92 Commits (test)

Author SHA1 Message Date
staphen 6b422d2c5a Apply CopyUtf8() to SelheroCatToName() 4 years ago
Bubio 9574fb30fe
FIX: Selecting Quit Game opens into the Support menu #4334 4 years ago
Gleb Mazovetskiy 79c7eee10a Mouse/Gamepad fixes 4 years ago
Gleb Mazovetskiy 543f988cc3 Fix hardware cursor initialization 4 years ago
ephphatha f9ce2108f6 Use string_view for switch keyboard input 4 years ago
staphen df830f6495 Save settings before leaving the settings menu 4 years ago
staphen e0a3c553b4 Add window focus logic for SDL1 4 years ago
staphen 470c8c47f4 Force unpause when window focus gained in UI menus 4 years ago
obligaron 1fc40aa211 DiabloUI: Fix Handling of UiFlags::NeedsNextElement 4 years ago
Anders Jenbo b0252b3339 Make Gamepad cursor independant of hardware mouse 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
ephphatha 1abc617e1a Consistently trigger menu/movie transitions on mouse up instead of down 4 years ago
Bubio d1315e934a Fixed issue #3788 4 years ago
staphen 74a77666b9 Improve behavior of ToControllerButtonEvent() 4 years ago
obligaron 18fb40ee32 Settingsmenu: Implement KeyInput 4 years ago
staphen af59f7e254 Update fullscreen option in settings menu after Alt+Enter 4 years ago
Anders Jenbo cf9b5ae79d Split up graphics settings initializers 4 years ago
Adam Heinermann 1484b4d8cf
Implement Discord rich presence (#3711) 4 years ago
Gleb Mazovetskiy 401d0ff33f DiabloUI: Handle mouse wheel in SDL 1.2 4 years ago
obligaron 467ed9dd9d Fix page down/up don't wrap in settingsmenu 4 years ago
Andrew James 5046b1288d
Apply clang-tidy configuration to (some of) ui_item.h (#3719) 4 years ago
obligaron 8a235186f2 Settingsmenu: Clean up UI-Resources before switching options that require RecreateUI 4 years ago
obligaron b5ab9758d0 Replace gbSpawned with gbIsSpawn 4 years ago
obligaron 721e05d5e0 Add DrawStringWithColors support to UiListItem 4 years ago
obligaron 78c0ec1f49
Pass viewportSize to UiList constructor and calculate height from it 4 years ago
Gleb Mazovetskiy 7e1fea6f76 clang-format all files in {Source,test}/ 4 years ago
obligaron 55dea2e39e Introduce UiFlags::NeedsNextElement 4 years ago
obligaron 5b43d047c6 UiListItem support disabled elements 4 years ago
obligaron 918122ecb1 UiListItem can have individual UiFlags 4 years ago
obligaron adfdb1e54f Refactored UiList ViewPort Logic 4 years ago
Anders Jenbo 799f1763af Performce UTF8 aware limited string copies 4 years ago
Gleb Mazovetskiy b8affd5fe5 Fix a few build warnings 4 years ago
Gleb Mazovetskiy e9a9daa794 DrawString: Stop allocating 4 years ago
Gleb Mazovetskiy 3d308983a8 Migrate to libmpq 4 years ago
Anders Jenbo fdd5d2c0d6 Make start screen behave more in line with other similar menus 4 years ago
Anders Jenbo 73e749f491 Adjust dialog font metrics 4 years ago
staphen ffbbcc6d62 Support unencrypted multiplayer games with no password 4 years ago
Anders Jenbo 16ef261270 [touch] Do not require double clicks when using touch 4 years ago
obligaron 95b7380ae9 Startup game (diablo or hellfire) can be selected. 4 years ago
obligaron 8dc1829ac0 Remember last selected hero 5 years ago
Anders Jenbo 4dd8b121ec Replace TTF with PCX font 5 years ago
Anders Jenbo 70cff81547 Implement backspace for UTF-8 strings 5 years ago
Anders Jenbo 7959b04573 SDL1 Unicode input support 5 years ago
Anders Jenbo 704a04ae4d Add support for Unicode fonts 5 years ago
Anders Jenbo 7771a08d03 Translatable mainpanel 5 years ago
Anders Jenbo fa3499432f Update game font 5 years ago
Vladimir Olteanu d4d89077cd Don't free PalSurface when it was obtained from SDL_GetVideoSurface 5 years ago
Vladimir Olteanu aab7bf6e91 Make Palette a unique ptr 5 years ago
Anders Jenbo 7169882b1f Implement new font rendering 5 years ago
Anders Jenbo 7cb73a6717 Minimize impact of NOSOUND 5 years ago