844 Commits (dyn-players)

Author SHA1 Message Date
Gleb Mazovetskiy 6fd8796ef0 Make `Players` a vector 4 years ago
Anders Jenbo d1189388f5 Use user by reference 4 years ago
Gleb Mazovetskiy 04c3d85179 Remove `MAX_PATH` 4 years ago
Anders Jenbo 16b65120ea Clean up LevelMonsterTypes related code 4 years ago
Gleb Mazovetskiy 7ad0ec925f Reduce sizes of Monster (goal)Vars 4 years ago
Mikołaj Piróg 262fa9ac2d
Rename MonsterData members (#5000) 4 years ago
Mikołaj Piróg c38db60d0b
Remove monster name member from monster struct (#4986) 4 years ago
Gleb Mazovetskiy f460405818 Fix warnings 4 years ago
Gleb Mazovetskiy 304c62d943 Fix a HeadlessMode typo in monster.cpp 4 years ago
Anders Jenbo ac2bf9aaac Limit what gets called in headless mode 4 years ago
Cesar Canassa ce349789cf
♻️ Refactor M_StartKill to receive a Monster reference (#4943) 4 years ago
Cesar Canassa f0d1d58499 ♻️ Remove monsterId from delta_kill_monster 4 years ago
Cesar Canassa 2c558a7aa0 ♻️ Adds distanceToEnemy method 4 years ago
Cesar Canassa fcd5928846
♻️ Refactor RandomWalk to receive a Monster reference (#4905) 4 years ago
Andrew James d9d1385f6c
Take const reference in DirOK (#4985) 4 years ago
ephphatha fe62359dbd Add helper to map unique types to monster types 4 years ago
ephphatha 1337ff6ea2 Add check if a monster potentially has leashed minions 4 years ago
ephphatha ff1e67ae73 Rework PlaceGroup to not use UniqueMonsterPack enum 4 years ago
ephphatha b60bdf8b9b Unset leader of minions when the leader dies 4 years ago
ephphatha 4fef842b0b Remove use of ID/index from PlaceGroup 4 years ago
ephphatha 1e0f2c149c Add getLeader helper for monsters in a pack 4 years ago
Gleb Mazovetskiy 33ac2cca8e ♻️ Make Monster counters `size_t` 4 years ago
Anders Jenbo 38113c0ad8 Convert monster_goal in to a scoped enum 4 years ago
Anders Jenbo 3d08f951d6 Clean up use of miniwin 4 years ago
Cesar Canassa e2ebac0b56 ♻️ Remove monsterId from HitMonster and MonsterHitMonster 4 years ago
Gleb Mazovetskiy 9928d691e4 Remove `MonsterData#has_trans` 4 years ago
staphen d7b5edb8d0 Fix monster goal variable references 4 years ago
Anders Jenbo 6a8fd04067
Use player by references (#4938) 4 years ago
Gleb Mazovetskiy 53975d9264 monstdat: Simplify paths 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
ephphatha 1fb45a7f25 Take Player reference in FixPlrWalkTags 4 years ago
ephphatha 420a248e0c Use FlipCoin for most uses of GenerateRnd with variable frequency 4 years ago
ephphatha 7c54066f31 Use PickRandomlyAmong when choosing between two options 4 years ago
ephphatha bc0a058350 Invert FlipCoin 4 years ago
Anders Jenbo 8351aac2c8 Clean up monster mode 4 years ago
Cesar Canassa 4d5aa90d77 ♻️ Refactor M_WalkDir 4 years ago
Anders Jenbo ce4595b440 Split Crypt from Cathedral 4 years ago
Cesar Canassa bb3fb36ddc
Introduces FlipCoin() (#4908) 4 years ago
Cesar Canassa e538acb248
📝 Fixes Doxygen warnings (#4904) 4 years ago
Mikołaj Piróg 15989609a8
Members' name changes and comments in Monster struct (#4861) 4 years ago
Cesar Canassa de971c6a8b
♻️ Refactor AddMonster to return a monster pointer (#4894) 4 years ago
obligaron 3c571bf64b
Avoid overflow of tickCounterOfCurrentFrame (#4893) 4 years ago
Cesar Canassa 0d106beaf3 ♻️ Refactor M_StartHit to receive a Monster reference 4 years ago
Cesar Canassa b1275d0163 Renamed m variable into monsterId 4 years ago
Cesar Canassa dab0517f21
♻️ Refactor ActivateSpawn to receive a Monster reference (#4889) 4 years ago
Cesar Canassa 423a2ed614
♻️ Refactor MonsterRangedAttack to receive a Monster reference (#4891) 4 years ago
Cesar Canassa 27f8951a94
♻️ Refactor MonsterWalk to receive a Monster reference (#4888) 4 years ago
Cesar Canassa 4bb2f30657
♻️ Refactor MonsterDeath to receive a Monster reference (#4887) 4 years ago
Cesar Canassa 76da2d14c9
Remove monsterId from M_GetKnockback (#4882) 4 years ago
Cesar Canassa c126839b9f
♻️ Refactor StartMonsterGotHit to receive a Monster reference (#4880) 4 years ago