20 Commits (4db65d94de34c9f8fa6bc3510ce2d8ca80026fa9)

Author SHA1 Message Date
Gleb Mazovetskiy 759ca7f055 `WorldTileRectangle/Size` 3 years ago
ephphatha 22adb0a93f Use counter to track number of candidates considered in TFit_Obj5 4 years ago
obligaron 9ee325e537 TFit_Obj5: Fix theme room generation when only last skipped candidate was valid 4 years ago
ephphatha 29f65a92bb Return direct from switch in all cases of CheckThemeReqs 4 years ago
ephphatha 9c245f8ec4 Expand anonymous namespace in themes.cpp 4 years ago
ephphatha 08acd4aac0 Tidy up T_FitObj5 4 years ago
ephphatha 6656c74842 Use 0 as a default for non-random object placement tests 4 years ago
ephphatha cdcccef47a Return pointer from AddObject 4 years ago
Andrew James 2786a65e7b
Tidy up ActivateSkeleton and take monster by reference (#5080) 4 years ago
Gleb Mazovetskiy 33ac2cca8e ♻️ Make Monster counters `size_t` 4 years ago
ephphatha 7df7b6fa54 Address warning for comparing signed and unsigned values 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
ephphatha 7bda8dcc9a Include coin flips from room gen cleanup 4 years ago
ephphatha 420a248e0c Use FlipCoin for most uses of GenerateRnd with variable frequency 4 years ago
Cesar Canassa de971c6a8b
♻️ Refactor AddMonster to return a monster pointer (#4894) 4 years ago
Gleb Mazovetskiy 72660d9189
Migrate snprintf to fmt (#4845) 4 years ago
Mikołaj Piróg 7cab074aa5
Correct members' names in monster.h (#4850) 4 years ago
Anders Jenbo 72656b3011 Move path and palette to the engine folder 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
Anders Jenbo 860bd1cebf Operate directly on SOL data 4 years ago
Anders Jenbo f64fe57fbe Do not process theme rooms for Nest and Crypt 4 years ago
Anders Jenbo 52b8221460 [vanilla] Correct number of monster in libraries 4 years ago
Anders Jenbo 0645d9b2a1 Correct missing hellfire level mapping in leveltype 4 years ago
ephphatha 8a0f81ec12 Pass regionId to TFit_Obj3 to extract reference to themes global 4 years ago
ephphatha 3e991fc9a8 Use Point/range iterator in CheckThemeObj3 4 years ago
ephphatha a0019d289d Use Point based object lookups in themes.cpp 4 years ago
Andrew James 796e2813cf
Use scoped enums for DungeonFlags/BFLAG (#3135) 4 years ago
Anders Jenbo 294b583dbe Clean up Theme_Treasure 4 years ago
qndel 5656714ea9 fix 0 gold piles 4 years ago
Juliano Leal Goncalves 379a27b64a ♻️ Convert 'ItemType' enum to enum class 5 years ago
ephphatha b12de6fe12 Use scoped enum for Direction 5 years ago
Robin Eklind 82133085fc themes: add BUGFIX for Theme_Treasure 5 years ago
Siddharth singh chouhan 6a8812c468
Move documentation from themes.cpp to themes.h 5 years ago
BC Ko 40c804c0ba Replace QuestStatus() with IsAvailable() in QuestStruct 5 years ago
Anders Jenbo 9264ad4b89 Use IsTileNotSolid() in place of !nSolidTable[dPiece[][]] 5 years ago
ephphatha 19ae61811f Refactor AddObject to take Point instead of int x/y 5 years ago
Anders Jenbo 903d4bd2e1 Scope all for loops 5 years ago
Anders Jenbo 467b74dc06 Rename object globals 5 years ago
Anders Jenbo c8870dbd1f Rename item globals 5 years ago
Anders Jenbo 07ad083fda Rename monster globals 5 years ago
Anders Jenbo bc59218d0d More clang-tidy/Android Studio cleanups 5 years ago
Anders Jenbo 0f2ad469ea ♻️Clean up variable initialization 5 years ago
ephphatha 357f6f1dc3 Move RNG functions to their own header/source files 5 years ago
Anders Jenbo d8fa29c972 Clean up more implicit bool conversion 5 years ago
Juliano Leal Goncalves 4668a526eb ♻️ Leverage 'Point' struct on monster functions (#2056) 5 years ago
Juliano Leal Goncalves d55cd99dd5 🚚 Rename 'direction' enum to 'Direction' 5 years ago
Anders Jenbo 9e2206a673 Format code 5 years ago
Vladimir Olteanu 0c7c71d579
Cleanup of items.cpp (#1967) 5 years ago
Anders Jenbo 34744c068f ♻️Consitantly use %i and not %d 5 years ago
Anders Jenbo 2bd13451a1 ♻️Apply point positioning to all remaning entities 5 years ago