214 Commits (player-max)

Author SHA1 Message Date
Gleb Mazovetskiy 4fa3732526 Add missing <cstdint> includes 3 years ago
Gleb Mazovetskiy 1788d2f8ec Remove miniwin 3 years ago
staphen e67e4934cc Add padmapper for gamepad customization 3 years ago
Gleb Mazovetskiy 41f43ea3f5 Support unpacked MPQs from devilutionx-mpq-tools 3 years ago
Gleb Mazovetskiy 890295b6d3 In-game menu: Fix slider click handling 4 years ago
Gleb Mazovetskiy 6327e713e0 Lowercase all file paths 4 years ago
Gleb Mazovetskiy 961866e1c4 CLX: A new graphics format 4 years ago
Gleb Mazovetskiy 8ca71272b8 Load all CEL as CL2 4 years ago
Gleb Mazovetskiy a4ac41cece Replace `DVL_VK` virtual key codes with `SDLK` 4 years ago
Anders Jenbo ac2bf9aaac Limit what gets called in headless mode 4 years ago
Anders Jenbo 3ae834148a Split event handeling from general miniwin features 4 years ago
Anders Jenbo 2d21fc372e Remove more miniwin code 4 years ago
Gleb Mazovetskiy d152d2c0fb Add OptionalOwnedCelSprite 4 years ago
Gleb Mazovetskiy 8e9c9e0238 Reduced the size of `OwnedCelSprite*` by 8 bytes 4 years ago
Anders Jenbo 1203514383 Clean up use of currlevel 4 years ago
obligaron d86c4e5d84 Introduce GetUIRectangle() to distinguish between UI and main panel 4 years ago
Gleb Mazovetskiy a66ca44695 Zero-based frame indexing 4 years ago
Gleb Mazovetskiy 7fede6c4cb Clean up owned/unowned CelSprite ambiguity 4 years ago
staphen df830f6495 Save settings before leaving the settings menu 4 years ago
Gleb Mazovetskiy c57644970f Move `UiFlags` and `UiPanels` into their own files 4 years ago
obligaron 677303cba9
Reduce use of view globals in game menu 4 years ago
Anders Jenbo 7771a08d03 Translatable mainpanel 5 years ago
Anders Jenbo 7169882b1f Implement new font rendering 5 years ago
BC Ko e4e368948b documentation cleanup: gmenu 5 years ago
ephphatha 0575716eac Rename UiFlags members to group related options 5 years ago
ephphatha 4ad53232a0 Convert the UiFlags enum to a scoped enum type 5 years ago
Anders Jenbo a19e7b2a3b Remove some more use of miniwin 5 years ago
Anders Jenbo 35ccc8eb1c Apply clang-tidy to code 5 years ago
Anders Jenbo 74b57558c9 🚚 Move local code to anonymous namespace 5 years ago
Anders Jenbo 9ebdb6db69 General clean up 5 years ago
Anders Jenbo dce78dde62 Rename lighting globals 5 years ago
Anders Jenbo bc59218d0d More clang-tidy/Android Studio cleanups 5 years ago
Gleb Mazovetskiy cb0dae8590 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
Juliano Leal Goncalves fd9f2099d0 ♻️ Leverage 'Point' to represent mouse position 5 years ago
Andrew James 60a47caf1b
Refactor Draw* functions to use Rectangle and Point types 5 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
Kalebe Alves 118efe8e6d
Use Point/SDL_Rect for control functions coordinate system 5 years ago
qndel 4d4eadf233
fix pause font and centering (#2063) 5 years ago
Anders Jenbo 6ce8f13751 Apply clang-tidy to more code and do some related cleanups 5 years ago
Anders Jenbo 6acb49bea4 Render quest and menu text using common text rendering 5 years ago
Anders Jenbo fd96bb9ab5 Render chat messages using common text rendering 5 years ago
Anders Jenbo 68923c6c33 Generic game text render function 5 years ago
Gleb Mazovetskiy 0edfa3de66 🚚 Move CEL rendering to engine/render/cel_render.cpp 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago
Mathieu Maret 8d8711a966
Apply static menu translations (#1728) 5 years ago
thebigMuh ad8f342db0 Adding constness 5 years ago
Anders Jenbo dbfa9c27a5 Enable translation for all menus 5 years ago
Anders Jenbo a32ac83090 🎨 cleanup trivial trype comparisons 5 years ago
Anders Jenbo 1e3ed903be 🎨 strip redundant else 5 years ago
Anders Jenbo f004c78824 🧹 performance-unnecessary-value-param 5 years ago