7645 Commits (4db65d94de34c9f8fa6bc3510ce2d8ca80026fa9)

Author SHA1 Message Date
obligaron 7a1f962e33 Settingsmenu: Create submenus for each category 3 years ago
staphen 0c4015869c Remove unused _mdir variable from monster deltas 3 years ago
ephphatha 9da76e0003 Update CheckReflect to return applied damage 3 years ago
KPhoenix a22389613d Remove No Monster Heal from Fire Arrows 3 years ago
Trihedraf 42e502e108 Add key for using potions from belt 3 years ago
obligaron 9948bc3477 Multiplayer: Fix Poisoned Water Supply purify 3 years ago
obligaron a935066180 Multiplayer: Enable Halls of the Blind Quest 3 years ago
Gleb Mazovetskiy 56cd425396 Fix switching locale from English 3 years ago
qndel efaf334965 typos and code cleanup 3 years ago
KPhoenix 75d785a5f0 Bugfix: AnimationInfo integer division by 0 3 years ago
Gleb Mazovetskiy 4f9e9e04b1 Fix ConsumeScroll 3 years ago
obligaron 0c3b434d76 Make debug command restart compatible with multiplayer 3 years ago
Gleb Mazovetskiy 624589b3ec Fix cursor glitch after playing an in-game movie 3 years ago
Gleb Mazovetskiy bf2e6cd262 Fix disappearing portal 3 years ago
obligaron 5b11dfa2ed Fix preview frame shown fragment overflow 3 years ago
Gleb Mazovetskiy 36c4a89f3e Clean up a few position types 3 years ago
Gleb Mazovetskiy fab6f362c3 Point: Avoid construction in distance functions 3 years ago
Gleb Mazovetskiy 6654a26345 IsPlayerMinion: Faster check 3 years ago
Gleb Mazovetskiy 3910c2e56a UpdateEnemy: Swap the M_Talker check 3 years ago
Gleb Mazovetskiy 4b5c853896 Use fold expressions for IsAny/NoneOf on C++17 3 years ago
Gleb Mazovetskiy ca69237d59 Big-endian support for multiplayer 3 years ago
Gleb Mazovetskiy 9b1ff3d50b demomode.cpp: Fix creating a bogus event 3 years ago
Gleb Mazovetskiy ef4a547954 msg.cpp: Log received commands debug define 3 years ago
Gleb Mazovetskiy 45757856c1 DemoMode: Add a debug define to log events 3 years ago
obligaron b3a9968c90 Timedemo: Support switching player equipment 3 years ago
obligaron 5180bd02b4 Timedemo: don't update ProgressToNextGameTick in pause menu 3 years ago
obligaron 028f630848 Timedemo: don't play and record messages in loading screens 3 years ago
obligaron 6e08ad658f Timedemo: represent game tick progress as uint8_t 3 years ago
obligaron 79f423191c Introduce GetItemIndexForDroppableItem 3 years ago
obligaron 75a81c6f11 Change RndVendorItem to ItemData 3 years ago
Gleb Mazovetskiy f4b8edb5dc Surface.pitch(): int -> uint16_t 3 years ago
Gleb Mazovetskiy e06ca9a016 dun_render: Remove unused argument from RenderTile 3 years ago
staphen 99a1230ee6 Reintroduce code to burn random number when spawning pinned books in Adria's shop 3 years ago
Gleb Mazovetskiy 56f94c7471 Add a `--lang` command line argument 3 years ago
Gleb Mazovetskiy c7338f2f48 language.cpp: Load whole translations file if MPQ 3 years ago
Gleb Mazovetskiy aa9c0f9401 language.cpp: Minor cleanups 3 years ago
Gleb Mazovetskiy 9a1587060d Use real `CalculateSoundPosition` with NOSOUND 3 years ago
Gleb Mazovetskiy cffb2566df Fix timedemo on SDL1 3 years ago
Gleb Mazovetskiy 09d7f99c32 Optimize IsTileSafe 3 years ago
Gleb Mazovetskiy aa2f88e5f6 Remove software cursor state for hardware cursor 3 years ago
Gleb Mazovetskiy cea6a01de7 More item packing fix on big-endian 3 years ago
Anders Jenbo a0ee51183b Correctly initialize the control pannel in headless mode 3 years ago
Anders Jenbo f9c785335f Correct default bookMessage 3 years ago
staphen ce413ec4a6 Round to the nearest integer when computing missile coordinates 3 years ago
Gleb Mazovetskiy 38e37e0d53 Fix warnings/errors with `-funsigned-char` 3 years ago
Gleb Mazovetskiy 1addfc9e54 dun_render: Deduplicate trapezoid upper half 3 years ago
Gleb Mazovetskiy 63a042d0e3 dun_render: Simplify non-masked primitives 3 years ago
Gleb Mazovetskiy 55d25fd079 dun_render: Swap32LE the data offset 3 years ago
staphen b66b6c611b Produce multiple controller button events for SDL_JOYHATMOTION events 3 years ago
Gleb Mazovetskiy 79b330825d dun_render: Avoid `Invalid` tile type 3 years ago