438 Commits (master)

Author SHA1 Message Date
steotto ed18290f28
[Controller] improve character joystick movement (#8449) 4 weeks ago
Eric Robinson 72174930fb
Prevent targeting dead players (#8393) 3 months ago
Eric Robinson e6032a69a8
Split control.cpp (#8347) 3 months ago
Eric Robinson e5e6804e49
Add Monster hasNoLife helper (#8304) 3 months ago
Eric Robinson 7e8173e6ff
Add Player hasNoLife helper (#8302) 3 months ago
staphen 4e983be0b1 Don't hardcode the number of Towners in gamepad targeting logic 4 months ago
staphen 16b97b5f4f Assign GameController::instance_id_ before adding to controllers_ vector 4 months ago
staphen 945d82106c Fix a handful of SDL2 API calls 5 months ago
Anders Jenbo a60768a73f SDL3: Backport to SDL 3.2.0 5 months ago
Gleb Mazovetskiy 88f706e0d1 SDL3: Add some backports / compat helpers 5 months ago
Gleb Mazovetskiy 1bbe8bfe08 SDL3: Even more migration 5 months ago
Gleb Mazovetskiy a99cc9b40a SDL3: Some more migration 5 months ago
Anders Jenbo 1c76897f2c Apply simple const rules using clang-tidy 7 months ago
Eatitup_86 b7da47f9c3 Resolved Controller Inventory Issue 7 months ago
Anders Jenbo 6a4c5e42ec Clean up const and shadow variables 7 months ago
Nick Wicked 120993c9a9
Fix Automap movement being hardcoded to right stick on gamepad (#7921) 7 months ago
Gleb Mazovetskiy d3248e969a Untangle more dependencies 8 months ago
Gleb Mazovetskiy 903f0a8181 Simplify palette handling 9 months ago
Gleb Mazovetskiy 58fe44f836 init.h -> init.hpp 10 months ago
staphen 5855b3149e More consistent gamepad context sensitivity 1 year ago
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
staphen 29372a68fe Remove translation from pad buttons to keys in spellbook 1 year ago
staphen e21efc26aa Trigger deactivate event for virtual gamepad 1 year ago
staphen 5643cf8266 Don't delete items during lag spike 1 year ago
staphen 20c0a8dae8 Fix d-pad in main menu 1 year ago
Gleb Mazovetskiy 3e6b501d82 Fix pathfinding and increase player path limit 1 year ago
Gleb Mazovetskiy ee16071761 Untangle pathfinding dependencies 1 year ago
Gleb Mazovetskiy bae54d05e3 Options: Move resolutions list init to display.cpp 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
Gleb Mazovetskiy acc335be17 Options: Extract keymapper handling from options 1 year ago
Gleb Mazovetskiy 7afdbe8fdc Options: Extract padmapper handling from options 1 year ago
Gleb Mazovetskiy 4113805237 Options: Remove dependency on gbRunGame 1 year ago
Gleb Mazovetskiy 88a9a0656d Move option change handlers out of `options.cpp` 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Andrew James aec1769858 account for held items in ResetInvCursorPosition 1 year ago
Andrew James 9c1a3b7b55 improve movement to body slots 1 year ago
Andrew James 99014d4ce7 allow moving from stash to inv from left side of wide items 1 year ago
Andrew James 3a3498f766 dedupe code for moving from inv to stash 1 year ago
Sophie Alberti 21b12f7632 improve gamepad stash control, fix #7019 1 year ago
Gleb Mazovetskiy 36e0abfc35 Fix -Wunused-const-variable in controller_buttons 1 year ago
Gleb Mazovetskiy f15fbcf61a Async loading 1 year ago
Gleb Mazovetskiy e692acb049 Pathfinding: Rename functions 1 year ago
staphen 3caa80f453 Fix double to float conversion warnings in virtual gamepad logic 1 year ago
Gleb Mazovetskiy 1a32a705fe Replaces uses of doubles with floats 1 year ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Anders Jenbo 974f517fd9 Make belt_item_type in to an enum class 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
Eric Robinson 8970eaa410
Cleanup panel code (Part 1) (#7417) 2 years ago