Gleb Mazovetskiy
842b23803f
SDL3: Use endianness swap helpers throughout
5 months ago
Andrettin
0c3fe1345c
Parse Quest Data from TSV
7 months ago
Anders Jenbo
88efadfce8
Make affixes data driven
8 months ago
Anders Jenbo
3b18dd35d9
Move some Hellfire differences to data files ( #7943 )
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Co-authored-by: Gleb Mazovetskiy <glex.spb@gmail.com>
11 months ago
Gleb Mazovetskiy
940ce3fb64
Test paths fixes
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1. Load assets from the bundle on Mac.
2. In timedemo_test, load MPQs before overriding pref path,
so that they can also be loaded from the user/system location.
3. Fix various double directory separators ("build//assets" etc).
1 year ago
obligaron
dc85e7db43
Introduce GetDunSize
2 years ago
obligaron
adeeae2c52
Add option to enable singleplayer quests in multiplayer
3 years ago
obligaron
4fde59a494
drlg_test: Add TestInitGame helper
3 years ago
Gleb Mazovetskiy
25a2b59f89
drlg_test: fix LoadExpectedLevelData on BE
3 years ago
Anders Jenbo
6d56058708
Move level generation to subfolder
4 years ago
Anders Jenbo
e43cf251fb
Test Hell quest sets using dummies
4 years ago
Anders Jenbo
9181ba412b
Add tests for levels with quest sets using dummy maps
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Banner1.DUN, Banner2.DUN, SKngDO.DUN, Blind1.DUN are custom maps made to
facilitate the tests that load map files as elements for generated
levels.
4 years ago
Anders Jenbo
54cd839cf6
Clean up drlg tests
4 years ago