256 Commits (w98-profile)

Author SHA1 Message Date
Anders Jenbo 098e9a34ca Poormans profiler 3 years ago
Eric Robinson d63fa514ab
Automap: Pentagram (#6606) 3 years ago
Gleb Mazovetskiy b83637add8 Use a C array for transparency LUT for debug perf 3 years ago
Gleb Mazovetskiy b64ee0e190 Use `if constexpr` in clx/dun_render 3 years ago
Gleb Mazovetskiy 62e9aa0448 `MissilePosition`: Use `WorldTilePosition` 3 years ago
Gleb Mazovetskiy 5355146d51 Use structured bindings 3 years ago
Stephen C. Wills 45dbe6aa61
Shift software cursor graphic and remove special casing (#6512) 3 years ago
Gleb Mazovetskiy ba4def9382 Use utils/algorithm/container.hpp in more places 3 years ago
Gleb Mazovetskiy cbf51cd5ab `DrawStringFormatArg`: Use `std::variant` 3 years ago
Gleb Mazovetskiy 26f42520fa Fix unused variable warnings 3 years ago
Gleb Mazovetskiy 8c1a847f41 Remove utils/stdcompat/string_view.hpp 3 years ago
Gleb Mazovetskiy c19bfe87fa Remove utils/stdcompat/algorithm.hpp 3 years ago
Gleb Mazovetskiy 14540164a7 Remove utils/stdcompat/optional.hpp 3 years ago
Gleb Mazovetskiy 62d067b653 Remove utils/stdcompat/abs.hpp 3 years ago
obligaron f59e3aaffb Introduce IsPointWithinClx 3 years ago
obligaron d5642daeb4 Introduce GetScreenPosition 3 years ago
obligaron 578ce01432 Introduce Towner/Player/Object/Item/Monster::currentSprite/getRenderingOffset 3 years ago
Gleb Mazovetskiy 7a5e5f73e6 Support language-specific font variants 3 years ago
Gleb Mazovetskiy 8101e2c0ba Add `c_any_of` and friends 3 years ago
Gleb Mazovetskiy d6b7949dab Fonts: Use pre-cropped CLX sprites 3 years ago
DakkJaniels ad19caf667 Move hp/mana display and item graphics to gameplay options 3 years ago
Gleb Mazovetskiy d8cd147ac7 Re-encode CL2 on load 3 years ago
Gleb Mazovetskiy 14ce84b056 Fix CLX outline clipped rendering on the right 3 years ago
Anders Jenbo e8910bb3d7 Do not crash on missing fonts 3 years ago
qndel c362808165
debug path command (#6101) 3 years ago
Anders Jenbo 1d90730b0a Correct use of local instead of global lightTableIndex 3 years ago
qndel 3500dc1861 code cleanup 3 years ago
Gleb Mazovetskiy 5bf0b8bc96 Add more missing <cstdint> includes 3 years ago
Gleb Mazovetskiy 4fa3732526 Add missing <cstdint> includes 3 years ago
Anders Jenbo 6998906b32 Hellfire: let light affect the player 3 years ago
qndel 731ad1ada5
use std::rotate (#6019) 3 years ago
Anders Jenbo dc2d97c112 Split lighting shades from trn tables 3 years ago
Anders Jenbo ec9d1b5550 Rename _oLight to applyLighting 3 years ago
Gleb Mazovetskiy ac0627f029 Add a debug function that describes a CLX 3 years ago
Gleb Mazovetskiy 8408743eed Draw item labels before the monster health bar 3 years ago
Gleb Mazovetskiy 3f0d089928 Blitter: Minor optimization 3 years ago
Gleb Mazovetskiy e81f8affba Fix rendering issues introduced by #5913 3 years ago
Gleb Mazovetskiy 774993c6d0 dun_renderer: Avoid calling 0-width `Blit*` 3 years ago
Gleb Mazovetskiy 397529bf0f Rendering: Unify and optimize pixel blitters 3 years ago
obligaron 36ecc50fcb Always use infravision in Arenas 3 years ago
Gleb Mazovetskiy 957bd03b98 Remove `FMT_COMPILE` in "cold" places 3 years ago
Gleb Mazovetskiy f7580f188c Fix multiline `DrawStringWithColors` alignment 3 years ago
KPhoenix a1fbf5253f `enum talk_id` -> `enum class TalkID` 3 years ago
Gleb Mazovetskiy 98294e0ad5 Optimize `MissileData`: 32 bytes -> 24 3 years ago
Gleb Mazovetskiy 0a6a8e8aa0 Clean up missile data access 3 years ago
KPhoenix 7947b99511 Implement new enum class 3 years ago
Gleb Mazovetskiy 1788d2f8ec Remove miniwin 3 years ago
staphen dd6ce177f7 Derive viewport geometry from player position 3 years ago
Gleb Mazovetskiy 527e876fff Disable item labels when in store 3 years ago
Anders Jenbo c99f7cf644
Floating numbers (#5639) 3 years ago