427 Commits (install)

Author SHA1 Message Date
staphen 02fc3deff6 Use 'ping' instead of 'latency' in the UI 4 months ago
staphen 3247b00a64 Add latency data to ZT public game descriptions 4 months ago
LP 65c1076135
Fix UI list double-click handling (#8272) 4 months ago
Gleb Mazovetskiy fc1d447918 SDL3: Convert events to render coordinates 5 months ago
Gleb Mazovetskiy 88f706e0d1 SDL3: Add some backports / compat helpers 5 months ago
Gleb Mazovetskiy 1bbe8bfe08 SDL3: Even more migration 5 months ago
Gleb Mazovetskiy a99cc9b40a SDL3: Some more migration 5 months ago
Anders Jenbo 0b18bda64f
Translate hero names in create menu (#8201) 6 months ago
Andrettin f6b4665e94
Make Player Class Data Data-Driven (#8167) 6 months ago
Anders Jenbo df82616df1 clang-tidy: auto fix headers for DiabloUI 7 months ago
Anders Jenbo 1c76897f2c Apply simple const rules using clang-tidy 7 months ago
Anders Jenbo 7b2de562c2 Extract more Hellfire into data 8 months ago
Anders Jenbo 108cf4b42d
Load spell icon based on data (#8072) 8 months ago
Gleb Mazovetskiy 903f0a8181 Simplify palette handling 9 months ago
Gleb Mazovetskiy c3d8595b72
palette_update_quest_palette: tone map 1 color (#8027) 9 months ago
Gleb Mazovetskiy 58fe44f836 init.h -> init.hpp 10 months ago
Eric Robinson 97c5d3f1fb Adjust MP Tick Rates 10 months ago
Anders Jenbo 3b18dd35d9
Move some Hellfire differences to data files (#7943) 11 months ago
Anders Jenbo 3fb8be385b Add support for MPQ packed mods and turn Hellfire into one 11 months ago
Anders Jenbo 96112e675b
Handle loaded MPQ files in a map instead of bespoke globals (#7887) 11 months ago
Eric Robinson 13a5ae4b0b
Replace Gamma Adjustment with Brightness Adjustment 1 year ago
Gleb Mazovetskiy 3bb1d685af Extract current input mode into its own library 1 year ago
obligaron b169d91c48
Fix MSVC warnings (#7666) 1 year ago
Gleb Mazovetskiy ccbf0fc9a2 Audio device settings: Fix name handling 1 year ago
Gleb Mazovetskiy d94bc424df `sgOptions` -> `GetOptions()` 1 year ago
Gleb Mazovetskiy 916b67141a Settings: Use the full height and up to 720 width 1 year ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy b76feb2be3 Extract game mode out of init.cpp 1 year ago
Gleb Mazovetskiy c31836eab8 Split up `engine.{h,cpp}` 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Gleb Mazovetskiy 164ebb46bd Big-endian networking fixes 1 year ago
Eric Robinson 8d1fb2bd63 Move Game Mode to own category 1 year ago
Gleb Mazovetskiy 7b0558146e Async load: Handle errors 1 year ago
qndel 24f108f193
fix many typos (#7322) 2 years ago
djvs a6e2481a3e
Option to not pause the game when the window loses focus (#7046) 2 years ago
Gleb Mazovetskiy 5790a733bf DiabloUI: Fix Japanese text clipping 2 years ago
obligaron 426dd4c4af Add scroll wheel support to keymapper 2 years ago
obligaron b2acfbc95d Fix remaining warnings in DiabloUI 2 years ago
obligaron d3bdd4b8cc Change DiabloUI list callbacks indexes from int to size_t 2 years ago
obligaron 2b15eb8d03 Fix MSVC warnings from headers 2 years ago
qndel 4fa97dd6de
fix calculating length remaining till hitting limit (#6786) 2 years ago
Gleb Mazovetskiy dbfa204944 Lua: Set `warn` function 2 years ago
Anders Jenbo bb2e189327 Convert _sfx_id in to class enum 2 years ago
Gleb Mazovetskiy 3ea4996367 Add a basic Quake-style console 2 years ago
Gleb Mazovetskiy 115c0716d4 TextInput: A couple of fixes 2 years ago
Gleb Mazovetskiy 2b0876edfa Text input: Add Ctrl/Alt word navigation 2 years ago
Gleb Mazovetskiy 55b0fc5c26 Text inputs: Selection, copy, cut 2 years ago
Gleb Mazovetskiy e5881688f4 `text_render`: Replace optional args with struct 2 years ago
Gleb Mazovetskiy 09ab58343c Migrate gold drop/withdrawal to `text_input` 2 years ago
Gleb Mazovetskiy fdb5738815 Add cursor support to DiabloUI and chat 2 years ago