Juliano Leal Goncalves
322d8b340e
♻️ Leverage 'Point' in 'DrawMonsterHelper' function
5 years ago
Juliano Leal Goncalves
11a6be073c
♻️ Leverage 'Point' in 'DrawPlayerIconHelper' function
5 years ago
Juliano Leal Goncalves
66c8bb68af
♻️ Leverage 'Point' in 'DrawPlayerIcons' function
5 years ago
Juliano Leal Goncalves
1f264f7eb4
♻️ Leverage 'Point' in 'DrawPlayer' function
5 years ago
Juliano Leal Goncalves
3a9b4c02c1
♻️ Leverage 'Point' in 'DrawPlayerHelper' function
5 years ago
Juliano Leal Goncalves
bb093ff3a2
♻️ Leverage 'Point' in 'DrawItem' function
5 years ago
Juliano Leal Goncalves
db3ec3f329
♻️ Leverage 'Point' in 'DrawObject' function
5 years ago
Juliano Leal Goncalves
0b2f443d97
♻️ Leverage 'Point' in 'DrawMissile' function
5 years ago
Juliano Leal Goncalves
e997a7ae08
♻️ Leverage 'Point' in 'DrawDungeon' function
5 years ago
Juliano Leal Goncalves
515b427f14
♻️ Leverage 'Point' in 'DrawCell' function
5 years ago
Juliano Leal Goncalves
7da37da8c9
♻️ Leverage 'Point' in 'RenderTile' function
5 years ago
Juliano Leal Goncalves
1552b0971b
♻️ Leverage 'Point' in 'DrawFloor(Surface, int, int, int, int)' function
5 years ago
Juliano Leal Goncalves
b18ed891d0
♻️ Leverage 'Point' in 'DrawFloor' function
5 years ago
Juliano Leal Goncalves
072ca21405
♻️ Replace 'tileOffsetX' and 'tileOffsetY' globals with single 'tileOffset'
5 years ago
Juliano Leal Goncalves
7d62e80ca0
♻️ Replace 'tileShiftX' and 'tileShiftY' globals with single 'tileShift'
5 years ago
Juliano Leal Goncalves
17bab948c8
♻️ Leverage 'Point' in 'DrawGame' function
5 years ago
Juliano Leal Goncalves
a7c070c46a
♻️ Leverage 'Point' in 'DrawView' function
5 years ago
Juliano Leal Goncalves
1f7cfcf945
♻️ Replace 'ReturnLvlX' and 'ReturnLvlY' globals with single 'ReturnLvlPosition'
5 years ago
Juliano Leal Goncalves
ba66a9dc87
♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition'
5 years ago
Juliano Leal Goncalves
6583410152
♻️ Replace 'dminx' and 'dminy' globals with single 'dminPosition'
5 years ago
sheng-luwei
effee3f7bb
Update de.po
5 years ago
Juliano Leal Goncalves
940a120bf9
♻️ Replace 'ViewX' and 'ViewY' globals with single 'ViewPosition'
5 years ago
Juliano Leal Goncalves
d225202c34
🚚 Rename 'MonsterClass' members for consistency
5 years ago
Juliano Leal Goncalves
7af21d289d
♻️ Remove unnecessary 'MonsterClass' enum underlying value type override
5 years ago
Juliano Leal Goncalves
21b481bb46
♻️ Convert 'MonsterClass' enum to enum class
5 years ago
Juliano Leal Goncalves
6226f41849
🚚 Rename '_mc_id' enum to 'MonsterClass'
5 years ago
Juliano Leal Goncalves
eac08bd05f
♻️ Extract health bar border color by monster type logic into local function
...
This eliminates direct array indexing by an enum which allows us to move into enum class without casting.
5 years ago
staphen
e85101eb31
Fix NULL Cel Buffer error when blocking missiles
5 years ago
egonzalez
d9516b0389
Spanish translation: some corrections (compared against Italian translation))
5 years ago
qndel
927e773696
small debug cleanup
5 years ago
Juliano Leal Goncalves
db1026fa39
🚚 Rename 'MonsterDataStruct' to 'MonsterData'
5 years ago
Juliano Leal Goncalves
6146b828e9
🚚 Rename 'MonsterData' global to 'MonstersData'
...
This avoids conflicts with the struct name as we'll be renaming that next.
5 years ago
obligaron
be4aeca196
DebugCmdWarpToLevel: Use correct WM_DIABTOWNWARP instead of the up-to-town WM_DIABTWARPUP
5 years ago
obligaron
2e07a59582
DebugCmdLoadMap: Fix transition from level to map
5 years ago
obligaron
82a5af7332
DebugCmdWarpToLevel: Fix transition from map to level
5 years ago
qndel
a14a3ba455
add enums to monsters
5 years ago
qndel
0323b46e40
fix quest unique monster level
5 years ago
qndel
2e6f98ac2a
search cleanup
5 years ago
Siddharth singh chouhan
18125aac6a
Move documentation from implementations to declarations #2735 ( #2782 )
5 years ago
Juliano Leal Goncalves
6e1d05187e
🚚 Rename 'MissileStruct' to 'Missile'
5 years ago
Juliano Leal Goncalves
0baffa6e33
🚚 Rename 'QuestStruct' to 'Quest'
5 years ago
Juliano Leal Goncalves
ef74b6f92d
🚚 Rename 'ObjectStruct' to 'Object'
5 years ago
Juliano Leal Goncalves
20db8d1a11
🚚 Rename 'MonsterStruct' to 'Monster'
5 years ago
Robin Eklind
721460e375
missiles: add BUGFIX for PutMissile
...
Prior to this commit, if the player was standing on coodinate with
x=0 or y=0, no missile would be created when casting a spell. This
is due to an off-by-one when doing bounds-checking.
5 years ago
Robin Eklind
3626759011
gendung: update out-of-bounds BUGFIX comment of DRLG_WillThemeRoomFit
5 years ago
Robin Eklind
82133085fc
themes: add BUGFIX for Theme_Treasure
5 years ago
Juliano Leal Goncalves
35854b4668
🔥 Remove defensive check around monster mode logging logic
5 years ago
Juliano Leal Goncalves
fe95e36d90
🎨 Leverage 'IsAnyOf' on monster mode checks
5 years ago
Juliano Leal Goncalves
1cd62bbc64
🚚 Rename 'MonsterMode' members for semantic and consistency
5 years ago
Juliano Leal Goncalves
154a033e33
♻️ Remove unnecessary explicit underlying type on 'MonsterMode'
5 years ago