galaxyhaxz
6a54a4d6fc
[capture.cpp] fix functions
6 years ago
qndel
1414b7e2aa
apply enum to max shrines
6 years ago
qndel
80ee6b2668
apply TRUE/FALSE
6 years ago
qndel
7f893a1037
[hellfire] add_crypt_objs bin exact ( #1864 )
6 years ago
qndel
e100afe60c
[hellfire] GetRndObjLoc bin exact
6 years ago
qndel
7df3c32c12
[hellfire] WallTrapLocOk bin exact
6 years ago
qndel
fb9dadcf1b
newline
6 years ago
qndel
44965ab7ab
[hellfire] ObjChangeMapResync bin exact
6 years ago
qndel
930511fb79
[hellfire] ObjChangeMap bin exact
6 years ago
qndel
862ad2ad48
[hellfire] OperateLever bin exact
6 years ago
qndel
901f3c6dce
[hellfire] TorchLocOK bin exact
6 years ago
qndel
ef3134f2d0
[hellfire] AddTrap bin exact
6 years ago
qndel
014393eb22
[hellfire] Obj_Light bin exact
6 years ago
qndel
5cb4e9ad25
AddMagicCircle cleanup
6 years ago
qndel
dd7a8d7b2d
Obj_Trap cleanup
6 years ago
qndel
8ab71cb98b
AddL1Door cleanup
6 years ago
galaxyhaxz
23ee5c5e75
[hellfire] fix drlg_l1 functions
6 years ago
galaxyhaxz
7798ee4737
[hellfire] fix drlg_l4 functions
6 years ago
Anders Jenbo
310b2a4dc3
Fix OOB in Theme_Library
...
Fixes #487
6 years ago
Anders Jenbo
1372d0f6b0
Update themes.cpp
6 years ago
Trevor Philip
6d22eefd41
pdir is uninitialized fix ( #168 )
6 years ago
Anders Jenbo
4d3310ddf9
Revert "Apply fix in L4roomGen"
...
This reverts commit 3f5d54cad8 .
6 years ago
lantus360
4c96d946c6
Initial Nintendo Switch support
6 years ago
rsn8887
dd569bf8e0
Implement touch controls
6 years ago
Anders Jenbo
0c75636db3
[controller] Automatically apply heal-other, resurect and disarm
6 years ago
Anders Jenbo
d94b245497
[controlls] Prioritize spell targets
...
Spells will now target either the apropriate highlighted actor or the
current direction.
6 years ago
Gleb Mazovetskiy
3f5d54cad8
Apply fix in L4roomGen
6 years ago
Anders Jenbo
bcd25c8b69
Fix buid for Clang and MSVC from last merge (SetFadeLevel)
6 years ago
Anders Jenbo
7092f54412
Fix buid for Clang and MSVC from last merge
6 years ago
Anders Jenbo
4b74890489
GetManaAmount prevent shift of negative value
...
Also make GetManaAmount more readable
Thanks to @glebm for finding the issue
6 years ago
Gleb Mazovetskiy
9e45a69280
Multiple OOB fixes for drlg_l3.cpp
6 years ago
Gleb Mazovetskiy
a4fd2d4c33
Note for multiple OOB issues in drlg_l3.cpp
6 years ago
Anders Jenbo
c3072c9373
Correct fade delay
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(256 / 8) × (1000 / 60) / 256 = ms per level (8 levels per frame at
60hz, 256 levels)
6 years ago
Anders Jenbo
0127478673
Improve frame delay for non-v-synced rendering
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Thanks to @glebm for pointing out the issue, hopfuly this is a better
solution :)
6 years ago
Anders Jenbo
448c01a969
Make all movies escapable using ESC
...
Fixes #175
6 years ago
Anders Jenbo
bc88560b41
Disable rendering when minimized
...
This recovers the original use of gbActive
6 years ago
Anders Jenbo
8659481d06
Use correct enum for MovieWndProc
6 years ago
Anders Jenbo
aa23194591
Calculate fade based on frame level time
...
This makes the frame lenght FPS independant and fixes #459
6 years ago
Robin Eklind
c583d82a1c
pack: use IDI_GOLD enum instead of boolean operation for is->IDidx
6 years ago
Anders Jenbo
c27b90e166
Always indicate the the movie has ended
...
Fixes #457
6 years ago
Anders Jenbo
3d5d28d4ec
Fix calling init_cleanup on shutdown
...
- Fixes saving audio volume
- Fix memeory leak warnings
Thanks to @de4me for pointing this out
6 years ago
Anders Jenbo
def6ee472b
Make DrawDiabloMsg time based instead of frame based
6 years ago
Anders Jenbo
9e37eddfd0
Uncap FPS counter
6 years ago
Robin Eklind
f9fa98984b
engine: pass tbl parameter explicitly instead of using default parameter values
...
This helps make the header files in `Source/*.h` parsable from both
C and C++.
Any headers in SourceX can easily be C++ only, but keeping
the core Devilution code parsable as both C and C++ is
useful for integration into mods.
6 years ago
Robin Eklind
db35653f5e
remove unused SaveItem function signature in loadsave.h
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Fixes #451 .
6 years ago
galaxyhaxz
5f941e862e
Fix function order [palette.cpp]
6 years ago
Anders Jenbo
af0a7c0653
Apply SPANEL_WIDTH
6 years ago
Anders Jenbo
34a6615fed
Only show level up icon when there is space for it
...
Thanks to @de4me for pointing this out and figuring out the height
6 years ago
Anders Jenbo
2ff16c34bb
Correct NetSendCmdLocParam1 input
...
Fixes #1838
6 years ago
Anders Jenbo
65efc7e3fc
DIR_W
6 years ago