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Default values for PlayerStruct

pull/2049/head
obligaron 5 years ago committed by Anders Jenbo
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a1e24b33fc
  1. 1
      Source/player.h

1
Source/player.h

@ -149,6 +149,7 @@ enum player_weapon_type : uint8_t {
};
struct PlayerStruct {
PlayerStruct() = default;
PLR_MODE _pmode;
int8_t walkpath[MAX_PATH_LENGTH];
bool plractive;

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