536 Commits (481f15ded55e731313158ee4ec683166f2fed109)

Author SHA1 Message Date
Anders Jenbo 6d28810dc7 Change infostr from char[128] to std::string 4 years ago
Andrew James 4ff83431d2
Remove the use of HoldItem in AutoGetItem (#4178) 4 years ago
obligaron 92993ad039
Ctrl+click stash item swap: if there is no room left, don't drop the item on the ground 4 years ago
obligaron b495cabeb5 Allow to swap items with ctrl+click between inventory and stash 4 years ago
obligaron 05658de4e9 Make GetInventorySize public 4 years ago
Anders Jenbo be57d62684 Use UTF8 aware string copying 4 years ago
Anders Jenbo 718c46e7fe Remove use of tempstr 4 years ago
obligaron 2617332a41 Allow only one gold input panel to be open 4 years ago
Anders Jenbo a48f89007d Implement stash 4 years ago
ephphatha ca1ec8548f Move GoldAutoPlaceInInventorySlot to anonymous namespace 4 years ago
ephphatha f5da32a21c Don't assume holdItem when auto-placing gold 4 years ago
Andrew James f64d17bfa9
Initial clean up of code related to creating items (#2943) 4 years ago
Gleb Mazovetskiy 7fede6c4cb Clean up owned/unowned CelSprite ambiguity 4 years ago
qndel be0845f41d barb 2h cleanup 4 years ago
staphen 331072cdcf Persist the placed item in AutoPlaceItemInInventorySlot() 4 years ago
ephphatha eeb9ac3303 Sync dropped items if another player triggers an action on the current level 4 years ago
ephphatha db1d776539 Deduplicate PItem and DItem 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
ephphatha 77a783098d Use ObjectAtPosition when checking if an item can be dropped 4 years ago
ephphatha e633d7ff1e Restrict dropping items to adjacent tiles 4 years ago
Anders Jenbo 6d346c7e18
Use std::string in PrintItemPower 4 years ago
ephphatha bda0a0624b Replace some usages of Item.statFlag 4 years ago
Andrew James a1a64ef32e fix negated check in SyncGetItem 4 years ago
obligaron ff5de056fa
Add all (boolean) Game Settings to Settingsmenu (#3616) 4 years ago
Gleb Mazovetskiy c57644970f Move `UiFlags` and `UiPanels` into their own files 4 years ago
Andrew James 4a940b1b07
Remove uses of Items[] as a temporary for other Item variables (#2924) 4 years ago
Gleb Mazovetskiy 7e1fea6f76 clang-format all files in {Source,test}/ 4 years ago
obligaron cb6d49e697 Add OptionEntry Item Pickup Sound 4 years ago
obligaron 82b86d9042 Add OptionEntry Auto Equip Sound 4 years ago
ephphatha 18658f6a42 Remove duplicate argument to DeleteItem 4 years ago
ephphatha baa1cd65c5 Make FindGetItem return an index into ActiveItems 4 years ago
ephphatha 1d560601f2 Remove duplicated argument to InvGetItem 4 years ago
obligaron 677303cba9
Reduce use of view globals in game menu 4 years ago
Gleb Mazovetskiy b8affd5fe5 Fix a few build warnings 4 years ago
Anders Jenbo 56170b3372 Clean up id normalization 4 years ago
ephphatha 335b0b9349 Use crawl table based search for item checks 4 years ago
joewis 9cd6f206ad
Disable shift-clicking of items you don't have stats to wear 4 years ago
Gleb Mazovetskiy 64a88343e8 Refactor: Use item iterators in 7 more places 4 years ago
obligaron 2158faadab Use SDL_StartTextInput for gold drop dialog 4 years ago
obligaron 98ecd0ecc5 Introduce CloseGoldDrop 4 years ago
Joerg Wissen a274c6eab4 Swap weapons between body and inventory with shift-click 4 years ago
obligaron f142b63664 Disallow to swap gear while not standing/walking. 4 years ago
Joerg Wissen 4e7d6b8f9e
Optional feature to auto-refill belt from inventory (#983) 4 years ago
Bernd Stellwag fcc0266703
Add new option to enable/disable item pickup sounds 4 years ago
staphen ab13fba13f Use Rune Bomb or Cathedral Map to open Hive or Crypt 4 years ago
staphen ee23f41e0c Enable opening Hive and Crypt using gamepad 4 years ago
Bernd Stellwag f1a0aa3b49
Replace broken link with @see annotation to text representation of the linked image 4 years ago
Yuri Pourre 7d74336e6b Enhance ctrl + drop 5 years ago
ephphatha 4198a19787 Remove debug assert after picking up an item 5 years ago
Anders Jenbo 31ba8e2bc6 Validate additional network messages 5 years ago