871 Commits (24e53bc883c800b30cd044ec5f5c365efd525ce6)

Author SHA1 Message Date
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a7651f15d9 Extract `HeadlessMode` from `diablo.h` 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Andrew James 1412e25eff
Allow for item drop rates up to 255 (#7533) 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
Anders Jenbo e949f41d83 Clean up selection type 2 years ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
Gleb Mazovetskiy 90732aa7be Migrate objdat.cpp data to TSV 2 years ago
matheusgomes28 7848ab731e
Splitting CheckInvPaste() into smaller functions (#6984) 2 years ago
Eric Robinson a4d8aea921
Clean up: AddShrine() [Second attempt] (#7094) 2 years ago
Eric Robinson 0ac30d101d
Refactor TileHasAny() (#7085) 2 years ago
staphen 9e682afe13 Rename glSeedTbl 2 years ago
staphen 8603696538 Avoid the use of SetRndSeed() in AddStoryBook() 2 years ago
staphen 706bc43f13 Isolate shrine RNG from global RNG state 2 years ago
obligaron 7c1688ba5b Fix MSVC warnings in objects.cpp 2 years ago
obligaron b42b72221f Use PlayerAtPosition at more places 2 years ago
Anders Jenbo 34adaa66e7 Fix object layer height when loading in set levels 2 years ago
obligaron 42e1b82a91 Use GetDunSize in loops 2 years ago
obligaron 79a43dc1de Introduce AddMissile overloads specific for player and monster 2 years ago
Anders Jenbo bb2e189327 Convert _sfx_id in to class enum 2 years ago
Gleb Mazovetskiy 09ab58343c Migrate gold drop/withdrawal to `text_input` 2 years ago
qndel ad3a20692c add trap sound to trapped chests 2 years ago
Gleb Mazovetskiy 88bbf4f913 Improve DiabloMsg handling 2 years ago
Gleb Mazovetskiy d1d27c8368 Rename error -> diablo_msg 2 years ago
Vinícius Ferrão 2644ec73af
Add Crippling Shrines from Hellfire (#6273) 3 years ago
Gleb Mazovetskiy 5355146d51 Use structured bindings 3 years ago
ephphatha 8ed451b051 Move AddPlrExperience to class member function of Player 3 years ago
ephphatha da76e131e4 Add getter/setter for character levels to ensure _pNextExper stays synced 3 years ago
Gleb Mazovetskiy 9ae72f0269 Remove `PointsInRectangle` factory functions 3 years ago
Gleb Mazovetskiy ba4def9382 Use utils/algorithm/container.hpp in more places 3 years ago
Gleb Mazovetskiy 8c1a847f41 Remove utils/stdcompat/string_view.hpp 3 years ago
Gleb Mazovetskiy 62d067b653 Remove utils/stdcompat/abs.hpp 3 years ago
Gleb Mazovetskiy 703f3c2e6b Clean up `IsAreaOk` 3 years ago
staphen 98927e7a6e Sync potion drops from Divine shrine 3 years ago
Anders Jenbo 28b26da7fa Fix spawning shrines on custom levels 3 years ago
qndel 384a303afa add IsAreaOk function instead of multiple manual checks 3 years ago
KPhoenix 9dcf264d65 Fix Book requirements not updating from Objects #2 3 years ago
Eric Robinson 5ebedafd83
Fix Book requirements not updating from Objects (#6316) 3 years ago
Anders Jenbo 13e3217578
Only play the dialogs for the initating player (#6173) 3 years ago
obligaron c8f1804d04
Spawn Optic Amulet and Arkaine's Valor always at the same tile (#6167) 3 years ago
qndel 5e47dd57db refresh staff after using stone shrine 3 years ago
obligaron d2cf2083a2 Sync Na-Krul Quest 3 years ago
obligaron d055aa5cbd Sync break crux correctly 3 years ago
ephphatha 3bbb80d849 Introduce temporary function to advance the global rng state and discard results 3 years ago
staphen 9c3b005c2c Sync multiplayer door state in ObjChangeMap 3 years ago
Stephen C. Wills acae4d0ee9
Fix state of doors after ObjChangeMapResync (#6085) 3 years ago
staphen defc52f9a4 Fixes for book lever synchronization 3 years ago
obligaron bf86114ec3 Sync learned/changed spells 3 years ago
Anders Jenbo 124cc71800 Update realtime lighting when static lights are changed 3 years ago