200 Commits (glebm-patch-1)

Author SHA1 Message Date
Andrettin f6b4665e94
Make Player Class Data Data-Driven (#8167) 6 months ago
Gleb Mazovetskiy fd02564a85 magic_enum: Customize enums where they're declared 7 months ago
Andrettin 76feb78b4e
Parse Text/Speech Data from TSV (#8138) 7 months ago
Anders Jenbo f19d341519 Do not assert SFX count as it's not fixed size 7 months ago
Anders Jenbo d797570507 Make Hellifre sounds data driven 8 months ago
Gleb Mazovetskiy d7647d6c63 More dependency untangling 1 year ago
Gleb Mazovetskiy a49b1f2d58 Extract Is{Any,None}Of out of engine.hpp 1 year ago
Gleb Mazovetskiy e7c58ad0ef Remove missing SfxID 2 years ago
staphen ef30ea1b5d Don't access sgSFX if sound is not initialized 2 years ago
Gleb Mazovetskiy 7cb24054a3 DataFile: Add a couple of helper methods 2 years ago
Gleb Mazovetskiy 876055b272 Migrate effect.cpp data to TSV 2 years ago
Anders Jenbo bb2e189327 Convert _sfx_id in to class enum 2 years ago
ephphatha c1f3dcb705 Use safer versions of random number functions instead of GenerateRnd 3 years ago
Gleb Mazovetskiy c19bfe87fa Remove utils/stdcompat/algorithm.hpp 3 years ago
Gleb Mazovetskiy 5bf0b8bc96 Add more missing <cstdint> includes 3 years ago
KPhoenix fa889625b3 Fix wrong flip sound: Tavern Sign 3 years ago
obligaron c3a2fd07c0 Add used acids2.wav back to game 3 years ago
Gleb Mazovetskiy 55dc2315bc Completely remove unused sfx_MISC sounds 3 years ago
Gleb Mazovetskiy b48d4b2900 Remove uses of blank.wav 3 years ago
Gleb Mazovetskiy 27348b49b8 Do not load unused sfx_MISC sound effects 3 years ago
Gleb Mazovetskiy a596c8223d Reformat sound effects table 3 years ago
Gleb Mazovetskiy 9a1587060d Use real `CalculateSoundPosition` with NOSOUND 3 years ago
Gleb Mazovetskiy 6327e713e0 Lowercase all file paths 4 years ago
Gleb Mazovetskiy 04c3d85179 Remove `MAX_PATH` 4 years ago
Gleb Mazovetskiy f9f6949af2 Clean up `effects_play_sound`, `gfnSoundFunction` 4 years ago
Gleb Mazovetskiy 643c707c55 Remove strncmp 4 years ago
Anders Jenbo 16b65120ea Clean up LevelMonsterTypes related code 4 years ago
Mikołaj Piróg 262fa9ac2d
Rename MonsterData members (#5000) 4 years ago
Gleb Mazovetskiy 33ac2cca8e ♻️ Make Monster counters `size_t` 4 years ago
Anders Jenbo 2d21fc372e Remove more miniwin code 4 years ago
Gleb Mazovetskiy 53975d9264 monstdat: Simplify paths 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
Mikołaj Piróg 7cab074aa5
Correct members' names in monster.h (#4850) 4 years ago
Gleb Mazovetskiy 3178dd5158
Replace most uses of `sprintf` with `fmt` (#4837) 4 years ago
Mikołaj Piróg 2e7ff45fbf
Monster global constants cleanup (#4827) 4 years ago
Anders Jenbo 99181fd709 Move more files to the engine folder 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
Gleb Mazovetskiy 7f695c2835 Use SoundSample for music 4 years ago
Gleb Mazovetskiy b312edee49 Fix snd_deinit called even if snd_init failed 4 years ago
qndel d3995736b9 fix spawning unique monsters 4 years ago
qndel b6e7c3818b fix hellfire shareware monk 4 years ago
qndel e087b109ea fix hellfire shareware monk 4 years ago
Juliano Leal Goncalves 6146b828e9 🚚 Rename 'MonsterData' global to 'MonstersData' 5 years ago
qndel e82dc72d12 put commented out enums next to sounds 5 years ago
Anders Jenbo 77b72da276 ♻️Use monster by reference when possible 5 years ago
Anders Jenbo 74b57558c9 🚚 Move local code to anonymous namespace 5 years ago
Anders Jenbo 352a0ca510 Place local symbols in an anonymous namespace 5 years ago
Anders Jenbo 903d4bd2e1 Scope all for loops 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Anders Jenbo 07ad083fda Rename monster globals 5 years ago