544 Commits (2759eb130b490ff9fffe0d2376c5f59dcdb3f02f)

Author SHA1 Message Date
qndel a6ebc506a0 refresh stats when sending an item to stash by ctrl + click 4 years ago
staphen 33338115f6 Don't use HoldItem in CMD_PUTITEM handler 4 years ago
staphen 6a30cd3950 Add gamepad support for stash 4 years ago
staphen 82f53c53b0 Fix shift-click equipment swapping network messages 4 years ago
staphen 822a0cd22a Fix auto-equip network messages 4 years ago
Anders Jenbo e2fef44c9f Close gold withdraw when closing stash 4 years ago
ephphatha 4bbc2e56a0 Restore position of dropped note when recombining fragments 4 years ago
Anders Jenbo 1ba817ca53
Unify gold handling (withdraw any amount from stash) 4 years ago
Anders Jenbo 6d28810dc7 Change infostr from char[128] to std::string 4 years ago
Andrew James 4ff83431d2
Remove the use of HoldItem in AutoGetItem (#4178) 4 years ago
obligaron 92993ad039
Ctrl+click stash item swap: if there is no room left, don't drop the item on the ground 4 years ago
obligaron b495cabeb5 Allow to swap items with ctrl+click between inventory and stash 4 years ago
obligaron 05658de4e9 Make GetInventorySize public 4 years ago
Anders Jenbo be57d62684 Use UTF8 aware string copying 4 years ago
Anders Jenbo 718c46e7fe Remove use of tempstr 4 years ago
obligaron 2617332a41 Allow only one gold input panel to be open 4 years ago
Anders Jenbo a48f89007d Implement stash 4 years ago
ephphatha ca1ec8548f Move GoldAutoPlaceInInventorySlot to anonymous namespace 4 years ago
ephphatha f5da32a21c Don't assume holdItem when auto-placing gold 4 years ago
Andrew James f64d17bfa9
Initial clean up of code related to creating items (#2943) 4 years ago
Gleb Mazovetskiy 7fede6c4cb Clean up owned/unowned CelSprite ambiguity 4 years ago
qndel be0845f41d barb 2h cleanup 4 years ago
staphen 331072cdcf Persist the placed item in AutoPlaceItemInInventorySlot() 4 years ago
ephphatha eeb9ac3303 Sync dropped items if another player triggers an action on the current level 4 years ago
ephphatha db1d776539 Deduplicate PItem and DItem 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
ephphatha 77a783098d Use ObjectAtPosition when checking if an item can be dropped 4 years ago
ephphatha e633d7ff1e Restrict dropping items to adjacent tiles 4 years ago
Anders Jenbo 6d346c7e18
Use std::string in PrintItemPower 4 years ago
ephphatha bda0a0624b Replace some usages of Item.statFlag 4 years ago
Andrew James a1a64ef32e fix negated check in SyncGetItem 4 years ago
obligaron ff5de056fa
Add all (boolean) Game Settings to Settingsmenu (#3616) 4 years ago
Gleb Mazovetskiy c57644970f Move `UiFlags` and `UiPanels` into their own files 4 years ago
Andrew James 4a940b1b07
Remove uses of Items[] as a temporary for other Item variables (#2924) 4 years ago
Gleb Mazovetskiy 7e1fea6f76 clang-format all files in {Source,test}/ 4 years ago
obligaron cb6d49e697 Add OptionEntry Item Pickup Sound 4 years ago
obligaron 82b86d9042 Add OptionEntry Auto Equip Sound 4 years ago
ephphatha 18658f6a42 Remove duplicate argument to DeleteItem 4 years ago
ephphatha baa1cd65c5 Make FindGetItem return an index into ActiveItems 4 years ago
ephphatha 1d560601f2 Remove duplicated argument to InvGetItem 4 years ago
obligaron 677303cba9
Reduce use of view globals in game menu 4 years ago
Gleb Mazovetskiy b8affd5fe5 Fix a few build warnings 4 years ago
Anders Jenbo 56170b3372 Clean up id normalization 4 years ago
ephphatha 335b0b9349 Use crawl table based search for item checks 4 years ago
joewis 9cd6f206ad
Disable shift-clicking of items you don't have stats to wear 4 years ago
Gleb Mazovetskiy 64a88343e8 Refactor: Use item iterators in 7 more places 4 years ago
obligaron 2158faadab Use SDL_StartTextInput for gold drop dialog 4 years ago
obligaron 98ecd0ecc5 Introduce CloseGoldDrop 4 years ago
Joerg Wissen a274c6eab4 Swap weapons between body and inventory with shift-click 4 years ago
obligaron f142b63664 Disallow to swap gear while not standing/walking. 4 years ago