4520 Commits (61ba5009ac7e4248704b745e62a137ac7aebfbc2)

Author SHA1 Message Date
obligaron 61ba5009ac Convert to CelSprite 5 years ago
obligaron 3067aeacb8 Remove PlayerStruct._pXYZWidth and replace it with calls to GetAnimationWidth 5 years ago
obligaron d11ed50585 NewPlrAnim now also loads the graphics if needed 5 years ago
obligaron c424f601ec Change LoadPlrGFX from pnum to PlayerStruct 5 years ago
obligaron 3a6e631261 Remove memset for PlayerStruct 5 years ago
obligaron a1e24b33fc Default values for PlayerStruct 5 years ago
Juliano Leal Goncalves b3ec79af4f
Leverage 'Point' in Lighting and Player functions (#2048) 5 years ago
obligaron 27a1a3bbfb Use SimpleIni build-in bool/long/double methods 5 years ago
obligaron 7d5fe022ee Switch ini library from Radon to simpleini 5 years ago
Juliano Leal Goncalves cc936dacd7 ♻️ Replace 'int' with 'Direction' parameter on 'PlrDirOK' 5 years ago
Anders Jenbo 43f26084d0 Fix warnigns 5 years ago
Anders Jenbo 6ce8f13751 Apply clang-tidy to more code and do some related cleanups 5 years ago
Juliano Leal Goncalves 21fdb0dcd9 ♻️ Replace manual direction displacement logic with 'Point' add operator 5 years ago
Juliano Leal Goncalves d55cd99dd5 🚚 Rename 'direction' enum to 'Direction' 5 years ago
Juliano Leal Goncalves 07e6a98fc4 ✏️ Fix typos and spelling mistakes on 'HeroSpeech' members 5 years ago
Juliano Leal Goncalves 15c46b9eb0 💬 Rename HeroSpeech members to improve discoverability 5 years ago
Gleb Mazovetskiy 8ceb36a4cb ♻️ GetItemTextColor(item) -> item.getTextColor() 5 years ago
Gleb Mazovetskiy b76f7656f3 🧹 LoadArt: BYTE -> uint8_t 5 years ago
qndel 69b903743a fix typos 5 years ago
Juliano Leal Goncalves 5350250a76 🚚 Rename speech functions to 'Say' variations 5 years ago
Juliano Leal Goncalves 8c620ce29e ♻️ Extract 'HeroSpeech' enum class for hero sounds instead of using raw `int`s 5 years ago
Gleb Mazovetskiy e72def02e6 🔨 Add `STREAM_ALL_AUDIO` build setting 5 years ago
qndel faae9a65c7
fix typos (#2038) 5 years ago
Gleb Mazovetskiy bb95e0c337 cl2_render: Use memset when rendering outline 5 years ago
Anders Jenbo 9e2206a673 Format code 5 years ago
obligaron e99af6cbb1 Remove old positioning logic for manashield and reflect 5 years ago
obligaron 86e1d488e6 Draw Reflect Icon similiar to Manashield 5 years ago
Anders Jenbo 6acb49bea4 Render quest and menu text using common text rendering 5 years ago
Jmgr 0e7ada15fc Apply new format to ngexttext translations 5 years ago
Jmgr bbd39aa513 Replace sprintfs with strcpy for translatable strings 5 years ago
Jmgr 6e85cde978 Update format strings 5 years ago
Jmgr 0c27e756f7 Add fmt::format 5 years ago
staphen 635f760815 Add options for DISABLE_TCP and DISABLE_ZERO_TIER. 5 years ago
obligaron 1c21607ccf Use new stand animation for cast in town 5 years ago
obligaron 11f8c952e5 CheckNewPath: Use correct player for repeated attack check 5 years ago
staphen 1dd5245158 Fix camera jerking when changing direction on controller. 5 years ago
obligaron a295586636 Support changing animation data on-the-fly even if the number of frames differ 5 years ago
Anders Jenbo 4c6ddc79a1 Clean up text render 5 years ago
Anders Jenbo fd96bb9ab5 Render chat messages using common text rendering 5 years ago
Anders Jenbo a03a2c2634 Render chat panel using common text rendering 5 years ago
Anders Jenbo d723ebce1a Render help text using common text rendering 5 years ago
Anders Jenbo 44b58c4970 Clean up L5dflags flags 5 years ago
Trihedraf f2186d4d10 Change Multiplier if RunInTown Enabled to Fix Stuttering. 5 years ago
obligaron 417a3f124a DrawPlayerHelper: Use correct player offset 5 years ago
Gleb Mazovetskiy 2f3fa76320 Fix gkd350h build 5 years ago
staphen d89221b15e Close Cathedral Map when B button is pressed on the controller. 5 years ago
staphen 4c39ac4402 Fix crash when using Town Portal on controller. 5 years ago
obligaron 1c77a22735 Fix movement with hold mouse button and stand animation 5 years ago
obligaron 7b16fafbff track_process: Player by reference 5 years ago
Gleb Mazovetskiy c79ec673f4 ♻️ Implement std's Lockable for SDL mutex wrapper 5 years ago