94 Commits (2b15eb8d034948c95bd429bfbe12de98f9aec501)

Author SHA1 Message Date
Gleb Mazovetskiy 3ea4996367 Add a basic Quake-style console 2 years ago
Gleb Mazovetskiy de6eac137b Split up lua bindings a bit 2 years ago
Gleb Mazovetskiy e5881688f4 `text_render`: Replace optional args with struct 2 years ago
Gleb Mazovetskiy 09ab58343c Migrate gold drop/withdrawal to `text_input` 2 years ago
Gleb Mazovetskiy 5b62bf7eec Lua improvements 2 years ago
Gleb Mazovetskiy 88bbf4f913 Improve DiabloMsg handling 2 years ago
Gleb Mazovetskiy d1d27c8368 Rename error -> diablo_msg 2 years ago
Gleb Mazovetskiy 14e32bd8f3 `DrawDungeon`: Remove `dRendered` check 3 years ago
Gleb Mazovetskiy 4c87f335ac `DrawDungeon`: Move checks out of `DrawObject/Item` 3 years ago
Gleb Mazovetskiy e5c426c315 Make `IsWall` easier for the compiler to inline 3 years ago
Gleb Mazovetskiy 62e9aa0448 `MissilePosition`: Use `WorldTilePosition` 3 years ago
Gleb Mazovetskiy 5355146d51 Use structured bindings 3 years ago
Stephen C. Wills 45dbe6aa61
Shift software cursor graphic and remove special casing (#6512) 3 years ago
Gleb Mazovetskiy ba4def9382 Use utils/algorithm/container.hpp in more places 3 years ago
Gleb Mazovetskiy 26f42520fa Fix unused variable warnings 3 years ago
Gleb Mazovetskiy 8c1a847f41 Remove utils/stdcompat/string_view.hpp 3 years ago
Gleb Mazovetskiy 62d067b653 Remove utils/stdcompat/abs.hpp 3 years ago
obligaron d5642daeb4 Introduce GetScreenPosition 3 years ago
obligaron 578ce01432 Introduce Towner/Player/Object/Item/Monster::currentSprite/getRenderingOffset 3 years ago
DakkJaniels ad19caf667 Move hp/mana display and item graphics to gameplay options 3 years ago
qndel c362808165
debug path command (#6101) 3 years ago
qndel 3500dc1861 code cleanup 3 years ago
Gleb Mazovetskiy 4fa3732526 Add missing <cstdint> includes 3 years ago
Anders Jenbo 6998906b32 Hellfire: let light affect the player 3 years ago
Anders Jenbo ec9d1b5550 Rename _oLight to applyLighting 3 years ago
Gleb Mazovetskiy 8408743eed Draw item labels before the monster health bar 3 years ago
obligaron 36ecc50fcb Always use infravision in Arenas 3 years ago
KPhoenix a1fbf5253f `enum talk_id` -> `enum class TalkID` 3 years ago
Gleb Mazovetskiy 98294e0ad5 Optimize `MissileData`: 32 bytes -> 24 3 years ago
Gleb Mazovetskiy 0a6a8e8aa0 Clean up missile data access 3 years ago
KPhoenix 7947b99511 Implement new enum class 3 years ago
Gleb Mazovetskiy 1788d2f8ec Remove miniwin 3 years ago
staphen dd6ce177f7 Derive viewport geometry from player position 3 years ago
Gleb Mazovetskiy 527e876fff Disable item labels when in store 3 years ago
Anders Jenbo c99f7cf644
Floating numbers (#5639) 3 years ago
KPhoenix 8db521727d
`enum missile_id` -> `enum class MissileID` 3 years ago
Anders Jenbo bb2463862c Use Position in AddItemToLabelQueue() 3 years ago
Anders Jenbo a29fc3a074 Correct casing for Player::isWalking() 3 years ago
Gleb Mazovetskiy e06ca9a016 dun_render: Remove unused argument from RenderTile 3 years ago
Gleb Mazovetskiy aa2f88e5f6 Remove software cursor state for hardware cursor 3 years ago
Gleb Mazovetskiy 79b330825d dun_render: Avoid `Invalid` tile type 3 years ago
Gleb Mazovetskiy 44ed0296d8 dun_render: Overhaul mask handling 3 years ago
Gleb Mazovetskiy 5024bc0f07 Show FPS up to 1 decimal point 3 years ago
Gleb Mazovetskiy aca4aae3c1 dun_render: Remove the use of `LightTableIndex` 3 years ago
Gleb Mazovetskiy 3afef6299f Level renderer: Remove `cel_transparency/foliage_active` globals 3 years ago
Gleb Mazovetskiy 1293dfb86d Level renderer: Remove `level_piece_id` global 3 years ago
Gleb Mazovetskiy c616e0d6d2 Level renderer: Remove `arch_draw_type` global 3 years ago
Gleb Mazovetskiy 69c429bb68 Level renderer: Remove `level_cel_block` global 3 years ago
Gleb Mazovetskiy a7324a15c0 Item labels: Clip to viewport 3 years ago
Gleb Mazovetskiy 4c0b43508a DoBlitScreen: Fix update rects 3 years ago