392 Commits (cpp20-using-enum)

Author SHA1 Message Date
staphen 8d5b709749 Restore default Windows audio driver (WASAPI) 4 years ago
Anders Jenbo d11eeaa9ec
Log uninplemented plural expressions (#4017) 4 years ago
Gleb Mazovetskiy a5e1fa5bbe Load missile frames into a single buffer 4 years ago
Felipe Wannmacher 8efbcf2058
Xbox One/Series support (#3946) 4 years ago
ephphatha 6a1091ce09 Rename Korean/Romanian translation files so they are used in fallback resolution 4 years ago
Anders Jenbo 0c109cbfb1 [touch] Update interface scaling when switching fullscreen mode 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
Andrew James e1d01aad7c
Replace en_US code with en when searching for user preferred languages (#3859) 4 years ago
Anders Jenbo 68e5805f1b [touch] Adjust controller position after changing resolution 4 years ago
Anders Jenbo cf9b5ae79d Split up graphics settings initializers 4 years ago
Anders Jenbo 0e2aac8cfe Allow for software based rendering 4 years ago
Anders Jenbo 24a15d90e2 Do not recreate the render when switching scalingn quality 4 years ago
staphen b6a4f126d7 Modify the Windows implementation of printInConsole() to call OutputDebugString() 4 years ago
Gleb Mazovetskiy a496b9d72b Emscripten: Fix assets/ loading 4 years ago
Anders Jenbo 7d239d9f89 Scale resolution to true values 4 years ago
ephphatha 530604c529 Prefer DX11 renderer if running on windows with vsync active 4 years ago
Gleb Mazovetskiy 076b0c0c05 Overhaul tests 4 years ago
Gleb Mazovetskiy f5d8f513cb AssetsPath: Default to exe dir 4 years ago
Gleb Mazovetskiy 02902e5188 language.cpp: Fix -Wwrite-strings 4 years ago
Gleb Mazovetskiy d3a523fa0b paths.cpp: Remove `AppPath` 4 years ago
ephphatha a1652bd5d6 Interleave non-regional fallback locales after last regional variation 4 years ago
ephphatha c0ec4a845a Restore fallback for non-regional translation 4 years ago
obligaron 8a4d4b6375 Add OptionEntries for Audio 4 years ago
staphen 3a802ae270 Apply clang-format to display.cpp 4 years ago
Anders Jenbo 94fa772ce6
Fix SDL < 2.0.10 builds 4 years ago
Anders Jenbo 901d9aa435 Fix SDL < 2.0.6 builds 4 years ago
JoBergeron 6af1be7b13
[ios] Fixed bluetooth mouse support 4 years ago
Gleb Mazovetskiy a4bc8fea7d Fix warnings: `-Wsign-compare`, `-Wnarrowing` 4 years ago
obligaron 5e2ad66e64 Add OptionEntry Resolution 4 years ago
staphen f897f5fd92 Resize PalSurface when resizing the game window 4 years ago
Vladimir Olteanu 819271489d SDL1: Don't destroy surface in SDL_DestroyWindow 4 years ago
JBerg f31258400a [ios] Expose app's data 4 years ago
Anders Jenbo d9d72fbbc7 [ios] Enable high resolution support 4 years ago
qndel 82a5b6315c
fix typo 'prefered' (#3677) 4 years ago
Anders Jenbo 157570a1f2 Handle screen orientation 4 years ago
obligaron 2e5a488d5f Add OptionEntry for graphics 4 years ago
obligaron eb7b9d7054 Introduce ResizeWindow() 4 years ago
obligaron b5aab383d9 Introduce ReinitializeRenderer() and GetPreferedWindowSize() 4 years ago
obligaron 945ee04f62 Add OptionEntry Language 4 years ago
obligaron 0ac065dbaa Make LanguageInitialize() reentry capable 4 years ago
Gleb Mazovetskiy c57644970f Move `UiFlags` and `UiPanels` into their own files 4 years ago
Gleb Mazovetskiy 7e1fea6f76 clang-format all files in {Source,test}/ 4 years ago
obligaron 21e04d3352 Add OptionEntry Grab Input 4 years ago
obligaron af4f732ef1 Add OptionEntry Scaling Quality 4 years ago
staphen 25afdee39b Replace libsmacker with libsmackerdec 4 years ago
Anders Jenbo 799f1763af Performce UTF8 aware limited string copies 4 years ago
ephphatha c206b7cce8 Return Utf8DecodeError when passed an incomplete code point 4 years ago
obligaron 677303cba9
Reduce use of view globals in game menu 4 years ago
Gleb Mazovetskiy 4f64b87330 Fix talk/store text overlap for Chinese and Japanese 4 years ago
Gleb Mazovetskiy fa90679416 game_assets.* -> assets.* 4 years ago