Anders Jenbo
|
9331d4b3d3
|
🐛 Some Hellfire monsters not having the correct HP
Bone Demon
Flesh Thing
Reaper
Na-Krul
|
5 years ago |
Anders Jenbo
|
fe84f83895
|
🐛 Some Hellfire monsters not having the correct HP
Bone Demon
Flesh Thing
Reaper
Na-Krul
|
5 years ago |
qndel
|
8dbdc9c315
|
fix wirt price bug
|
5 years ago |
qndel
|
adacce3303
|
fix wirt
|
5 years ago |
qndel
|
1907b11cee
|
fix vanilla premium items going over 140k
|
5 years ago |
Anders Jenbo
|
84ad58b910
|
🐛 Set the default save game state
|
5 years ago |
Anders Jenbo
|
6eb609ac8b
|
🐛 Fix Hellfire save games corrupting game state in Windows
|
5 years ago |
Stephen C. Wills
|
f062032e19
|
Fixed data type of quest _qmsg in save files. (#1475)
|
5 years ago |
Epifanov Ivan
|
e108e30338
|
Use custom IME handler on Vita (#1442)
|
5 years ago |
Gleb Mazovetskiy
|
e7a32d0abf
|
Fix audio distortion on Windows (default to winmm)
|
5 years ago |
Gleb Mazovetskiy
|
a8e7bdfc81
|
loadsave: Fix off-by-one in RemoveEmptyLevelItems
Refs #1367
|
5 years ago |
qndel
|
53e928e785
|
proper heroitems size
|
5 years ago |
Anders Jenbo
|
0cc788b33d
|
🐛 Only initialize the subsystems that we use
Fixes #1391
For now this stops the initalization of sensor subsystem, but in the
future SDL may add more that we do not care about.
|
5 years ago |
Gleb Mazovetskiy
|
71d477ebba
|
Packaging/OpenDingux/build.sh: strip the binary
devilutionx binary goes from 4.1 MiB -> 3.4 MiB
|
5 years ago |
Anders Jenbo
|
b28a5d2d08
|
🔨 Align .clang-format files
|
5 years ago |
Gleb Mazovetskiy
|
77d0bb6690
|
Enable compiler checks for printf-like functions
|
5 years ago |
qndel
|
a69c1ceebf
|
fix wirt price bug
|
5 years ago |
qndel
|
99de12dfd8
|
fix wirt + some code cleanup
|
5 years ago |
qndel
|
516fc4e83d
|
fix vanilla premium items going over 140k
|
5 years ago |
Anders Jenbo
|
a6292e23ff
|
🐛 Set the default save game state
|
5 years ago |
Anders Jenbo
|
a1dabf3aba
|
🐛 Fix Hellfire save games corrupting game state in Windows
|
5 years ago |
Stephen C. Wills
|
a80aa286d3
|
Fixed data type of quest _qmsg in save files. (#1475)
|
5 years ago |
qndel
|
b94ef06791
|
fix enums
|
5 years ago |
Gleb Mazovetskiy
|
26a9930a70
|
Stop relying on buffer padding in CelBlitSafeTo
|
5 years ago |
Gleb Mazovetskiy
|
db3eaacfcf
|
Stop relying on buffer padding in cursor rendering
Follow-up to #1173
|
5 years ago |
Anders Jenbo
|
c4a5a5af3b
|
📈 Add Better Code Hub config
|
5 years ago |
Anders Jenbo
|
53a3657b29
|
🚚 Move tests to a standard folder
|
5 years ago |
Anders Jenbo
|
224f06ca03
|
Split up OperateShrine (#1459)
|
5 years ago |
Anders Jenbo
|
819fd40376
|
🎨 Consistent enum value style (#1458)
|
5 years ago |
Anders Jenbo
|
e7ae8ddd04
|
🚚 Move all enums to there respective headers
|
5 years ago |
Anders Jenbo
|
76c8f776c4
|
Revert "Remove top and bottom buffer borders"
This reverts commit effaf68ec6.
|
5 years ago |
Gleb Mazovetskiy
|
effaf68ec6
|
Remove top and bottom buffer borders
They're no longer needed
|
5 years ago |
Anders Jenbo
|
52401c9677
|
💚 Correct include headers
|
5 years ago |
Anders Jenbo
|
dc84643fe6
|
🚚 Move dx.cpp and sound.cpp back in to Source now that the name space is clean
|
5 years ago |
Anders Jenbo
|
ba6b031fa1
|
✅ Enable all remaning assertions (#1453)
|
5 years ago |
Anders Jenbo
|
9d037bafff
|
🚨 Fix remaning clang warnings
|
5 years ago |
Anders Jenbo
|
b7c06834f8
|
🔥 Goodby TravisCI
|
5 years ago |
Anders Jenbo
|
b46750ace3
|
♻️ Change _qflags to a meaningful bool
|
5 years ago |
Anders Jenbo
|
6530780980
|
🎨 Apply enums to towners
|
5 years ago |
Anders Jenbo
|
2732aea1b2
|
♻️ Use GameInfo instead of individual globals
|
5 years ago |
Anders Jenbo
|
61244c4d93
|
♻️ Rearange and apply more enums
|
5 years ago |
Gleb Mazovetskiy
|
7ce1deb514
|
Migrate game_controller.cpp to SDLUniquePtr
|
5 years ago |
Gleb Mazovetskiy
|
218aab57f1
|
Remove the raw pointer ScaleSurfaceToOutput
|
5 years ago |
Gleb Mazovetskiy
|
d966a1380e
|
Migrate DiabloUI/art to SDLSurfaceUniquePtr
|
5 years ago |
Gleb Mazovetskiy
|
bb5cadf19d
|
Migrate text_draw to SDLSurfaceUniquePtr
|
5 years ago |
Gleb Mazovetskiy
|
8b7a183f39
|
Migrate credits.cpp to SDLSurfaceUniquePtr
|
5 years ago |
Gleb Mazovetskiy
|
b89d200ef9
|
Add std::unique_ptr specializations for SDL types
|
5 years ago |
Epifanov Ivan
|
fde936195c
|
Use custom IME handler on Vita (#1442)
|
5 years ago |
Gleb Mazovetskiy
|
eeccf6b5d6
|
Fix MSVC build with -DNONET=1
Not sure why this worked on Linux without this stub
|
5 years ago |
Gleb Mazovetskiy
|
08d04d068d
|
CMake: Link libzt to ${BIN_TARGET}
BIN_TARGET is devilutionx by default but is devilutionx.elf on Switch and 3DS
|
5 years ago |