84 Commits (dev-app-icon)

Author SHA1 Message Date
Gleb Mazovetskiy f15fbcf61a Async loading 1 year ago
staphen 3caa80f453 Fix double to float conversion warnings in virtual gamepad logic 1 year ago
Gleb Mazovetskiy 1a32a705fe Replaces uses of doubles with floats 1 year ago
Eric Robinson e90855b3c4
Rename stores.cpp global variables (#7425) 2 years ago
Anders Jenbo 974f517fd9 Make belt_item_type in to an enum class 2 years ago
Eric Robinson 6396af1ff5
Cleanup panel code (Part 2) (#7421) 2 years ago
Eric Robinson 8970eaa410
Cleanup panel code (Part 1) (#7417) 2 years ago
matheusgomes28 7848ab731e
Splitting CheckInvPaste() into smaller functions (#6984) 2 years ago
obligaron c8b8996cdd Fix MSVC warnings in controls\* 2 years ago
obligaron dc4cd43e8f Remove duplicate function definitions from control.h 2 years ago
Gleb Mazovetskiy 14540164a7 Remove utils/stdcompat/optional.hpp 3 years ago
Gleb Mazovetskiy 5bf0b8bc96 Add more missing <cstdint> includes 3 years ago
qndel 731ad1ada5
use std::rotate (#6019) 3 years ago
staphen bfc54c9bd3 Add arena potions to the virtual gamepad renderer 3 years ago
qndel ce2ce86070 inspect players command 3 years ago
obligaron 2296bf5625 Use StashStruct::EmptyCell instead for empty stash item check 3 years ago
KPhoenix a1fbf5253f `enum talk_id` -> `enum class TalkID` 3 years ago
KPhoenix d813f13700 `enum spell_id` -> `enum class SpellID` 3 years ago
Gleb Mazovetskiy 1788d2f8ec Remove miniwin 3 years ago
Gleb Mazovetskiy 57e267e990 button.png: Arrange sprites horizontally 3 years ago
Gleb Mazovetskiy 4cf0053ece Set underlying type for all the enums 4 years ago
Gleb Mazovetskiy 580d3cb6ee touch/renderers: Migrate away from Art 4 years ago
Gleb Mazovetskiy 961866e1c4 CLX: A new graphics format 4 years ago
ephphatha 9e76cd4ab7 Use object pointer for pcursobj 4 years ago
Gleb Mazovetskiy 8ca71272b8 Load all CEL as CL2 4 years ago
Anders Jenbo a7be622aa3 Clean up naming of event handler 4 years ago
Mikołaj Piróg 15989609a8
Members' name changes and comments in Monster struct (#4861) 4 years ago
Anders Jenbo 99181fd709 Move more files to the engine folder 4 years ago
ephphatha c68fcf3cb1 Apply MethodCase config to Rectangle::Contains 4 years ago
Anders Jenbo 6d56058708 Move level generation to subfolder 4 years ago
Gleb Mazovetskiy 8e9c9e0238 Reduced the size of `OwnedCelSprite*` by 8 bytes 4 years ago
Gleb Mazovetskiy 2386fd12a9 Fix a few warnings 4 years ago
staphen b349e29058 Correctly indicate when scroll can be used on virtual gamepad 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
staphen 0c4940fc00 Skip touch interactions with stash when stash is not open 4 years ago
staphen 0b41ce271f Skip touch interactions with main panel when not in a game session 4 years ago
ephphatha 7f15aa730d Move definition of ghMainWnd to utils/display.cpp 4 years ago
staphen ef9ae41f6a Fix item graphics on potion buttons for virtual gamepad 4 years ago
ephphatha 64a2c41b2c Set clang-tidy config for MethodCase option 4 years ago
Anders Jenbo dc706e8ed5 Use HoldItem for determining if an item is held 4 years ago
Anders Jenbo c68af7a5bf [touch] Allow interacting with the spell book 4 years ago
Anders Jenbo 3b86c7fac4 [touch] Spend stat points when clicking the buttons 4 years ago
staphen 6250067283 Touchscreen navigation for stash 4 years ago
staphen 6a30cd3950 Add gamepad support for stash 4 years ago
Anders Jenbo 9226f1435c Clean up PotionButtonRenderer 4 years ago
Anders Jenbo a48f89007d Implement stash 4 years ago
Gleb Mazovetskiy 7fede6c4cb Clean up owned/unowned CelSprite ambiguity 4 years ago
obligaron 234a053863 Change Missiles Array to std::list 4 years ago
Anders Jenbo 2e0a73e967 Disable stand button when in town 4 years ago
staphen d193b90101 Don't deactivate gamepad when graphics settings change 4 years ago