHA1 Message Date
Gleb Mazovetskiy aca4aae3c1 dun_render: Remove the use of `LightTableIndex` 3 years ago
Gleb Mazovetskiy 3afef6299f Level renderer: Remove `cel_transparency/foliage_active` globals 3 years ago
Gleb Mazovetskiy 1293dfb86d Level renderer: Remove `level_piece_id` global 3 years ago
Gleb Mazovetskiy c616e0d6d2 Level renderer: Remove `arch_draw_type` global 3 years ago
Gleb Mazovetskiy 69c429bb68 Level renderer: Remove `level_cel_block` global 3 years ago
obligaron 911ba21e0e Set player old position on level join to prevent a crash when leaving the game 3 years ago
Gleb Mazovetskiy eeaf23168e control_presskeys: "Handle" some ASCII chars 3 years ago
Gleb Mazovetskiy ab5733b5e3 Support demo playback in SDL1 3 years ago
KPhoenix e7ffa882e6
Minor cleanup for MonsterAttackPlayer() (#5444) 3 years ago
Andrew James 7d618aac9c simplify monk damage calculation 3 years ago
obligaron 50cea20687 Show portal opening animation in town 3 years ago
obligaron 0aa3831e32 Multiplayer: Enable Ogden's Sign Quest 3 years ago
obligaron d2d96f988c Make TalktoMonster multiplayer compatible 3 years ago
obligaron 2db1830c7e Let ogden talk about sign quest if player visited level 4 3 years ago
obligaron f34cfeb565 Sync sign chest 3 years ago
Gleb Mazovetskiy 5ac54027dc Text rendering: Clip text to the given rect 3 years ago
Gleb Mazovetskiy a7324a15c0 Item labels: Clip to viewport 3 years ago
Gleb Mazovetskiy f9da4e1f66 assets.cpp: Avoid allocs in UNPACKED_MPQS FindFile 3 years ago
Gleb Mazovetskiy dc3908e360 assets.cpp: Switch to C FILE for UNPACKED_MPQS 3 years ago
Gleb Mazovetskiy 9db80ef5d7 Assets: Load files directly for UNPACKED_MPQS 3 years ago
Gleb Mazovetskiy 46e755f680 Simplify spell icon handling 3 years ago
Gleb Mazovetskiy 74ca2ab0db Use no-background spell icons with UNPACKED_MPQS 3 years ago
Gleb Mazovetskiy 972ee091a1 qol/itemlabels: Use a flat set for used X coords 3 years ago
Gleb Mazovetskiy 3cb24c15f3 Remove SDL_image dep from SDL1 build 3 years ago
Gleb Mazovetskiy ba56673d55 Only load stash graphics in town 3 years ago
Gleb Mazovetskiy 4c0b43508a DoBlitScreen: Fix update rects 3 years ago
Artur Jarosik 8bee40dca4
Fix amiga build (#5479) 3 years ago
obligaron d912babc91 Multiplayer: Enable Magic Rock Quest 3 years ago
obligaron c95d7617c8 Gillian: play grave quest text only once 3 years ago
Gleb Mazovetskiy 23f7feba69 BackBufferState: `unordered_map` -> `vector` 3 years ago
obligaron c8c3f9366c Play skeleton kings speech only once and also in multiplayer 3 years ago
obligaron f8705c51a2 Make skeleton king's lair multiplayer compatible 3 years ago
obligaron 610e80f098 Sync break crux 3 years ago
obligaron 31141ffb4d DeltaLoadLevel: Sync objects before items so that closed areas get opened 3 years ago
Gleb Mazovetskiy b382700ba8 help.cpp: Fix unused variable warning 3 years ago
obligaron c18380c2e7 Sync SpawnUnique 3 years ago
obligaron 1b1ea50cba Refactor SpawnItem 3 years ago
obligaron 0711e6af4d Sync SpawnQuestItem (multiplayer quest items) 3 years ago
Gleb Mazovetskiy 4f21264a98 Fix compilation error in help.cpp 3 years ago
Raphaël Colin 9ed249bdb9
Add scrollbar to help window (#5481) 3 years ago
obligaron dc3d797269 GetOffsetForWalking: use uint8_t for animation fraction 3 years ago
obligaron d0978672e9 Make Poisoned Water Supply quest multiplayer compatible 3 years ago
obligaron 5a45ee4eba Update diablo pentagram when quest state changes 3 years ago
obligaron 9a1bf42519 Always set lazarus portal position 3 years ago
obligaron 1999280c7a Fix assert in delta_sync_monster 3 years ago
obligaron 0c13f88694 Ensure questmap changes are synced between clients 3 years ago
obligaron 7980a5a890 Make debug god mode damage multiplayer compatible 3 years ago
obligaron 5fe20e3d32 Make Lazarus quest map multiplayer compatible 3 years ago
obligaron 5f63060c28 Add FindUniqueMonster 3 years ago
obligaron 57a3ede76a Introduce UseMultiplayerQuests 3 years ago