Browse Source

Test Hell quest sets using dummies

pull/4676/head
Anders Jenbo 4 years ago
parent
commit
e43cf251fb
  1. 5
      test/Fixtures.cmake
  2. 3
      test/drlg_l2_test.cpp
  3. 34
      test/drlg_l4_test.cpp
  4. 2
      test/drlg_test.hpp
  5. BIN
      test/fixtures/Levels/L4Data/Vile1.DUN
  6. BIN
      test/fixtures/Levels/L4Data/Warlord.DUN
  7. BIN
      test/fixtures/Levels/L4Data/Warlord2.DUN
  8. BIN
      test/fixtures/diablo/13-594689775.dun
  9. BIN
      test/fixtures/diablo/15-1256511996.dun

5
test/Fixtures.cmake

@ -20,7 +20,9 @@ set(devilutionx_fixtures
diablo/11-384626536.dun
diablo/12-2104541047.dun
diablo/13-428074402.dun
diablo/13-594689775.dun
diablo/14-717625719.dun
diablo/15-1256511996.dun
diablo/15-1583642716.dun
diablo/15-1583642716-changed.dun
diablo/16-741281013.dun
@ -55,6 +57,9 @@ set(devilutionx_fixtures
Levels/L4Data/diab3b.DUN
Levels/L4Data/diab4a.DUN
Levels/L4Data/diab4b.DUN
Levels/L4Data/Vile1.DUN
Levels/L4Data/Warlord.DUN
Levels/L4Data/Warlord2.DUN
)
foreach(fixture ${devilutionx_fixtures})

3
test/drlg_l2_test.cpp

@ -13,6 +13,9 @@ TEST(Drlg_l2, CreateL2Dungeon_diablo_5_1677631846)
{
LoadExpectedLevelData("diablo/5-1677631846.dun");
InitQuests();
Quests[Q_BLOOD]._qactive = QUEST_NOTAVAIL;
TestCreateDungeon(5, 1677631846, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(27, 28));
TestCreateDungeon(5, 1677631846, ENTRY_PREV);

34
test/drlg_l4_test.cpp

@ -3,6 +3,7 @@
#include "drlg_test.hpp"
#include "gendung.h"
#include "multi.h"
#include "quests.h"
using namespace devilution;
@ -13,6 +14,9 @@ TEST(Drlg_l4, CreateL4Dungeon_diablo_13_428074402)
{
LoadExpectedLevelData("diablo/13-428074402.dun");
InitQuests();
Quests[Q_WARLORD]._qactive = QUEST_NOTAVAIL;
TestCreateDungeon(13, 428074402, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(26, 64));
TestCreateDungeon(13, 428074402, ENTRY_PREV);
@ -21,6 +25,21 @@ TEST(Drlg_l4, CreateL4Dungeon_diablo_13_428074402)
EXPECT_EQ(ViewPosition, Point(26, 44));
}
TEST(Drlg_l4, CreateL4Dungeon_diablo_13_594689775)
{
LoadExpectedLevelData("diablo/13-594689775.dun");
InitQuests();
Quests[Q_WARLORD]._qactive = QUEST_INIT;
TestCreateDungeon(13, 594689775, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(72, 38));
TestCreateDungeon(13, 594689775, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(32, 40));
TestCreateDungeon(13, 594689775, ENTRY_TWARPUP);
EXPECT_EQ(ViewPosition, Point(36, 88));
}
TEST(Drlg_l4, CreateL4Dungeon_diablo_14_717625719)
{
LoadExpectedLevelData("diablo/14-717625719.dun");
@ -35,6 +54,8 @@ TEST(Drlg_l4, CreateL4Dungeon_diablo_15_1583642716)
{
LoadExpectedLevelData("diablo/15-1583642716.dun");
gbIsMultiplayer = false;
InitQuests();
Quests[Q_DIABLO]._qactive = QUEST_INIT;
TestCreateDungeon(15, 1583642716, ENTRY_MAIN);
@ -52,6 +73,19 @@ TEST(Drlg_l4, CreateL4Dungeon_diablo_15_1583642716)
EXPECT_EQ(ViewPosition, Point(87, 69));
}
TEST(Drlg_l4, CreateL4Dungeon_diablo_15_1256511996)
{
LoadExpectedLevelData("diablo/15-1256511996.dun");
gbIsMultiplayer = true;
InitQuests();
TestCreateDungeon(15, 1256511996, ENTRY_MAIN);
EXPECT_EQ(ViewPosition, Point(80, 70));
TestCreateDungeon(15, 1256511996, ENTRY_PREV);
EXPECT_EQ(ViewPosition, Point(33, 67));
}
TEST(Drlg_l4, CreateL4Dungeon_diablo_16_741281013)
{
LoadExpectedLevelData("diablo/16-741281013.dun");

2
test/drlg_test.hpp

@ -6,6 +6,7 @@
#pragma once
#include "engine/load_file.hpp"
#include "themes.h"
#include "utils/paths.h"
using namespace devilution;
@ -55,6 +56,7 @@ void TestCreateDungeon(int level, uint32_t seed, lvl_entry entry)
pMegaTiles = std::make_unique<MegaTile[]>(GetTileCount(leveltype));
CreateDungeon(seed, entry);
CreateThemeRooms();
const uint16_t *tileLayer = &DunData[2];

BIN
test/fixtures/Levels/L4Data/Vile1.DUN vendored

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test/fixtures/Levels/L4Data/Warlord.DUN vendored

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test/fixtures/Levels/L4Data/Warlord2.DUN vendored

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test/fixtures/diablo/13-594689775.dun vendored

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test/fixtures/diablo/15-1256511996.dun vendored

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