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@ -185,7 +185,7 @@ void SelheroListSelect(size_t value)
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} |
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const PlayerData &playerData = GetPlayerDataForClass(heroClass); |
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vecSelHeroDlgItems.push_back(std::make_unique<UiListItem>(std::string_view(playerData.className), static_cast<int>(heroClass))); |
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vecSelHeroDlgItems.push_back(std::make_unique<UiListItem>(_(playerData.className), static_cast<int>(heroClass))); |
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} |
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if (vecSelHeroDlgItems.size() > 4) |
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itemH = 26; |
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